ConnectionManager used to poll Cloud requests every second, while curl requests were polled every 1/20th of a second. If curl request was over at, say, frame #21, corresponding Cloud request would've only work with that at frame #40 (950 ms later), which was making everything cloud-related slower than it could be. This commit fixes it by making Cloud polling period the same as curl polling period, and additionally raises FPS to 25. |
||
---|---|---|
.. | ||
connectionmanager.cpp | ||
connectionmanager.h | ||
curljsonrequest.cpp | ||
curljsonrequest.h | ||
curlrequest.cpp | ||
curlrequest.h | ||
networkreadstream.cpp | ||
networkreadstream.h | ||
request.cpp | ||
request.h |