scummvm/engines
2009-05-18 18:15:45 +00:00
..
agi Fix some variable may be used uninitialized warnings. 2009-05-13 18:12:17 +00:00
agos Simplify cursor code. 2009-05-17 14:53:47 +00:00
cine Fix bug #2055836: "FW: Music is not restarted when loading a saved game" 2009-05-11 19:31:55 +00:00
cruise Endian fix in script data access 2009-05-17 10:01:21 +00:00
drascula Normalized types for several variables. Formatting 2009-05-13 11:59:49 +00:00
gob Add detection for Adibù 2 Ambiente et pour Adibù prima elementare : Imparo a leggere e a contare 2009-05-08 22:52:47 +00:00
groovie Groovie: Add non-uniform scaling to the ROQ player 2009-03-15 04:34:00 +00:00
igor Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
kyra LOL: fix "rest party" button (broken after changes to the button handling) 2009-05-18 06:34:23 +00:00
lure Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
m4 Added missing parenthesis in M4Engine::delay 2009-03-29 11:22:49 +00:00
made Reduced the CPU load of screen effects, by reducing the number of palette changes. The visual differences are negligible, but CPU load went down by around 10%. 2009-03-14 19:47:23 +00:00
parallaction Refactoring. 2009-04-29 16:59:10 +00:00
queen Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
saga SAGA: move Actor::_pathList into a Common::Array<Point> 2009-05-01 15:32:15 +00:00
sci SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting code should be even stricter in detecting invalid VM stack access (and some bugs when loading saves might be fixed now...) 2009-05-18 18:15:45 +00:00
scumm Add several Dutch Windows demo of HE games. 2009-05-15 10:21:19 +00:00
sky Fix some variable may be used uninitialized warnings. 2009-05-13 18:12:17 +00:00
sword1 SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:11:22 +00:00
sword2 Fix some variable may be used uninitialized warnings. 2009-05-13 18:12:17 +00:00
tinsel Add detection for Russian version of DW2. 2009-05-16 11:18:14 +00:00
touche Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
tucker cleanup 2009-05-17 13:25:08 +00:00
advancedDetector.cpp Fix for bug #2671611: T7G: Checksums for unknown english 7th Guest cd version 2009-03-09 23:08:44 +00:00
advancedDetector.h Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
dialogs.cpp Added keyboard mapping for global menu. 2009-02-28 21:05:21 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Check for "track01" as well as "track1". (I hope I didn't break compilation by 2009-03-01 15:15:51 +00:00
engine.h Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
engines.mk Added build rules for SCI32 games 2009-03-30 08:09:02 +00:00
game.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
game.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00