scummvm/backends/platform/android/module.mk
Dries Harnie 7823e94c18 ANDROID: Shift graphics code to graphics.cpp
This brings our port more in line with ScummVM. Much of the code there
now is analogous to graphics/opengl/opengl-graphics.h
2020-06-09 12:45:15 +02:00

16 lines
378 B
Makefile

MODULE := backends/platform/android
MODULE_OBJS := \
jni-android.o \
texture.o \
asset-archive.o \
android.o \
graphics.o \
events.o \
snprintf.o \
touchcontrols.o
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
OBJS := $(MODULE_OBJS) $(OBJS)
MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))