168 lines
6.5 KiB
C++
168 lines
6.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_CLOUD_STORAGE_H
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#define BACKENDS_CLOUD_STORAGE_H
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#include "backends/cloud/storagefile.h"
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#include "backends/cloud/storageinfo.h"
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#include "backends/networking/curl/request.h"
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#include "backends/networking/curl/curlrequest.h"
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#include "common/array.h"
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#include "common/callback.h"
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#include "common/mutex.h"
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#include "common/stream.h"
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#include "common/str.h"
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namespace GUI {
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class CommandReceiver;
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}
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namespace Cloud {
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class SavesSyncRequest;
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class Storage {
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public:
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typedef Networking::Response<Common::Array<StorageFile>&> FileArrayResponse;
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typedef Networking::Response<StorageInfo> StorageInfoResponse;
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typedef Networking::Response<bool> BoolResponse;
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typedef Networking::Response<StorageFile> UploadResponse;
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typedef Networking::Response<Common::Array<StorageFile> &> ListDirectoryResponse;
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typedef Common::BaseCallback<FileArrayResponse> *FileArrayCallback;
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typedef Common::BaseCallback<StorageInfoResponse> *StorageInfoCallback;
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typedef Common::BaseCallback<BoolResponse> *BoolCallback;
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typedef Common::BaseCallback<UploadResponse> *UploadCallback;
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typedef Common::BaseCallback<ListDirectoryResponse> *ListDirectoryCallback;
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protected:
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/** Keeps track of running requests. */
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uint32 _runningRequestsCount;
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Common::Mutex _runningRequestsMutex;
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SavesSyncRequest *_savesSyncRequest;
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/** Returns default error callback (printErrorResponse). */
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virtual Networking::ErrorCallback getErrorPrintingCallback();
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/** Prints ErrorResponse contents with debug(). */
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virtual void printErrorResponse(Networking::ErrorResponse error);
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/**
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* Adds request to the ConnMan, but also increases _runningRequestsCount.
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* This method should be used by Storage implementations instead of
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* direct ConnMan.addRequest() call.
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*
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* @return the same Request pointer, just as a shortcut
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*/
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virtual Networking::Request *addRequest(Networking::Request *request);
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/**
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* Decreases _runningRequestCount. It's called from ConnMan automatically.
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* Passed pointer is dangling, but one can use the address to determine
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* some special Requests (which addresses were remembered somewhere).
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*/
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virtual void requestFinishedCallback(Networking::Request *invalidRequestPointer);
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public:
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Storage();
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virtual ~Storage();
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/**
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* Storage methods, which are used by CloudManager to save
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* storage in configuration file.
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*/
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/**
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* Save storage data using ConfMan.
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* @param keyPrefix all saved keys must start with this prefix.
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* @note every Storage must write keyPrefix + "type" key
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* with common value (e.g. "Dropbox").
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*/
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virtual void saveConfig(Common::String keyPrefix) = 0;
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/**
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* Public Cloud API comes down there.
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*
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* All Cloud API methods return Networking::Request *, which
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* might be used to control request. All methods also accept
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* a callback, which is called, when request is complete.
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*/
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/** Returns ListDirectoryStatus struct with list of files. */
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virtual Networking::Request *listDirectory(Common::String path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false) = 0;
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/** Returns UploadStatus struct with info about uploaded file. */
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virtual Networking::Request *upload(Common::String path, Common::SeekableReadStream *contents, UploadCallback callback, Networking::ErrorCallback errorCallback) = 0;
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virtual Networking::Request *upload(Common::String remotePath, Common::String localPath, UploadCallback callback, Networking::ErrorCallback errorCallback);
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/** Returns pointer to Networking::NetworkReadStream. */
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virtual Networking::Request *streamFile(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/** Calls the callback when finished. */
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virtual Networking::Request *download(Common::String remotePath, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback);
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/** Returns Common::Array<StorageFile> with list of files, which were not downloaded. */
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virtual Networking::Request *downloadFolder(Common::String remotePath, Common::String localPath, FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false);
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/** Calls the callback when finished. */
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virtual Networking::Request *remove(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/** Calls the callback when finished. */
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virtual SavesSyncRequest *syncSaves(BoolCallback callback, Networking::ErrorCallback errorCallback);
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/** Calls the callback when finished. */
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virtual Networking::Request *createDirectory(Common::String path, BoolCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/** Returns the StorageInfo struct. */
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virtual Networking::Request *info(StorageInfoCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/** Returns storage's saves directory path with the trailing slash. */
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virtual Common::String savesDirectoryPath() = 0;
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/** Returns whether there are any requests running. */
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virtual bool isWorking();
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/** Returns whether there is a SavesSyncRequest running. */
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virtual bool isSyncing();
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/** Returns a number in [0, 1] range which represents current sync progress (1 = complete). */
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virtual double getSyncDownloadingProgress();
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/** Returns a number in [0, 1] range which represents current sync progress (1 = complete). */
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virtual double getSyncProgress();
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/** Returns an array of saves names which are not yet synced (thus cannot be used). */
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virtual Common::Array<Common::String> getSyncingFiles();
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/** Cancels running sync. */
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virtual void cancelSync();
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/** Sets SavesSyncRequest's target to given CommandReceiver. */
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virtual void setSyncTarget(GUI::CommandReceiver *target);
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};
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} // End of namespace Cloud
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#endif
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