scummvm/engines/sci/scicore
Filippos Karapetis 7fd6a22d72 Cleanup
svn-id: r40573
2009-05-14 21:47:38 +00:00
..
decompressor.cpp Wrapped all the still WIP SCI32-specific code around appropriate ifdef blocks. SCI32 has fundamental differences from previous SCI versions (e.g. direct point addressing is no longer possible), most of SCI32 games use SVGA resolutions and currently a lot of SCI32 specific code is missing (like, for example, the newer string and array handling functions, the widget system etc). This has been done in the same manner as in the SCUMM and SAGA engines. 2009-03-30 07:53:32 +00:00
decompressor.h Fixed compilation 2009-03-30 07:57:10 +00:00
resource.cpp Cleanup 2009-05-14 21:47:38 +00:00
resource.h Started using game-specific flags and removed/replaced some SCI version checks with flags. 2009-05-14 09:12:27 +00:00
sciconsole.h Simplified and re-enabled the debug code that shows pixmaps on screen and moved sciprintf() to tools.cpp 2009-05-13 21:22:53 +00:00
treedef.1 Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet) 2009-02-15 06:10:59 +00:00
treedef.2 Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet) 2009-02-15 06:10:59 +00:00
treedef.3 Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet) 2009-02-15 06:10:59 +00:00
vocab_debug.cpp Started using game-specific flags and removed/replaced some SCI version checks with flags. 2009-05-14 09:12:27 +00:00
vocabulary.cpp SCI: Removed sci_memory.h/.cpp 2009-05-12 23:30:10 +00:00
vocabulary.h - Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flag 2009-05-14 12:38:50 +00:00