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game.cpp
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Some more work on the new music code
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2009-12-26 00:50:09 +00:00 |
gc.cpp
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Started rewriting the Object struct into a class
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2009-10-10 15:58:51 +00:00 |
gc.h
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Patch
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2009-06-18 22:09:57 +00:00 |
grammar.cpp
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SCI: Fix for _vocab_free_empty_rule_list
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2009-10-20 19:10:51 +00:00 |
kernel.cpp
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Stub SCI32's kOnMe to give better debugging info (used when clicking in the GK1 menu).
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2009-12-24 18:37:35 +00:00 |
kernel.h
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Stub SCI32's kOnMe to give better debugging info (used when clicking in the GK1 menu).
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2009-12-24 18:37:35 +00:00 |
kernel32.cpp
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Silenced some MSVC warnings
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2009-12-24 20:45:32 +00:00 |
kernel_types.h
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- Removed the toggle for "weak" validations, as there are cases where they fail (e.g. in Longbow), so there is no point in having strict validations
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2009-10-01 10:57:59 +00:00 |
kevent.cpp
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SCI32:
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2009-12-21 14:32:54 +00:00 |
kfile.cpp
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Fix gcc warning (and along with it make the code a little bit easier to read).
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2009-12-25 03:29:17 +00:00 |
kgraphics.cpp
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SCI32: The view related functions pass a view object as parameter, and the engine should deduce the parameters it needs from that object. Added stub view functions based on that fact. Also, added a sanity check in kCelHigh and kCelWide
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2009-12-24 13:50:50 +00:00 |
klists.cpp
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SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit
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2009-10-18 19:42:56 +00:00 |
kmath.cpp
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Moved getAngle() inside kmovement.cpp, the only place where it's actually used
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2009-11-14 17:53:30 +00:00 |
kmenu.cpp
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Fixed menus in multilingual SCI01 games
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2009-12-21 14:05:36 +00:00 |
kmisc.cpp
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SCI: SciEvent created, kernel_sleep() created
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2009-12-04 17:38:24 +00:00 |
kmovement.cpp
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Moved getAngle() inside kmovement.cpp, the only place where it's actually used
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2009-11-14 17:53:30 +00:00 |
kpathing.cpp
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
kscripts.cpp
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SCI32:
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2009-12-21 14:32:54 +00:00 |
ksound.cpp
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- Started wrapping the current sound code around appropriate defines
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2009-12-19 16:19:53 +00:00 |
kstring.cpp
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Cleanup
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2009-11-04 09:31:35 +00:00 |
message.cpp
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Some SCI32 (minor) String bug fixes and cleanup.
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2009-12-23 05:10:16 +00:00 |
message.h
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Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct)
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2009-10-10 10:46:11 +00:00 |
said.cpp
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- Moved the list of synonyms and parser nodes inside the vocabulary class
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2009-09-30 12:17:38 +00:00 |
said.y
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Changed foo(void) to foo() in almost all non-backend source files
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2009-11-02 21:54:57 +00:00 |
savegame.cpp
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Hopefully fixed the freezes/deadlocks in the new music code (e.g. in LSL5 and Castle of Dr. Brain)
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2009-12-26 13:20:07 +00:00 |
savegame.h
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SCI/new music code: Some initial code for saving/loading the sound state
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2009-12-25 13:18:48 +00:00 |
script.cpp
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SCI32:
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2009-12-21 14:32:54 +00:00 |
script.h
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SCI: Add lofs detection.
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2009-08-30 14:53:58 +00:00 |
scriptdebug.cpp
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SCI: Fixed debugger opcode names.
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2009-10-16 10:46:09 +00:00 |
seg_manager.cpp
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SCI32:
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2009-12-21 14:32:54 +00:00 |
seg_manager.h
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SCI32:
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2009-12-21 14:32:54 +00:00 |
segment.cpp
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Some SCI32 (minor) String bug fixes and cleanup.
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2009-12-23 05:10:16 +00:00 |
segment.h
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SCI32:
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2009-12-24 02:43:07 +00:00 |
selector.cpp
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More work on the Object class
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2009-10-11 13:46:58 +00:00 |
state.cpp
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- Introduced a new version in the sound version detection routine, as SCI0 early games had different sound than SCI0 late ones
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2009-12-25 18:15:16 +00:00 |
state.h
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- Introduced a new version in the sound version detection routine, as SCI0 early games had different sound than SCI0 late ones
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2009-12-25 18:15:16 +00:00 |
static_selectors.cpp
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Removed the syncTime and syncCue selectors from the list of static selectors, along with their relevant FIXMEs. These selectors are used for lip syncing in CD talkie games, which always got a selector vocabulary, so we don't need to hardcode them. Did some further simplification/rewrite of the static selector tables
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2009-11-20 20:30:31 +00:00 |
vm.cpp
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SCI32:
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2009-12-24 02:43:07 +00:00 |
vm.h
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Some more work on the new music code
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2009-12-26 00:50:09 +00:00 |
vm_types.h
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SCI: Remove PRINT_STK macro; cleanup
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2009-10-02 12:53:04 +00:00 |