scummvm/engines/sword25/gfx/opengl/swimage.cpp
Eugene Sandulenko ad5b74c9de SWORD25: Clean compile!
Under MinGW, with OpenGL and tinyxml.

svn-id: r53225
2010-10-12 22:38:23 +00:00

135 lines
4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
// -----------------------------------------------------------------------------
// INCLUDES
// -----------------------------------------------------------------------------
#include "sword25/package/packagemanager.h"
#include "sword25/gfx/image/imageloader.h"
#include "sword25/gfx/opengl/swimage.h"
namespace Sword25 {
#define BS_LOG_PREFIX "SWIMAGE"
// -----------------------------------------------------------------------------
// CONSTRUCTION / DESTRUCTION
// -----------------------------------------------------------------------------
BS_SWImage::BS_SWImage(const Common::String &Filename, bool &Result) :
_ImageDataPtr(0),
m_Width(0),
m_Height(0) {
Result = false;
BS_PackageManager *pPackage = static_cast<BS_PackageManager *>(BS_Kernel::GetInstance()->GetService("package"));
BS_ASSERT(pPackage);
// Datei laden
char *pFileData;
unsigned int FileSize;
if (!(pFileData = (char *) pPackage->GetFile(Filename, &FileSize))) {
BS_LOG_ERRORLN("File \"%s\" could not be loaded.", Filename.c_str());
return;
}
// Bildeigenschaften bestimmen
BS_GraphicEngine::COLOR_FORMATS ColorFormat;
int Pitch;
if (!BS_ImageLoader::ExtractImageProperties(pFileData, FileSize, ColorFormat, m_Width, m_Height)) {
BS_LOG_ERRORLN("Could not read image properties.");
return;
}
// Das Bild dekomprimieren
char *pUncompressedData;
if (!BS_ImageLoader::LoadImage(pFileData, FileSize, BS_GraphicEngine::CF_ABGR32, pUncompressedData, m_Width, m_Height, Pitch)) {
BS_LOG_ERRORLN("Could not decode image.");
return;
}
// Dateidaten freigeben
delete[] pFileData;
_ImageDataPtr = (unsigned int *) pUncompressedData;
Result = true;
return;
}
// -----------------------------------------------------------------------------
BS_SWImage::~BS_SWImage() {
delete [] _ImageDataPtr;
}
// -----------------------------------------------------------------------------
bool BS_SWImage::Blit(int PosX, int PosY,
int Flipping,
BS_Rect *pPartRect,
unsigned int Color,
int Width, int Height) {
BS_LOG_ERRORLN("Blit() is not supported.");
return false;
}
// -----------------------------------------------------------------------------
bool BS_SWImage::Fill(const BS_Rect *pFillRect, unsigned int Color) {
BS_LOG_ERRORLN("Fill() is not supported.");
return false;
}
// -----------------------------------------------------------------------------
bool BS_SWImage::SetContent(const byte *Pixeldata, uint size, unsigned int Offset, unsigned int Stride) {
BS_LOG_ERRORLN("SetContent() is not supported.");
return false;
}
// -----------------------------------------------------------------------------
unsigned int BS_SWImage::GetPixel(int X, int Y) {
BS_ASSERT(X >= 0 && X < m_Width);
BS_ASSERT(Y >= 0 && Y < m_Height);
return _ImageDataPtr[m_Width * Y + X];
}
} // End of namespace Sword25