scummvm/backends/graphics/opengl
Johannes Schickel 64f9c902dd OPENGL: Smooth mouse experience when black bars are visible.
This gets rid of the feeling of the mouse sticking to black borders by using
the full output resolution as area for tracking game mouse movement. The same
behavior is present in plain SDL output with SDL2.
2015-12-14 20:26:05 +01:00
..
debug.cpp OPENGL: Properly query for OpenGL errors. 2014-01-21 23:52:20 +01:00
debug.h OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
extensions.cpp OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
extensions.h OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
opengl-graphics.cpp OPENGL: Smooth mouse experience when black bars are visible. 2015-12-14 20:26:05 +01:00
opengl-graphics.h OPENGL: Implement black borders using scissor test. 2015-12-12 22:40:20 +01:00
opengl-sys.h OPENGL: Fix include guard name. 2015-12-12 22:31:35 +01:00
texture.cpp OPENGL: Use GLfloat for draw cooridnates in Texture. 2014-02-12 17:15:07 +01:00
texture.h OPENGL: Use GLfloat for draw cooridnates in Texture. 2014-02-12 17:15:07 +01:00