scummvm/backends/graphics/opengl/extensions.h
2016-03-16 20:29:24 +01:00

54 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_GRAPHICS_OPENGL_EXTENSIONS_H
#define BACKENDS_GRAPHICS_OPENGL_EXTENSIONS_H
namespace OpenGL {
/**
* Description structure of all available extensions.
*
* This includes information whether extensions we are interested in is
* available or not. If extensions we are interested in add additional
* functions, we keep function pointers around in here too.
*/
struct ExtensionsDesc {
/**
* Reset extension state.
*
* This marks all extensions as unavailable.
*/
void reset();
/** Whether GL_ARB_texture_non_power_of_two is available or not. */
bool NPOTSupported;
};
/**
* Description of all available extensions.
*/
extern ExtensionsDesc g_extensions;
} // End of namespace OpenGL
#endif