scummvm/backends/platform/android
Matthew Hoops b2f5721e58 COMMON: Add tm_wday to our TimeDate struct
Did not adapt bada or ps2 backends as I'm not sure how they should be handled
2012-06-09 20:21:48 -04:00
..
org/scummvm/scummvm ANDROID: Actually create the savegame directory. 2011-10-28 12:11:50 +02:00
android.cpp COMMON: Add tm_wday to our TimeDate struct 2012-06-09 20:21:48 -04:00
android.h ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. 2012-06-03 02:02:57 +02:00
android.mk ANDROID: Move from org.inodes.gus to org.scummvm. 2011-10-25 21:18:42 +02:00
asset-archive.cpp ANDROID: Fix assert in JavaInputStream (thanks clone2727). 2011-12-13 18:44:58 +01:00
asset-archive.h ANDROID: Fix compilation by adapting to latest Archive changes (thanks LordHoto). 2011-12-13 18:37:33 +01:00
events.cpp KEYMAPPER: Rename HardwareKey to HardwareInput 2012-02-27 13:00:56 -06:00
gfx.cpp ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. 2012-06-03 02:02:57 +02:00
jni.cpp ANDROID: Move from org.inodes.gus to org.scummvm. 2011-10-25 21:18:42 +02:00
jni.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
module.mk JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
texture.cpp JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
texture.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00