scummvm/engines/ags/shared/ac/common.cpp
2021-02-06 16:37:31 -08:00

45 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "ags/shared/ac/common.h"
#include "ags/shared/util/string.h"
#include "ags/engine/globals.h"
#include "ags/ags.h"
namespace AGS3 {
using namespace AGS::Shared;
const char *game_file_sig = "Adventure Creator Game File v2";
void quitprintf(const char *fmt, ...) {
va_list ap;
va_start(ap, fmt);
String text = String::FromFormatV(fmt, ap);
va_end(ap);
if (!_G(abort_engine))
::AGS::g_vm->GUIError(text);
quit(text);
}
} // namespace AGS3