scummvm/backends/platform/PalmOS/Src/launcher/skin.cpp
Jordi Vilalta Prat d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00

612 lines
15 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include <PalmOS.h>
#include <PalmOSGlue.h>
#include <SonyClie.h>
#include "start.h"
#include "games.h"
#include "globals.h"
#include "skin.h"
#include "StarterRsc.h"
UInt16 lastIndex = dmMaxRecordIndex; // last select index in the list to prevent flash
static WinHandle winLockH = NULL;
MemPtr SknScreenLock(WinLockInitType initMode) {
Err e;
RectangleType r;
WinGetBounds(WinGetDisplayWindow(), &r);
winLockH = WinCreateOffscreenWindow(r.extent.x, r.extent.y, nativeFormat, &e);
WinSetDrawWindow(winLockH);
if (initMode == winLockCopy)
WinCopyRectangle(WinGetDisplayWindow(), winLockH, &r, 0, 0, winPaint);
return BmpGetBits(WinGetBitmap(winLockH));
}
void SknScreenUnlock() {
RectangleType r;
WinGetBounds(winLockH, &r);
WinCopyRectangle(winLockH, WinGetDisplayWindow(), &r, 0, 0, winPaint);
WinSetDrawWindow(WinGetDisplayWindow());
WinDeleteWindow(winLockH, false);
winLockH = NULL;
}
static void SknGetListColors(DmOpenRef skinDBP, UInt8 *text, UInt8 *selected, UInt8 *background) {
UInt16 colIndex;
MemHandle colH;
UInt8 *colTemp;
// default
*text = UIColorGetTableEntryIndex (UIMenuForeground);
*selected = UIColorGetTableEntryIndex (UIMenuSelectedForeground);
*background = UIColorGetTableEntryIndex (UIMenuSelectedFill);
if (skinDBP) {
colIndex = DmFindResource (skinDBP, sknColorsRsc, skinColors, NULL);
if (colIndex != (UInt16)-1) {
colH = DmGetResourceIndex(skinDBP, colIndex);
if (colH) {
colTemp = (UInt8 *)MemHandleLock(colH);
*text = colTemp[0];
*selected = colTemp[1];
*background = colTemp[2];
MemPtrUnlock(colTemp);
DmReleaseResource(colH);
}
}
}
}
static void SknCopyBits(DmOpenRef skinDBP, DmResID bitmapID, const RectangleType *srcRect, Coord destX, Coord destY) {
MemHandle hTemp;
BitmapPtr bmpTemp;
UInt16 index;
Coord cx, cy, cw, ch, bw, bh;
RectangleType copy, old;
if (skinDBP) {
// find the bitmap
index = DmFindResource (skinDBP, bitmapRsc, bitmapID, NULL);
if (index != (UInt16)-1) {
hTemp = DmGetResourceIndex(skinDBP,index);
if (hTemp) {
bmpTemp = (BitmapType *)MemHandleLock(hTemp);
BmpGlueGetDimensions(bmpTemp, &bw, &bh, 0);
if (!srcRect) {
cx = 0;
cy = 0;
cw = bw;
ch = bh;
} else {
cx = srcRect->topLeft.x;
cy = srcRect->topLeft.y;
cw = srcRect->extent.x;
ch = srcRect->extent.y;
}
if (ch) {
WinGetClip(&old);
if (OPTIONS_TST(kOptModeHiDensity)) {
Err e;
BitmapTypeV3 *bmp2P;
// create an uncompressed version of the bitmap
WinHandle win = WinCreateOffscreenWindow(bw, bh, screenFormat, &e);
WinHandle old = WinGetDrawWindow();
WinSetDrawWindow(win);
WinDrawBitmap(bmpTemp, 0, 0);
WinSetDrawWindow(old);
