scummvm/backends/platform/ds/background.cpp
2021-02-04 01:59:14 +01:00

108 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <nds.h>
#include "backends/platform/ds/background.h"
namespace DS {
BgSize getBgSize(int width, int height, bool isRGB, int &realPitch) {
BgSize size;
if (width > 512 && !isRGB) {
size = BgSize_B8_1024x512;
realPitch = 1024;
} else if (height > 512 && !isRGB) {
size = BgSize_B8_512x1024;
realPitch = 512;
} else if (height > 256) {
if (isRGB) {
size = BgSize_B16_512x512;
realPitch = 1024;
} else {
size = BgSize_B8_512x512;
realPitch = 512;
}
} else if (width > 256) {
if (isRGB) {
size = BgSize_B16_512x256;
realPitch = 1024;
} else {
size = BgSize_B8_512x256;
realPitch = 512;
}
} else if (width > 128 || height > 128) {
if (isRGB) {
size = BgSize_B16_256x256;
realPitch = 512;
} else {
size = BgSize_B8_256x256;
realPitch = 256;
}
} else {
if (isRGB) {
size = BgSize_B16_128x128;
realPitch = 256;
} else {
size = BgSize_B8_128x128;
realPitch = 128;
}
}
return size;
}
void Background::create(uint16 width, uint16 height, bool isRGB, int layer, bool isSub, int mapBase) {
const Graphics::PixelFormat f = isRGB ? Graphics::PixelFormat(2, 5, 5, 5, 1, 0, 5, 10, 15) : Graphics::PixelFormat::createFormatCLUT8();
Surface::create(width, height, f);
BgType type = isRGB ? BgType_Bmp16 : BgType_Bmp8;
BgSize size = getBgSize(width, height, isRGB, _realPitch);
if (isSub) {
_bg = bgInitSub(layer, type, size, mapBase, 0);
} else {
_bg = bgInit(layer, type, size, mapBase, 0);
}
}
void Background::update() {
u16 *src = (u16 *)getPixels();
u16 *dst = bgGetGfxPtr(_bg);
dmaCopy(src, dst, _realPitch * h);
}
void Background::reset() {
u16 *dst = bgGetGfxPtr(_bg);
dmaFillHalfWords(0, dst, _realPitch * h);
}
void Background::show() {
bgShow(_bg);
_visible = true;
}
void Background::hide() {
bgHide(_bg);
_visible = false;
}
} // End of namespace DS