160 lines
4.4 KiB
C++
160 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/encoding.h"
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#include "common/debug.h"
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#include "common/textconsole.h"
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#include "common/system.h"
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#include <cerrno>
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namespace Common {
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Encoding::Encoding(const String &to, const String &from)
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: _to(to)
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, _from(from) {
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#ifdef USE_ICONV
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String toTranslit = to + "//TRANSLIT";
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_iconvHandle = iconv_open(toTranslit.c_str(), from.c_str());
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#endif // USE_ICONV
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}
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Encoding::~Encoding() {
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#ifdef USE_ICONV
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if (_iconvHandle != (iconv_t) -1)
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iconv_close(_iconvHandle);
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#endif // USE_ICONV
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}
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char *Encoding::convert(const char *string, size_t size) {
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#ifndef USE_ICONV
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_iconvHandle = 0;
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#endif
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return doConversion(_iconvHandle, _to, _from, string, size);
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}
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char *Encoding::convert(const String &to, const String &from, const char *string, size_t size) {
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#ifdef USE_ICONV
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String toTranslit = to + "//TRANSLIT";
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iconv_t iconvHandle = iconv_open(toTranslit.c_str(), from.c_str());
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#else
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iconv_t iconvHandle = 0;
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#endif // USE_ICONV
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char *result = doConversion(iconvHandle, to, from, string, size);
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#ifdef USE_ICONV
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if (iconvHandle != (iconv_t) -1)
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iconv_close(iconvHandle);
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#endif // USE_ICONV
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return result;
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}
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char *Encoding::doConversion(iconv_t iconvHandle, const String &to, const String &from, const char *string, size_t length) {
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char *result = nullptr;
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#ifdef USE_ICONV
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if (iconvHandle != (iconv_t) -1)
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result = convertIconv(iconvHandle, string, length);
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else
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debug("Could not convert from %s to %s using iconv", from.c_str(), to.c_str());
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if (result == nullptr)
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debug("Error while converting with iconv");
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#else
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debug("Iconv is not available");
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#endif // USE_ICONV
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if (result == nullptr)
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result = g_system->convertEncoding(to.c_str(), from.c_str(), string, length);
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if (result == nullptr)
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debug("Could not convert from %s to %s using backend specific conversion", from.c_str(), to.c_str());
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return result;
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}
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char *Encoding::convertIconv(iconv_t iconvHandle, const char *string, size_t length) {
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#ifdef USE_ICONV
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debug("Trying iconv...");
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size_t inSize = length;
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size_t outSize = inSize;
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size_t stringSize = inSize > 4 ? inSize : outSize;
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#ifdef ICONV_USES_CONST
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const char *src = string;
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#else
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char *src = new char[length];
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char *originalSrc = src;
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memcpy(src, string, length);
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#endif // ICONV_USES_CONST
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char *buffer = (char *) malloc(sizeof(char) * stringSize);
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if (!buffer) {
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warning ("Cannot allocate memory for converting string");
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return nullptr;
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}
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memset(buffer, 0, stringSize);
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char *dst = buffer;
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bool error = false;
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while (inSize > 0) {
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if (iconv(iconvHandle, &src, &inSize, &dst, &outSize) == ((size_t)-1)) {
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// from SDLs implementation of SDL_iconv_string (slightly altered)
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if (errno == E2BIG) {
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char *oldString = buffer;
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stringSize *= 2;
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buffer = (char *) realloc(buffer, stringSize);
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if (!buffer) {
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warning ("Cannot allocate memory for converting string");
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error = true;
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break;
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}
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dst = buffer + (dst - oldString);
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outSize = stringSize - (dst - buffer);
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memset(dst, 0, stringSize / 2);
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} else {
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error = true;
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debug("iconv failed");
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break;
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}
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}
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}
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// Add a zero character to the end. Hopefuly UTF32 uses the most bytes from
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// all possible encodings, so add 4 zero bytes.
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buffer = (char *) realloc(buffer, stringSize + 4);
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memset(buffer + stringSize, 0, 4);
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#ifndef ICONV_USES_CONST
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delete[] originalSrc;
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#endif // ICONV_USES_CONST
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if (error)
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return nullptr;
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debug("Size: %d", stringSize);
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return buffer;
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#else
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debug("Iconv isn't available");
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return nullptr;
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#endif //USE_ICONV
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}
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}
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