bmp2P = BmpCreateBitmapV3(WinGetBitmap(win), kDensityDouble, BmpGetBits(WinGetBitmap(win)), NULL);
copy.topLeft.x = destX / 2;
copy.topLeft.y = destY / 2;
copy.extent.x = cw / 2;
copy.extent.y = ch / 2;
WinSetClip(&copy);
WinDrawBitmap((BitmapPtr)bmp2P, (destX - cx) / 2, (destY - cy) / 2);
BmpDelete((BitmapPtr)bmp2P);
WinDeleteWindow(win, false);
} else {
copy.topLeft.x = destX;
copy.topLeft.y = destY;
copy.extent.x = cw;
copy.extent.y = ch;
HRWinSetClip(gVars->HRrefNum, &copy);
HRWinDrawBitmap(gVars->HRrefNum, bmpTemp, destX - cx, destY - cy);
}
WinSetClip(&old);
}
MemPtrUnlock(bmpTemp);
DmReleaseResource(hTemp);
}
}
}
}
void SknApplySkin() {
DmOpenRef skinDBP;
RectangleType r;
FormPtr frmP = FrmGetActiveForm();
// draw skin
FrmDrawForm(frmP);
SknScreenLock(winLockCopy);
skinDBP = SknOpenSkin();
if (gPrefs->card.volRefNum != vfsInvalidVolRef)
FrmShowObject(frmP, FrmGetObjectIndex (frmP, MainMSBitMap));
else
FrmShowObject(frmP, FrmGetObjectIndex (frmP, MainMSNoneBitMap));
WinSetForeColor(255);
WinSetDrawMode(winPaint);
WinDrawLine (0, 14, 159, 14);
WinDrawLine (0, 13, 159, 13);
SknGetObjectBounds(skinDBP, skinBackgroundImageTop, &r);
SknCopyBits(skinDBP, skinBackgroundImageTop, 0, r.topLeft.x, r.topLeft.y);
SknGetObjectBounds(skinDBP, skinBackgroundImageBottom, &r);
SknCopyBits(skinDBP, skinBackgroundImageBottom, 0, r.topLeft.x, r.topLeft.y);
for (UInt16 resID = 1100; resID <= 7000; resID += 100) {
SknSetState(skinDBP, resID, sknStateNormal);
SknShowObject(skinDBP, resID);
}
SknCloseSkin(skinDBP);
SknScreenUnlock();
SknUpdateList();
}
void SknGetObjectBounds(DmOpenRef skinDBP, DmResID resID, RectangleType *rP) {
UInt16 bmpIndex, strIndex;
MemHandle hBmp, hStr;
BitmapType *bmpTemp;
UInt8 *strTemp;
RctSetRectangle(rP, 0, 0, 0, 0);
if (skinDBP) {
bmpIndex = DmFindResource (skinDBP, bitmapRsc, resID, NULL);
if (bmpIndex != (UInt16)-1) { // if bmp exists
strIndex = DmFindResource (skinDBP, sknPosRsc, resID, NULL);
if (strIndex != (UInt16)-1) { // if params exist
hBmp = DmGetResourceIndex(skinDBP,bmpIndex);
if (hBmp) {
hStr = DmGetResourceIndex(skinDBP,strIndex);
if (hStr) {
// buttons : state|x|y|w/h slider|draw mode|x1/y1 keep|x2/y2 keep slider
// list (160mode) : state|x|y|w|h|
bmpTemp = (BitmapType *)MemHandleLock(hBmp);
strTemp = (UInt8 *)MemHandleLock(hStr);
BmpGlueGetDimensions(bmpTemp, &(rP->extent.x), &(rP->extent.y), 0);
rP->topLeft.x = strTemp[sknInfoPosX] * 2;
rP->topLeft.y = strTemp[sknInfoPosY] * 2;
MemPtrUnlock(strTemp);
DmReleaseResource(hStr);
}
MemPtrUnlock(bmpTemp);
DmReleaseResource(hBmp);
}
}
}
}
}
DmOpenRef SknOpenSkin() {
return DmOpenDatabase(gPrefs->skin.cardNo, gPrefs->skin.dbID, dmModeReadOnly);
}
void SknCloseSkin(DmOpenRef skinDBP) {
if (skinDBP)
DmCloseDatabase(skinDBP);
}
UInt8 SknSetState(DmOpenRef skinDBP, DmResID resID, UInt8 newState) {
