scummvm/backends/graphics/openglsdl
Johannes Schickel b8dcd9a25e OPENGL: Fix aspect ratio correction behavior.
Now only 320x200 and 640x400 will result in aspect ratio correction to be used
if the user requested it. This should fix some strechting in Myst/Riven.
2011-08-12 04:06:54 +02:00
..
openglsdl-graphics.cpp OPENGL: Fix aspect ratio correction behavior. 2011-08-12 04:06:54 +02:00
openglsdl-graphics.h SDL: Take advantage of SdlGraphicsManager. 2011-08-09 00:03:11 +02:00