Miscellaneous upgrades and fixes to MidiParser, including the Smart Jump (which could not be tested before iMuse started making use of the MidiParser). *** THIS IS A BIG UPGRADE! EXTENSIVE REGRESSION TESTING IS NEEDED! *** This has been tested through the intros and a number of other scenes from MI2, FOA and S&M. NOTE! This upgrade introduces savegame format version V19. Earlier version savegames will load, but the music will simply start over from the beginning. Only V19 and later games will properly restore the position of the music! Don't say you weren't warned.... svn-id: r7849
377 lines
9.5 KiB
C++
377 lines
9.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "midiparser.h"
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#include "mididrv.h"
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#include "common/util.h"
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#include <stdio.h>
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#include <memory.h>
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//////////////////////////////////////////////////
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//
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// The Standard MIDI File version of MidiParser
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//
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//////////////////////////////////////////////////
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class MidiParser_SMF : public MidiParser {
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protected:
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byte *_data;
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byte *_buffer;
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bool _malformedPitchBends;
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protected:
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void compressToType0();
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void parseNextEvent (EventInfo &info);
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public:
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MidiParser_SMF() : _data(0), _buffer(0), _malformedPitchBends(false) {}
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~MidiParser_SMF();
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bool loadMusic (byte *data, uint32 size);
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void unloadMusic();
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void property (int property, int value);
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};
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//////////////////////////////////////////////////
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//
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// MidiParser_SMF implementation
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//
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// Much of this code is adapted from the XMIDI
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// implementation from the exult project.
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//
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//////////////////////////////////////////////////
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static byte command_lengths[8] = { 3, 3, 3, 3, 2, 2, 3, 0 };
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static byte special_lengths[16] = { 0, 1, 1, 3, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 };
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MidiParser_SMF::~MidiParser_SMF() {
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if (_buffer)
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free (_buffer);
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}
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void MidiParser_SMF::property (int prop, int value) {
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switch (prop) {
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case mpMalformedPitchBends:
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_malformedPitchBends = (value > 0);
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default:
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MidiParser::property (prop, value);
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}
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}
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void MidiParser_SMF::parseNextEvent (EventInfo &info) {
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info.start = _position._play_pos;
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info.delta = readVLQ (_position._play_pos);
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// Process the next info. If mpMalformedPitchBends
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// was set, we must skip over any pitch bend events
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// because they are from Simon games and are not
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// real pitch bend events, they're just two-byte
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// prefixes before the real info.
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do {
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if ((_position._play_pos[0] & 0xF0) >= 0x80)
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info.event = *(_position._play_pos++);
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else
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info.event = _position._running_status;
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} while (_malformedPitchBends && (info.event & 0xF0) == 0xE0 && _position._play_pos++);
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if (info.event < 0x80)
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return;
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_position._running_status = info.event;
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switch (info.command()) {
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case 0xC: case 0xD:
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info.basic.param1 = *(_position._play_pos++);
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info.basic.param2 = 0;
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break;
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case 0x8: case 0x9: case 0xA: case 0xB: case 0xE:
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info.basic.param1 = *(_position._play_pos++);
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info.basic.param2 = *(_position._play_pos++);
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if (info.command() == 0x9 && info.basic.param2 == 0)
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info.event = info.channel() | 0x80;
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info.length = 0;
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break;
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case 0xF: // System Common, Meta or SysEx event
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switch (info.event & 0x0F) {
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case 0x2: // Song Position Pointer
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info.basic.param1 = *(_position._play_pos++);
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info.basic.param2 = *(_position._play_pos++);
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break;
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case 0x3: // Song Select
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info.basic.param1 = *(_position._play_pos++);
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info.basic.param2 = 0;
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break;
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case 0x6: case 0x8: case 0xA: case 0xB: case 0xC: case 0xE:
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info.basic.param1 = info.basic.param2 = 0;
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break;
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case 0x0: // SysEx
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info.length = readVLQ (_position._play_pos);
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info.ext.data = _position._play_pos;
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_position._play_pos += info.length;
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break;
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case 0xF: // META event
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info.ext.type = *(_position._play_pos++);
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info.length = readVLQ (_position._play_pos);
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info.ext.data = _position._play_pos;
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_position._play_pos += info.length;
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break;
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}
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}
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}
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bool MidiParser_SMF::loadMusic (byte *data, uint32 size) {
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uint32 len;
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byte midi_type;
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uint32 total_size;
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bool isGMF;
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unloadMusic();
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byte *pos = data;
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isGMF = false;
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if (!memcmp (pos, "RIFF", 4)) {
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// Skip the outer RIFF header.
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pos += 8;
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}
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if (!memcmp (pos, "MThd", 4)) {
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// SMF with MTHd information.
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pos += 4;
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len = read4high (pos);
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if (len != 6) {
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printf ("Warning: MThd length 6 expected but found %d\n", (int) len);
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return false;
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}
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// Verify that this MIDI either is a Type 2
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// or has only 1 track. We do not support
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// multitrack Type 1 files.
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_num_tracks = pos[2] << 8 | pos[3];
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midi_type = pos[1];
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if (midi_type > 2 /*|| (midi_type < 2 && _num_tracks > 1)*/) {
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printf ("Warning: No support for a Type %d MIDI with %d tracks\n", (int) midi_type, (int) _num_tracks);
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return false;
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}
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_ppqn = pos[4] << 8 | pos[5];
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pos += len;
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} else if (!memcmp (pos, "GMF\x1", 4)) {
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// Older GMD/MUS file with no header info.
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// Assume 1 track, 192 PPQN, and no MTrk headers.