UInt16 index;
MemHandle hStr;
UInt8 *strTemp;
UInt8 oldState = 0;
if (skinDBP) {
index = DmFindResource (skinDBP, sknPosRsc, resID, NULL);
if (index != (UInt16)-1) {
hStr = DmGetResourceIndex(skinDBP, index);
if (hStr) {
strTemp = (UInt8 *)MemHandleLock(hStr);
oldState = strTemp[sknInfoState];
if (oldState != newState) {
DmWrite(strTemp, 0, &newState, 1);
}
MemPtrUnlock(strTemp);
DmReleaseResource(hStr);
}
}
}
return oldState;
}
UInt8 SknGetDepth(DmOpenRef skinDBP) {
UInt16 index;
MemHandle hStr;
UInt8 *strTemp;
UInt8 depth = 8;
if (skinDBP) {
index = DmFindResource (skinDBP, sknDepthRsc, skinDepth, NULL);
if (index != (UInt16)-1) {
hStr = DmGetResourceIndex(skinDBP, index);
if (hStr) {
strTemp = (UInt8 *)MemHandleLock(hStr);
depth = *strTemp;
MemPtrUnlock(strTemp);
DmReleaseResource(hStr);
}
}
}
return depth;
}
UInt8 SknGetState(DmOpenRef skinDBP, DmResID resID) {
UInt16 index;
MemHandle hStr;
UInt8 *strTemp;
UInt8 oldState = sknStateDisabled;
if (skinDBP) {
index = DmFindResource (skinDBP, sknPosRsc, resID, NULL);
if (index != (UInt16)-1) {
hStr = DmGetResourceIndex(skinDBP, index);
if (hStr) {
strTemp = (UInt8 *)MemHandleLock(hStr);
oldState = strTemp[sknInfoState];
MemPtrUnlock(strTemp);
DmReleaseResource(hStr);
}
}
}
return oldState;
}
void SknShowObject(DmOpenRef skinDBP, DmResID resID) {
RectangleType r;
UInt8 state = SknGetState(skinDBP, resID);
SknGetObjectBounds(skinDBP, resID, &r);
SknCopyBits(skinDBP, resID + state, NULL, r.topLeft.x, r.topLeft.y);
}
void SknGetListBounds(RectangleType *rAreaP, RectangleType *rArea2xP) {
DmOpenRef skinDBP;
UInt16 strIndex;
MemHandle hStr;
UInt8 *strTemp;
UInt16 x,y,w,h;
skinDBP = DmOpenDatabase(gPrefs->skin.cardNo, gPrefs->skin.dbID, dmModeReadOnly);
if (skinDBP) {
strIndex = DmFindResource (skinDBP, sknPosRsc, skinList, NULL);
if (strIndex != 0xFFFF) { // if params exist
hStr = DmGetResourceIndex(skinDBP,strIndex);
if (hStr) {
strTemp = (UInt8 *)MemHandleLock(hStr);
x = strTemp[sknInfoPosX];
y = strTemp[sknInfoPosY];
w = strTemp[sknInfoListWidth];
h = strTemp[sknInfoListSize] * sknInfoListItemSize;
if (rAreaP)
RctSetRectangle(rAreaP ,x, y, w, h);
if (rArea2xP)
RctSetRectangle(rArea2xP, x+x, y+y, w+w, h+h);
MemHandleUnlock(hStr);
DmReleaseResource(hStr);
}
}
DmCloseDatabase(skinDBP);
}
}
static void SknRedrawTools(DmOpenRef skinDBP) {
if (GamGetSelected() == dmMaxRecordIndex) {
if (SknGetState(skinDBP, skinButtonGameDelete) == sknStateNormal) {
SknSetState(skinDBP, skinButtonGameDelete,sknStateDisabled);
SknShowObject(skinDBP, skinButtonGameDelete);
}
if (SknGetState(skinDBP, skinButtonGameEdit) == sknStateNormal) {
SknSetState(skinDBP, skinButtonGameEdit,sknStateDisabled);
SknShowObject(skinDBP, skinButtonGameEdit);
}
