Now instead of initializing this in OSystem_SDL::initSDL (and in subclasses overwriting this) we simply initialize it in OSystem_SDL::init. |
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.. | ||
amigaos | ||
macosx | ||
posix | ||
ps3 | ||
win32 | ||
module.mk | ||
sdl-sys.h | ||
sdl.cpp | ||
sdl.h |
Now instead of initializing this in OSystem_SDL::initSDL (and in subclasses overwriting this) we simply initialize it in OSystem_SDL::init. |
||
---|---|---|
.. | ||
amigaos | ||
macosx | ||
posix | ||
ps3 | ||
win32 | ||
module.mk | ||
sdl-sys.h | ||
sdl.cpp | ||
sdl.h |