165 lines
3.6 KiB
C++
165 lines
3.6 KiB
C++
/*
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** $Id$
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** Global State
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** See Copyright Notice in lua.h
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*/
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#include <stdlib.h>
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#include "lbuiltin.h"
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#include "ldo.h"
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#include "lauxlib.h"
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#include "lfunc.h"
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#include "lgc.h"
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#include "llex.h"
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#include "lmem.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
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#include "ltask.h"
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#include "ltm.h"
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lua_State *lua_state = NULL;
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int globalTaskSerialId;
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void stderrorim (void);
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static luaL_reg stdErrorRimFunc[] = {
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{"stderrorim", stderrorim}
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};
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static void lua_openthr (void)
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{
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L->numCblocks = 0;
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L->Cstack.base = 0;
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L->Cstack.lua2C = 0;
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L->Cstack.num = 0;
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L->errorJmp = NULL;
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L->Mbuffsize = 0;
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L->Mbuffnext = 0;
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L->Mbuffbase = NULL;
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L->Mbuffer = NULL;
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L->Tstate = RUN;
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}
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void lua_resetglobals(void) {
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globalTaskSerialId = 1;
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lua_openthr();
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L->rootproto.next = NULL;
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L->rootproto.marked = 0;
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L->rootcl.next = NULL;
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L->rootcl.marked = 0;
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L->rootglobal.next = NULL;
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L->rootglobal.marked = 0;
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L->roottable.next = NULL;
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L->roottable.marked = 0;
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L->refArray = NULL;
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L->refSize = 0;
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L->GCthreshold = GARBAGE_BLOCK;
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L->nblocks = 0;
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L->root_task = luaM_new(struct lua_Task);
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L->root_task->next = NULL;
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L->last_task = L->root_task;
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L->curr_task = L->root_task;
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luaD_init();
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luaD_initthr();
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luaS_init();
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luaX_init();
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}
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void lua_open (void)
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{
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if (lua_state) return;
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lua_state = luaM_new(lua_State);
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lua_resetglobals();
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luaT_init();
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luaB_predefine();
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luaL_addlibtolist(stdErrorRimFunc, (sizeof(stdErrorRimFunc) / sizeof(stdErrorRimFunc[0])));
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}
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void lua_close (void)
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{
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TaggedString *alludata = luaS_collectudata();
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L->GCthreshold = MAX_INT; /* to avoid GC during GC */
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luaC_hashcallIM((Hash *)L->roottable.next); /* GC t.methods for tables */
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luaC_strcallIM(alludata); /* GC tag methods for userdata */
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luaD_gcIM(&luaO_nilobject); /* GC tag method for nil (signal end of GC) */
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luaH_free((Hash *)L->roottable.next);
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luaF_freeproto((TProtoFunc *)L->rootproto.next);
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luaF_freeclosure((Closure *)L->rootcl.next);
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luaS_free(alludata);
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luaS_freeall();
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luaM_free(L->stack.stack);
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luaM_free(L->IMtable);
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luaM_free(L->refArray);
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luaM_free(L->Mbuffer);
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luaM_free(L);
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L = NULL;
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#ifdef DEBUG
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printf("total de blocos: %ld\n", numblocks);
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printf("total de memoria: %ld\n", totalmem);
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#endif
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}
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lua_State *lua_setstate (lua_State *st) {
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lua_State *old = lua_state;
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lua_state = st;
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return old;
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}
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static void savetask (struct lua_Task *t) {
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t->stack = L->stack;
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t->Cstack = L->Cstack;
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t->errorJmp = L->errorJmp;
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t->ci = L->ci;
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t->base_ci = L->base_ci;
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t->base_ci_size = L->base_ci_size;
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t->end_ci = L->end_ci;
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t->Mbuffer = L->Mbuffer;
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t->Mbuffbase = L->Mbuffbase;
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t->Mbuffsize = L->Mbuffsize;
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t->Mbuffnext = L->Mbuffnext;
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memcpy(t->Cblocks, L->Cblocks, sizeof(L->Cblocks));
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t->numCblocks = L->numCblocks;
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t->Tstate = L->Tstate;
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}
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static void loadtask (struct lua_Task *t) {
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L->stack = t->stack;
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L->Cstack = t->Cstack;
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L->errorJmp = t->errorJmp;
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L->ci = t->ci;
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L->base_ci = t->base_ci;
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L->base_ci_size = t->base_ci_size;
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L->end_ci = t->end_ci;
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L->Mbuffer = t->Mbuffer;
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L->Mbuffbase = t->Mbuffbase;
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L->Mbuffsize = t->Mbuffsize;
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L->Mbuffnext = t->Mbuffnext;
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memcpy(L->Cblocks, t->Cblocks, sizeof(L->Cblocks));
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L->numCblocks = t->numCblocks;
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L->Tstate = t->Tstate;
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}
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void luaI_switchtask(struct lua_Task *t) {
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savetask(L->curr_task);
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L->curr_task = t;
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loadtask(t);
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}
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struct lua_Task *luaI_newtask (void) {
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struct lua_Task *result;
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savetask(L->curr_task);
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result = luaM_new(struct lua_Task);
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L->curr_task = result;
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result->next = NULL;
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lua_openthr();
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luaD_initthr();
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result->id = globalTaskSerialId++;
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return result;
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}
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