scummvm/sword2/driver
Torbjörn Andersson c75f5efd2f Sync the credits so that the text scroll and music will last for about the
same amount of time. I don't think the original did this, but it turned out
to be pretty easy.

svn-id: r12334
2004-01-12 08:01:25 +00:00
..
.cvsignore bs2 driver 2003-07-28 01:47:41 +00:00
_mouse.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
d_draw.cpp Allow quitting during cutscenes and credits again. This is getting a bit 2004-01-08 13:03:50 +00:00
d_draw.h Fix a harmless clipping bug (block surfaces were drawn even when their 2004-01-09 07:53:08 +00:00
d_sound.cpp Sync the credits so that the text scroll and music will last for about the 2004-01-12 08:01:25 +00:00
d_sound.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
driver96.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
keyboard.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
menu.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
menu.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
palette.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
rdwin.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
render.cpp Fix a harmless clipping bug (block surfaces were drawn even when their 2004-01-09 07:53:08 +00:00
render.h It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00
sprite.cpp It's a new year in BS2 land, too! 2004-01-06 13:44:17 +00:00