if (SknGetState(skinDBP, skinButtonGameAudio) == sknStateNormal) {
SknSetState(skinDBP, skinButtonGameAudio,sknStateDisabled);
SknShowObject(skinDBP, skinButtonGameAudio);
}
} else {
if (SknGetState(skinDBP, skinButtonGameDelete) == sknStateDisabled) {
SknSetState(skinDBP, skinButtonGameDelete,sknStateNormal);
SknShowObject(skinDBP, skinButtonGameDelete);
}
if (SknGetState(skinDBP, skinButtonGameEdit) == sknStateDisabled) {
SknSetState(skinDBP, skinButtonGameEdit,sknStateNormal);
SknShowObject(skinDBP, skinButtonGameEdit);
}
if (SknGetState(skinDBP, skinButtonGameAudio) == sknStateDisabled) {
SknSetState(skinDBP, skinButtonGameAudio,sknStateNormal);
SknShowObject(skinDBP, skinButtonGameAudio);
}
}
}
static void SknRedrawSlider(DmOpenRef skinDBP, UInt16 index, UInt16 maxIndex, UInt16 perPage) {
if (maxIndex <= perPage) {
if (SknGetState(skinDBP,skinSliderUpArrow) != sknStateDisabled) {
SknSetState(skinDBP,skinSliderUpArrow,sknStateDisabled);
SknShowObject(skinDBP,skinSliderUpArrow);
}
if (SknGetState(skinDBP,skinSliderDownArrow) != sknStateDisabled) {
SknSetState(skinDBP,skinSliderDownArrow,sknStateDisabled);
SknShowObject(skinDBP,skinSliderDownArrow);
}
} else {
if (SknGetState(skinDBP,skinSliderUpArrow) == sknStateDisabled) {
SknSetState(skinDBP,skinSliderUpArrow,sknStateNormal);
SknShowObject(skinDBP,skinSliderUpArrow);
}
if (SknGetState(skinDBP,skinSliderDownArrow) == sknStateDisabled) {
SknSetState(skinDBP,skinSliderDownArrow,sknStateNormal);
SknShowObject(skinDBP,skinSliderDownArrow);
}
}
}
void SknUpdateList() {
MemHandle record;
Int32 index, maxIndex, maxView;
GameInfoType *game;
RectangleType rArea, rField, rCopy, rArea2x;
DmOpenRef skinDBP;
UInt8 txtColor, norColor, selColor, bkgColor;
UInt16 x,y;
SknScreenLock(winLockCopy);
SknGetListBounds(&rArea, &rArea2x);
skinDBP = SknOpenSkin();
// set default bg
WinSetForeColor(UIColorGetTableEntryIndex (UIFormFill));
WinDrawRectangle(&rArea,0);
// copy top bg
SknGetObjectBounds(skinDBP, skinBackgroundImageTop, &rField);
RctGetIntersection(&rArea2x, &rField, &rCopy);
x = rCopy.topLeft.x;
y = rCopy.topLeft.y;
rCopy.topLeft.x -= rField.topLeft.x;
rCopy.topLeft.y -= rField.topLeft.y;
SknCopyBits(skinDBP, skinBackgroundImageTop, &rCopy, x, y);
// copy bottom bg
SknGetObjectBounds(skinDBP, skinBackgroundImageBottom, &rField);
RctGetIntersection(&rArea2x, &rField, &rCopy);
x = rCopy.topLeft.x;
y = rCopy.topLeft.y;
rCopy.topLeft.x -= rField.topLeft.x;
rCopy.topLeft.y -= rField.topLeft.y;
SknCopyBits(skinDBP, skinBackgroundImageBottom, &rCopy, x, y);
FntSetFont(stdFont);
index = gPrefs->listPosition;
maxIndex = DmNumRecords(gameDB);
maxView = rArea.extent.y / sknInfoListItemSize;
if (index > 0 && (index + maxView) > maxIndex)
index -= (index + maxView) - maxIndex;
if (index < 0)
index = 0;
