120 lines
3.2 KiB
C++
120 lines
3.2 KiB
C++
/* Residual - A 3D game interpreter
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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#include "engines/stark/stark.h"
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#include "engines/stark/xmg.h"
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#include "common/config-manager.h"
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#include "common/events.h"
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#include "sound/mixer.h"
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namespace Stark {
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StarkEngine::StarkEngine(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc), _gfx(NULL) {
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_mixer->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, 127);
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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}
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StarkEngine::~StarkEngine() {
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_xArchive.close();
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}
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Common::Error StarkEngine::run() {
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_gfx = GfxDriver::create();
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// Get the screen prepared
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_gfx->setupScreen(640, 480, ConfMan.getBool("fullscreen"));
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// Start running
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mainLoop();
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return Common::kNoError;
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}
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void StarkEngine::mainLoop() {
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for (;;) {
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// Process events
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Common::Event e;
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while (g_system->getEventManager()->pollEvent(e)) {
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// Handle any buttons, keys and joystick operations
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if (e.type == Common::EVENT_KEYDOWN) {
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if (e.kbd.ascii == 'q') {
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/*handleExit();*/
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break;
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} else {
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//handleChars(event.type, event.kbd.keycode, event.kbd.flags, event.kbd.ascii);
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}
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}
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/*if (event.type == Common::EVENT_KEYDOWN || event.type == Common::EVENT_KEYUP) {
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handleControls(event.type, event.kbd.keycode, event.kbd.flags, event.kbd.ascii);
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}*/
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// Check for "Hard" quit"
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if (e.type == Common::EVENT_QUIT)
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return;
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/*if (event.type == Common::EVENT_SCREEN_CHANGED)
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_refreshDrawNeeded = true;*/
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}
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updateDisplayScene();
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g_system->delayMillis(50);
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}
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}
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void StarkEngine::updateDisplayScene() {
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_gfx->clearScreen();
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// Draw bg
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// Draw other things
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XMGDecoder *xmg = new XMGDecoder();
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Common::File _f;
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_f.open("house_layercenter.xmg");
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Common::SeekableReadStream *dat = _f.readStream(_f.size());
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Graphics::Surface *surf;
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surf = xmg->decodeImage(dat);
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_gfx->drawSurface(surf);
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delete xmg;
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delete surf;
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delete dat;
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_f.close();
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// setup cam
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//_gfx->set3DMode();
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// setup lights
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// draw actors
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// draw overlay
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// Swap buffers
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_gfx->flipBuffer();
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}
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} // End of namespace Stark
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