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isGMF = true;
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midi_type = 0;
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_num_tracks = 1;
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_ppqn = 192;
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pos += 7; // 'GMD\x1' + 3 bytes of useless (translate: unknown) information
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} else {
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printf ("Expected MThd or GMD header but found '%c%c%c%c' instead.\n", pos[0], pos[1], pos[2], pos[3]);
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return false;
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}
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// Now we identify and store the location for each track.
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if (_num_tracks > ARRAYSIZE(_tracks)) {
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printf ("Can only handle %d tracks but was handed %d\n", (int) ARRAYSIZE(_tracks), (int) _num_tracks);
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return false;
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}
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total_size = 0;
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int tracks_read = 0;
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while (tracks_read < _num_tracks) {
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if (memcmp (pos, "MTrk", 4) && !isGMF) {
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printf ("Position: %p ('%c')\n", pos, *pos);
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printf ("Hit invalid block '%c%c%c%c' while scanning for track locations\n", pos[0], pos[1], pos[2], pos[3]);
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return false;
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}
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// If needed, skip the MTrk and length bytes
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_tracks[tracks_read] = pos + (isGMF ? 0 : 8);
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if (!isGMF) {
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pos += 4;
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len = read4high (pos);
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total_size += len;
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pos += len;
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} else {
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// An SMF End of Track meta event must be placed
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// at the end of the stream.
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data[size++] = 0xFF;
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data[size++] = 0x2F;
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data[size++] = 0x00;
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data[size++] = 0x00;
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}
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++tracks_read;
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}
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// If this is a Type 1 MIDI, we need to now compress
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// our tracks down into a single Type 0 track.
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if (_buffer) {
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free (_buffer);
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_buffer = 0;
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}
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if (midi_type == 1) {
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_buffer = (byte *) calloc (size, 1);
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compressToType0();
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_data = _buffer;
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_num_tracks = 1;
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_tracks[0] = _buffer;
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} else {
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_data = data;
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}
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// Note that we assume the original data passed in
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// will persist beyond this call, i.e. we do NOT
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// copy the data to our own buffer. Take warning....
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resetTracking();
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setTrack (0);
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return true;
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}
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void MidiParser_SMF::compressToType0() {
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// We assume that _buffer has been allocated
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// to sufficient size for this operation.
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byte *track_pos[16];
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byte running_status[16];
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uint32 track_timer[16];
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uint32 delta;
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int i;
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for (i = 0; i < _num_tracks; ++i) {
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running_status[i] = 0;
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track_pos[i] = _tracks[i];
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track_timer[i] = readVLQ (track_pos[i]);
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running_status[i] = 0;
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}
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int best_i;
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uint32 length;
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byte *output = _buffer;
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byte *pos, *pos2;
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byte event;
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uint32 copy_bytes;
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bool write;
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byte active_tracks = (byte) _num_tracks;
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while (active_tracks) {
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write = true;
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best_i = 255;
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for (i = 0; i < _num_tracks; ++i) {
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if (track_pos[i] && (best_i == 255 || track_timer[i] < track_timer[best_i]))
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best_i = i;
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}
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if (best_i == 255) {
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printf ("Premature end of tracks!\n");
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break;
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}
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// Initial VLQ delta computation
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delta = 0;
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length = track_timer[best_i];
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for (i = 0; length; ++i) {
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delta = (delta << 8) | (length & 0x7F) | (i ? 0x80 : 0);
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length >>= 7;
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}
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// Process MIDI event.
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copy_bytes = 0;
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pos = track_pos[best_i];
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do {
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event = *(pos++);
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if (event < 0x80)
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event = running_status[best_i];
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} while (_malformedPitchBends && (event & 0xF0) == 0xE0 && pos++);
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running_status[best_i] = event;
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if (command_lengths [(event >> 4) - 8] > 0) {
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copy_bytes = command_lengths [(event >> 4) - 8];
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} else if (special_lengths [(event & 0x0F)] > 0) {
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copy_bytes = special_lengths [(event & 0x0F)];
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} else if (event == 0xF0) {
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// SysEx
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pos2 = pos;
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length = readVLQ (pos);
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copy_bytes = 1 + (pos - pos2) + length;
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} else if (event == 0xFF) {
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// META
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event = *(pos++);
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if (event == 0x2F && active_tracks > 1) {
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track_pos[best_i] = 0;
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write = false;
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} else {
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pos2 = pos;
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length = readVLQ (pos);
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copy_bytes = 2 + (pos - pos2) + length;
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}
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if (event == 0x2F)
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--active_tracks;
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} else {
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printf ("Bad MIDI command %02X!\n", (int) event);
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track_pos[best_i] = 0;
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}
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// Update all tracks' deltas
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if (write) {
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for (i = 0; i < _num_tracks; ++i) {
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if (track_pos[i] && i != best_i)
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track_timer[i] -= track_timer[best_i];
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}
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}
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if (track_pos[best_i]) {
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if (write) {
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track_timer[best_i] = 0;
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// Write VLQ delta
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while (delta & 0x80) {
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*output++ = (byte) (delta & 0xFF);
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delta >>= 8;
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}
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*output++ = (byte) (delta & 0xFF);
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// Write MIDI data
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memcpy (output, track_pos[best_i], copy_bytes);
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output += copy_bytes;
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}
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// Fetch new VLQ delta for winning track
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track_pos[best_i] += copy_bytes;
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if (active_tracks)
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track_timer[best_i] += readVLQ (track_pos[best_i]);
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}
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}
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*output++ = 0x00;
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}
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void MidiParser_SMF::unloadMusic() {
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resetTracking();
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allNotesOff();
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_data = 0;
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_num_tracks = 0;
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_active_track = 255;
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}
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MidiParser *MidiParser::createParser_SMF() { return new MidiParser_SMF; }
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