Conflicts: engines/zvision/animation/rlf_animation.cpp engines/zvision/animation_control.h engines/zvision/core/console.cpp engines/zvision/core/events.cpp engines/zvision/cursors/cursor.cpp engines/zvision/cursors/cursor_manager.cpp engines/zvision/cursors/cursor_manager.h engines/zvision/fonts/truetype_font.cpp engines/zvision/graphics/render_manager.cpp engines/zvision/graphics/render_manager.h engines/zvision/inventory/inventory_manager.h engines/zvision/inventory_manager.h engines/zvision/meta_animation.h engines/zvision/module.mk engines/zvision/scripting/actions.cpp engines/zvision/scripting/control.h engines/zvision/scripting/controls/animation_control.cpp engines/zvision/scripting/controls/animation_control.h engines/zvision/scripting/controls/input_control.cpp engines/zvision/scripting/controls/lever_control.cpp engines/zvision/scripting/controls/timer_node.cpp engines/zvision/scripting/controls/timer_node.h engines/zvision/scripting/puzzle.h engines/zvision/scripting/scr_file_handling.cpp engines/zvision/scripting/script_manager.cpp engines/zvision/scripting/script_manager.h engines/zvision/sidefx.cpp engines/zvision/sound/zork_raw.cpp engines/zvision/sound/zork_raw.h engines/zvision/video/video.cpp engines/zvision/video/zork_avi_decoder.h engines/zvision/zvision.cpp engines/zvision/zvision.h
130 lines
3.8 KiB
C++
130 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "zvision/scripting/control.h"
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#include "zvision/zvision.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/utility/utility.h"
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#include "common/stream.h"
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namespace ZVision {
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void Control::parseFlatControl(ZVision *engine) {
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engine->getRenderManager()->getRenderTable()->setRenderState(RenderTable::FLAT);
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}
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void Control::parsePanoramaControl(ZVision *engine, Common::SeekableReadStream &stream) {
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RenderTable *renderTable = engine->getRenderManager()->getRenderTable();
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renderTable->setRenderState(RenderTable::PANORAMA);
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// Loop until we find the closing brace
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Common::String line = stream.readLine();
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trimCommentsAndWhiteSpace(&line);
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while (!stream.eos() && !line.contains('}')) {
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if (line.matchString("angle*", true)) {
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float fov;
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sscanf(line.c_str(), "angle(%f)", &fov);
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renderTable->setPanoramaFoV(fov);
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} else if (line.matchString("linscale*", true)) {
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float scale;
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sscanf(line.c_str(), "linscale(%f)", &scale);
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renderTable->setPanoramaScale(scale);
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} else if (line.matchString("reversepana*", true)) {
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uint reverse;
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sscanf(line.c_str(), "reversepana(%u)", &reverse);
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if (reverse == 1) {
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renderTable->setPanoramaReverse(true);
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}
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} else if (line.matchString("zeropoint*", true)) {
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// TODO: Implement
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}
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line = stream.readLine();
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trimCommentsAndWhiteSpace(&line);
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}
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renderTable->generateRenderTable();
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}
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void Control::parseTiltControl(ZVision *engine, Common::SeekableReadStream &stream) {
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RenderTable *renderTable = engine->getRenderManager()->getRenderTable();
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renderTable->setRenderState(RenderTable::TILT);
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// Loop until we find the closing brace
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Common::String line = stream.readLine();
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trimCommentsAndWhiteSpace(&line);
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while (!stream.eos() && !line.contains('}')) {
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if (line.matchString("angle*", true)) {
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float fov;
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sscanf(line.c_str(), "angle(%f)", &fov);
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renderTable->setTiltFoV(fov);
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} else if (line.matchString("linscale*", true)) {
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float scale;
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sscanf(line.c_str(), "linscale(%f)", &scale);
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renderTable->setTiltScale(scale);
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} else if (line.matchString("reversepana*", true)) {
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uint reverse;
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sscanf(line.c_str(), "reversepana(%u)", &reverse);
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if (reverse == 1) {
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renderTable->setTiltReverse(true);
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}
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}
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line = stream.readLine();
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trimCommentsAndWhiteSpace(&line);
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}
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renderTable->generateRenderTable();
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}
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void Control::getParams(Common::String &input_str, Common::String ¶meter, Common::String &values) {
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const char *chrs = input_str.c_str();
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uint lbr;
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for (lbr = 0; lbr < input_str.size(); lbr++)
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if (chrs[lbr] == '(')
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break;
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if (lbr >= input_str.size())
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return;
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uint rbr;
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for (rbr = lbr + 1; rbr < input_str.size(); rbr++)
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if (chrs[rbr] == ')')
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break;
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if (rbr >= input_str.size())
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return;
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parameter = Common::String(chrs, chrs + lbr);
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values = Common::String(chrs + lbr + 1, chrs + rbr);
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}
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} // End of namespace ZVision
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