It now supports only one storage of each type. Only one Storage could be loaded to the memory as well. Options' Cloud tab now changes the Storage only when user pressed OK button, giving the ability to look through the Storages without actually changing them.
264 lines
6.8 KiB
C++
264 lines
6.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef OPTIONS_DIALOG_H
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#define OPTIONS_DIALOG_H
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#include "engines/metaengine.h"
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#include "gui/dialog.h"
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#include "common/str.h"
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#include "audio/mididrv.h"
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#ifdef GUI_ENABLE_KEYSDIALOG
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#include "gui/KeysDialog.h"
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#endif
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#ifdef USE_FLUIDSYNTH
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#include "gui/fluidsynth-dialog.h"
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#endif
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namespace GUI {
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class CheckboxWidget;
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class PopUpWidget;
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class SliderWidget;
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class StaticTextWidget;
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class TabWidget;
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class ButtonWidget;
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class CommandSender;
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class GuiObject;
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class RadiobuttonGroup;
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class RadiobuttonWidget;
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class OptionsDialog : public Dialog {
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typedef Common::Array<CheckboxWidget *> CheckboxWidgetList;
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public:
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OptionsDialog(const Common::String &domain, int x, int y, int w, int h);
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OptionsDialog(const Common::String &domain, const Common::String &name);
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~OptionsDialog();
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void init();
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void open();
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void close();
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void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
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const Common::String& getDomain() const { return _domain; }
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virtual void reflowLayout();
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protected:
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/** Config domain this dialog is used to edit. */
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Common::String _domain;
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ButtonWidget *_soundFontButton;
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StaticTextWidget *_soundFont;
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ButtonWidget *_soundFontClearButton;
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void addGraphicControls(GuiObject *boss, const Common::String &prefix);
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void addAudioControls(GuiObject *boss, const Common::String &prefix);
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void addMIDIControls(GuiObject *boss, const Common::String &prefix);
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void addMT32Controls(GuiObject *boss, const Common::String &prefix);
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void addVolumeControls(GuiObject *boss, const Common::String &prefix);
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// The default value is the launcher's non-scaled talkspeed value. When SCUMM uses the widget,
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// it uses its own scale
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void addSubtitleControls(GuiObject *boss, const Common::String &prefix, int maxSliderVal = 255);
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void addEngineControls(GuiObject *boss, const Common::String &prefix, const ExtraGuiOptions &engineOptions);
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void setGraphicSettingsState(bool enabled);
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void setAudioSettingsState(bool enabled);
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void setMIDISettingsState(bool enabled);
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void setMT32SettingsState(bool enabled);
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void setVolumeSettingsState(bool enabled);
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void setSubtitleSettingsState(bool enabled);
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bool loadMusicDeviceSetting(PopUpWidget *popup, Common::String setting, MusicType preferredType = MT_AUTO);
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void saveMusicDeviceSetting(PopUpWidget *popup, Common::String setting);
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TabWidget *_tabWidget;
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int _graphicsTabId;
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int _midiTabId;
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int _pathsTabId;
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private:
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//
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// Graphics controls
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//
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bool _enableGraphicSettings;
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StaticTextWidget *_gfxPopUpDesc;
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PopUpWidget *_gfxPopUp;
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CheckboxWidget *_fullscreenCheckbox;
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CheckboxWidget *_aspectCheckbox;
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StaticTextWidget *_renderModePopUpDesc;
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PopUpWidget *_renderModePopUp;
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//
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// Audio controls
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//
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bool _enableAudioSettings;
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StaticTextWidget *_midiPopUpDesc;
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PopUpWidget *_midiPopUp;
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StaticTextWidget *_oplPopUpDesc;
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PopUpWidget *_oplPopUp;
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StaticTextWidget *_outputRatePopUpDesc;
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PopUpWidget *_outputRatePopUp;
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StaticTextWidget *_mt32DevicePopUpDesc;
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PopUpWidget *_mt32DevicePopUp;
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StaticTextWidget *_gmDevicePopUpDesc;
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PopUpWidget *_gmDevicePopUp;
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//
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// MIDI controls
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//
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bool _enableMIDISettings;
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CheckboxWidget *_multiMidiCheckbox;
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StaticTextWidget *_midiGainDesc;
