scummvm/backends/graphics/openglsdl
Johannes Schickel 5883f4cc3f OPENGL/SDL: Default to RGBA8888 (memory layout).
This makes sure the default mode also works for OpenGL ES contexts.
2014-02-12 18:06:29 +01:00
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openglsdl-graphics.cpp OPENGL/SDL: Default to RGBA8888 (memory layout). 2014-02-12 18:06:29 +01:00
openglsdl-graphics.h SDL: Clean up graphics manager switching slighty. 2013-10-23 22:58:34 +02:00