Now only 320x200 and 640x400 will result in aspect ratio correction to be used if the user requested it. This should fix some strechting in Myst/Riven. |
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.. | ||
openglsdl-graphics.cpp | ||
openglsdl-graphics.h |
Now only 320x200 and 640x400 will result in aspect ratio correction to be used if the user requested it. This should fix some strechting in Myst/Riven. |
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---|---|---|
.. | ||
openglsdl-graphics.cpp | ||
openglsdl-graphics.h |