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bad7cdd3a6
scummvm
/
backends
/
graphics
/
openglsdl
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Johannes Schickel
5883f4cc3f
OPENGL/SDL: Default to RGBA8888 (memory layout).
...
This makes sure the default mode also works for OpenGL ES contexts.
2014-02-12 18:06:29 +01:00
..
openglsdl-graphics.cpp
OPENGL/SDL: Default to RGBA8888 (memory layout).
2014-02-12 18:06:29 +01:00
openglsdl-graphics.h
SDL: Clean up graphics manager switching slighty.
2013-10-23 22:58:34 +02:00