scummvm/base
Thierry Crozat 4cb5c81192 BASE: Ignore -psn command line argument on OS X
Prior to OS X 10.9, the OS was passing the process serial number
as an additional argument on OS X when starting an application bundle.
For whatever reason, when compiling with SDL 1.2 this gets suppressed
before getting to the place where we handle command line arguments.
But when compiling with SDL2 this additional argument remains so we
need to ignore it to avoid erroring out.
2016-03-13 21:51:49 +00:00
..
commandLine.cpp BASE: Ignore -psn command line argument on OS X 2016-03-13 21:51:49 +00:00
commandLine.h BASE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
internal_revision.h.in CREATE_PROJECT: Update revision number support (fixes bug #3280881) 2011-04-24 16:59:46 -04:00
internal_version.h RELEASE: This is 1.9.0git 2016-02-05 23:31:25 +01:00
internal_version.h.in CREATE_PROJECT: Update revision number support (fixes bug #3280881) 2011-04-24 16:59:46 -04:00
main.cpp BASE: Initialize default GUI option values before engine instantiation. 2016-01-17 02:18:03 +01:00
main.h BASE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
module.mk Moved base/game.* to engines/game.* 2008-09-17 17:31:29 +00:00
plugins.cpp BASE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
plugins.h BASE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
version.cpp BASE: Display virtual keyboard and keymapper in game options 2014-10-26 14:32:47 -04:00
version.h BASE: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00