scummvm/engines
2007-12-31 05:57:11 +00:00
..
agi Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...) 2007-12-25 23:33:08 +00:00
agos Patch #1858158: BUILD: Plugin building cleanup 2007-12-28 07:52:56 +00:00
cine _Properly_ fix lock-up introduced introduced in revision 29860. A typical 2007-12-24 19:49:28 +00:00
cruise Muting the compiler (Sorry again, yaz0r :P) 2007-12-27 17:47:31 +00:00
drascula remove & rename are not portable 2007-12-26 00:07:19 +00:00
gob Patch #1859448: Add OSystem::getTimeAndDate API 2007-12-28 07:43:52 +00:00
igor sync'ing with local tree for now 2007-11-30 19:05:53 +00:00
kyra Fixes compiling on msvc7.1, it seems like it has problems to decide when to use operator bool. 2007-12-28 00:20:56 +00:00
lure Added support for decoding EGA screens 2007-12-31 05:57:11 +00:00
parallaction Changed an explicit warning/remainder into a code comment. 2007-12-16 16:03:04 +00:00
queen cleanup 2007-12-26 21:45:22 +00:00
saga Disable voices when voice files do not exist (like the original interpreter does), instead of exiting with an error. This is necessary for devices with little space 2007-12-23 02:33:58 +00:00
scumm Enabling the SMUSH/sound ARM optimizations for the iPhone. Converting any numerical expressions in the asm to absolute values (moving the expression to comments) since the iPhone assembler can't handle them, and prepending an underscore to the exported symbols (with some preprocessor magic similar to the hq3x asm for handle ports where it's not needed) 2007-12-31 01:50:18 +00:00
sky Patch #1689516: BASS: Update the cursor when right-clicking in inventory 2007-12-30 17:58:22 +00:00
sword1 Patch #1857121: Refactoring of the getSavePath method 2007-12-28 07:37:04 +00:00
sword2 Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an 2007-12-16 09:44:04 +00:00
touche don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp. 2007-11-25 23:26:50 +00:00
engine.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engine.h Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
engines.mk added 'igor' engine for the game 'Igor: Objective Uikokahonia' 2007-10-29 23:35:50 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00