scummvm/engines/titanic/npcs/summon_bots.cpp
2020-11-29 11:27:49 -08:00

86 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/npcs/summon_bots.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CSummonBots, CRobotController)
ON_MESSAGE(SummonBotQueryMsg)
ON_MESSAGE(SummonBotMsg)
END_MESSAGE_MAP()
CSummonBots::CSummonBots() : CRobotController(), _validSummonLocations("NULL"),
_canSummonBellbot(0), _canSummonDoorbot(0) {
}
void CSummonBots::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_canSummonBellbot, indent);
file->writeNumberLine(_canSummonDoorbot, indent);
file->writeQuotedLine(_validSummonLocations, indent);
CRobotController::save(file, indent);
}
void CSummonBots::load(SimpleFile *file) {
file->readNumber();
_canSummonBellbot = file->readNumber();
_canSummonDoorbot = file->readNumber();
_validSummonLocations = file->readString();
CRobotController::load(file);
}
bool CSummonBots::SummonBotQueryMsg(CSummonBotQueryMsg *msg) {
if (msg->_npcName == "BellBot") {
if (_canSummonBellbot && !petCheckNode(_validSummonLocations))
return true;
} else if (msg->_npcName == "DoorBot") {
if (_canSummonDoorbot && !petCheckNode(_validSummonLocations))
return true;
}
return false;
}
bool CSummonBots::SummonBotMsg(CSummonBotMsg *msg) {
if (msg->_npcName == "BellBot") {
if (!_canSummonBellbot)
return false;
if (!petDismissBot("BellBot"))
petOnSummonBot("Bellbot", msg->_value);
} else if (msg->_npcName == "DoorBot") {
if (!_canSummonDoorbot)
return false;
if (!petDismissBot("Doorbot"))
petOnSummonBot("Doorbot", msg->_value);
} else {
return false;
}
return true;
}
} // End of namespace Titanic