scummvm/engines
2010-01-26 15:41:24 +00:00
..
agi Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
agos Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
cine Hopefully fix highlight background color in PC versions of CinE games. 2010-01-25 17:21:55 +00:00
cruise Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
draci Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
drascula Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
gob Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
groovie Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
kyra Remove HACK, which is obsolete because of r47336. 2010-01-25 03:05:39 +00:00
lure Change some comments to use "AdLib" instead of "adlib". 2010-01-25 00:39:46 +00:00
m4 Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
made Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
mohawk Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
parallaction Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
queen Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
saga Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
sci Disable all detection entries for SCI3 games - they use a different script format (in .CSC files), and are currently totally unsupported 2010-01-26 15:41:24 +00:00
scumm Let's Explore the Jungle with Buzzy uses VAR_PLATFORM variabletoo, but with different values. 2010-01-26 08:31:27 +00:00
sky Change some comments to use "AdLib" instead of "adlib". 2010-01-25 00:39:46 +00:00
sword1 Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
sword2 Silenced some cppcheck warnings. 2010-01-21 23:05:33 +00:00
teenagent Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
tinsel Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
touche Move raw audio flags from sound/mixer.h to sound/raw.h 2010-01-19 22:30:33 +00:00
tucker Strip trailing spaces/tabs. 2010-01-25 01:39:44 +00:00
advancedDetector.cpp Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
advancedDetector.h Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp g_engine is not used by any MidiDriver, thus remove the comment about it. 2010-01-25 03:04:58 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Add Mohawk engine code. Part 2/3: common code changes. 2009-12-29 23:20:23 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00