gPrefs->listPosition = index;
SknRedrawSlider(skinDBP, index, maxIndex, maxView);
SknRedrawTools(skinDBP);
SknGetListColors(skinDBP, &norColor, &selColor, &bkgColor);
SknCloseSkin(skinDBP);
while (index < (gPrefs->listPosition + maxView) && index < maxIndex) {
record = DmQueryRecord(gameDB, index);
game = (GameInfoType *)MemHandleLock(record);
// text box
RctSetRectangle(&rField, rArea.topLeft.x, (rArea.topLeft.y + sknInfoListItemSize * (index - gPrefs->listPosition)), rArea.extent.x, sknInfoListItemSize);
WinSetClip(&rField);
if (game->selected) {
WinSetDrawMode(winPaint);
WinSetForeColor(bkgColor);
WinDrawRectangle(&rField,0);
txtColor = selColor;
}
else
txtColor = norColor;
// clipping
rField.topLeft.x += 2;
rField.extent.x -= 4;
WinSetClip(&rField);
// draw text mask
WinSetTextColor(255);
WinSetDrawMode(winMask);
WinPaintChars(game->nameP, StrLen(game->nameP), rField.topLeft.x, rField.topLeft.y);
// draw text
if (txtColor) {
WinSetTextColor(txtColor);
WinSetDrawMode(winOverlay);
WinPaintChars(game->nameP, StrLen(game->nameP), rField.topLeft.x, rField.topLeft.y);
}
MemHandleUnlock(record);
index++;
}
RctSetRectangle(&rArea,0,0,160,160);
WinSetClip(&rArea);
SknScreenUnlock();
}
UInt16 SknCheckClick(DmOpenRef skinDBP, Coord mx, Coord my) {
UInt16 resID;
RectangleType r;
mx *= 2;
my *= 2;
if (skinDBP) {
for (resID = 1100; resID <= 7000; resID += 100) {
if (SknGetState(skinDBP, resID) != sknStateDisabled) {
SknGetObjectBounds(skinDBP, resID, &r);
if (RctPtInRectangle(mx, my, &r)) {
return resID;
}
}
}
}
return 0;
}
void SknSelect(Coord x, Coord y) {
RectangleType rArea;
SknGetListBounds(&rArea,0);
if (RctPtInRectangle(x, y, &rArea)) {
UInt16 index;
MemHandle record;
GameInfoType *game;
UInt16 oldIndex;
index = (y - rArea.topLeft.y) / sknInfoListItemSize + gPrefs->listPosition;
if (index == lastIndex)
return;
if (index < DmNumRecords(gameDB)) {
Boolean newValue;
oldIndex = GamGetSelected();
if (oldIndex != index && oldIndex != dmMaxRecordIndex)
GamUnselect();
record = DmGetRecord(gameDB, index);
game = (GameInfoType *)MemHandleLock(record);
newValue = !game->selected;
DmWrite(game, OffsetOf(GameInfoType,selected), &newValue, sizeof(Boolean));
MemHandleUnlock(record);
DmReleaseRecord (gameDB, index, 0);
lastIndex = index;
SknUpdateList();
}
}
}
Boolean SknProcessArrowAction(UInt16 button) {
Boolean handled = false;
switch (button) {
case skinSliderUpArrow:
if (gPrefs->listPosition > 0) {
gPrefs->listPosition--;
SknUpdateList();
}
handled = true;
break;
case skinSliderDownArrow:
RectangleType rArea;
UInt16 maxView;
SknGetListBounds(&rArea, 0);
maxView = rArea.extent.y / sknInfoListItemSize;
if (gPrefs->listPosition < DmNumRecords(gameDB)-maxView) {
gPrefs->listPosition++;
SknUpdateList();
}
handled = true;
break;
}
return handled;
}