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SliderWidget *_midiGainSlider;
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StaticTextWidget *_midiGainLabel;
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//
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// MT-32 controls
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//
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bool _enableMT32Settings;
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CheckboxWidget *_mt32Checkbox;
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CheckboxWidget *_enableGSCheckbox;
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//
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// Subtitle controls
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//
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int getSubtitleMode(bool subtitles, bool speech_mute);
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bool _enableSubtitleSettings;
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StaticTextWidget *_subToggleDesc;
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RadiobuttonGroup *_subToggleGroup;
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RadiobuttonWidget *_subToggleSubOnly;
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RadiobuttonWidget *_subToggleSpeechOnly;
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RadiobuttonWidget *_subToggleSubBoth;
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static const char *_subModeDesc[];
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static const char *_lowresSubModeDesc[];
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StaticTextWidget *_subSpeedDesc;
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SliderWidget *_subSpeedSlider;
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StaticTextWidget *_subSpeedLabel;
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//
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// Volume controls
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//
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bool _enableVolumeSettings;
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StaticTextWidget *_musicVolumeDesc;
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SliderWidget *_musicVolumeSlider;
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StaticTextWidget *_musicVolumeLabel;
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StaticTextWidget *_sfxVolumeDesc;
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SliderWidget *_sfxVolumeSlider;
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StaticTextWidget *_sfxVolumeLabel;
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StaticTextWidget *_speechVolumeDesc;
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SliderWidget *_speechVolumeSlider;
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StaticTextWidget *_speechVolumeLabel;
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CheckboxWidget *_muteCheckbox;
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protected:
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//
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// Game GUI options
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//
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Common::String _guioptions;
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Common::String _guioptionsString;
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//
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//Theme Options
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//
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Common::String _oldTheme;
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//
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// Engine-specific controls
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//
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CheckboxWidgetList _engineCheckboxes;
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};
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class GlobalOptionsDialog : public OptionsDialog {
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public:
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GlobalOptionsDialog();
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~GlobalOptionsDialog();
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void open();
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void close();
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void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
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virtual void reflowLayout();
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protected:
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#ifdef GUI_ENABLE_KEYSDIALOG
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KeysDialog *_keysDialog;
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#endif
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#ifdef USE_FLUIDSYNTH
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FluidSynthSettingsDialog *_fluidSynthSettingsDialog;
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#endif
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StaticTextWidget *_savePath;
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ButtonWidget *_savePathClearButton;
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StaticTextWidget *_themePath;
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ButtonWidget *_themePathClearButton;
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StaticTextWidget *_extraPath;
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ButtonWidget *_extraPathClearButton;
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#ifdef DYNAMIC_MODULES
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StaticTextWidget *_pluginsPath;
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#endif
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//
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// Misc controls
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//
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StaticTextWidget *_curTheme;
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StaticTextWidget *_rendererPopUpDesc;
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PopUpWidget *_rendererPopUp;
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StaticTextWidget *_autosavePeriodPopUpDesc;
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PopUpWidget *_autosavePeriodPopUp;
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StaticTextWidget *_guiLanguagePopUpDesc;
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PopUpWidget *_guiLanguagePopUp;
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#ifdef USE_UPDATES
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StaticTextWidget *_updatesPopUpDesc;
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PopUpWidget *_updatesPopUp;
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#endif
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#ifdef USE_CLOUD
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//
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// Cloud controls
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//
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uint32 _selectedStorageIndex;
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StaticTextWidget *_curStorage;
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StaticTextWidget *_storageUsernameDesc;
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StaticTextWidget *_storageUsername;
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StaticTextWidget *_storageUsedSpaceDesc;
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StaticTextWidget *_storageUsedSpace;
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StaticTextWidget *_storageLastSyncDesc;
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StaticTextWidget *_storageLastSync;
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void setupCloudTab();
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#endif
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};
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} // End of namespace GUI
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#endif
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