scummvm/backends/graphics/gph/gph-graphics.cpp
2020-03-27 22:50:41 +01:00

77 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/scummsys.h"
#if defined(GPH_DEVICE)
#include "backends/graphics/gph/gph-graphics.h"
GPHGraphicsManager::GPHGraphicsManager(SdlEventSource *sdlEventSource, SdlWindow *window)
: DownscaleSdlGraphicsManager(sdlEventSource, window) {
}
void GPHGraphicsManager::initSize(uint w, uint h, const Graphics::PixelFormat *format) {
DownscaleSdlGraphicsManager::initSize(w, h, format);
_videoMode.overlayWidth = 320;
_videoMode.overlayHeight = 240;
}
void GPHGraphicsManager::setupHardwareSize() {
// Set the hardware stats to match the LCD.
_videoMode.hardwareWidth = 320;
_videoMode.hardwareHeight = 240;
if (_videoMode.screenHeight != 200)
_videoMode.aspectRatioCorrection = false;
if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
_videoMode.aspectRatioCorrection = false;
setGraphicsMode(GFX_HALF);
} else {
setGraphicsMode(GFX_NORMAL);
}
if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) {
_videoMode.overlayWidth = _videoMode.screenWidth / 2;
_videoMode.overlayHeight = _videoMode.screenHeight / 2;
} else {
_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
if (_videoMode.aspectRatioCorrection)
_videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
}
}
bool GPHGraphicsManager::loadGFXMode() {
bool success = DownscaleSdlGraphicsManager::loadGFXMode();
// The old GP2X hacked SDL needs this after any call to SDL_SetVideoMode
// and it does not hurt other devices.
SDL_ShowCursor(SDL_DISABLE);
return success;
}
#endif