scummvm/engines/grim
Giulio Camuffo d8c22c478c Fix ActorPutAtInterest.
Don't put the actor in a HOT sector.
2011-04-05 01:45:03 +02:00
..
imuse synced code with scummvm trunk 2010-01-21 19:25:03 +00:00
lua ALL: Silence a ton of warnings 2011-03-25 07:42:03 +08:00
smush SMUSH: Reset the frame to 1 and not to 0 when the frame is the last one. 2011-03-27 17:58:58 +02:00
actor.cpp GRIM: Implemented a following boxes version of Actor::walkTo 2011-04-03 20:41:00 +02:00
actor.h GRIM: Implemented a following boxes version of Actor::walkTo 2011-04-03 20:41:00 +02:00
bitmap.cpp Cleanings. Mostly indent fixes. 2011-03-21 17:18:04 +01:00
bitmap.h Cleanings. Mostly indent fixes. 2011-03-21 17:18:04 +01:00
color.h Since Color is-a Object, call Object's ctor in Color ctor. 2011-03-21 17:47:12 +01:00
colormap.h Working savegame support. 2011-03-21 05:41:30 +08:00
costume.cpp Fix the movement of the head in certain animations. 2011-03-31 20:59:58 +02:00
costume.h Do not cache the Costume instances. 2011-03-27 22:26:14 +02:00
detection.cpp GRIM: Add detection for Monkey4 PS2 2011-03-25 07:15:11 +08:00
font.cpp ObjectManager uses a new T::restoreObject(SaveGame*) function to restore saved objects. 2011-03-21 06:46:35 +08:00
font.h ObjectManager uses a new T::restoreObject(SaveGame*) function to restore saved objects. 2011-03-21 06:46:35 +08:00
gfx_base.h rename funcs 2009-06-08 10:27:20 +00:00
gfx_opengl.cpp Working savegame support. 2011-03-21 05:41:30 +08:00
gfx_opengl.h rename funcs 2009-06-08 10:27:20 +00:00
gfx_tinygl.cpp ALL: Silence a ton of warnings 2011-03-25 07:42:03 +08:00
gfx_tinygl.h rename funcs 2009-06-08 10:27:20 +00:00
grim.cpp Do not cache the Costume instances. 2011-03-27 22:26:14 +02:00
grim.h ALL: Silence a ton of warnings 2011-03-25 07:42:03 +08:00
keyframe.cpp Working savegame support. 2011-03-21 05:41:30 +08:00
keyframe.h Working savegame support. 2011-03-21 05:41:30 +08:00
lab.cpp GRIM: Add support for parsing MI4 lab files 2011-03-25 07:14:56 +08:00
lab.h GRIM: Add support for parsing MI4 lab files 2011-03-25 07:14:56 +08:00
lipsync.cpp ALL: Silence a ton of warnings 2011-03-25 07:42:03 +08:00
lipsync.h ALL: Silence a ton of warnings 2011-03-25 07:42:03 +08:00
localize.cpp ALL: Silence a ton of warnings 2011-03-25 07:42:03 +08:00
localize.h update headers 2009-05-26 14:13:08 +00:00
lua.h verified last callbacks 2009-05-31 16:21:49 +00:00
lua_v1.cpp Fix ActorPutAtInterest. 2011-04-05 01:45:03 +02:00
lua_v2.cpp split monkey lua opcodes 2009-05-31 08:08:39 +00:00
material.cpp Working savegame support. 2011-03-21 05:41:30 +08:00
material.h ALL: Silence a ton of warnings 2011-03-25 07:42:03 +08:00
model.cpp Working savegame support. 2011-03-21 05:41:30 +08:00
model.h Working savegame support. 2011-03-21 05:41:30 +08:00
module.mk Working savegame support. 2011-03-21 05:41:30 +08:00
object.cpp Do not try to remove an userdata object from lua if lua is closed. 2011-03-23 23:13:53 +01:00
object.h ALL: Silence a ton of warnings 2011-03-25 07:42:03 +08:00
objectstate.cpp Working savegame support. 2011-03-21 05:41:30 +08:00
objectstate.h Cleanings. Mostly indent fixes. 2011-03-21 17:18:04 +01:00
primitives.cpp Working savegame support. 2011-03-21 05:41:30 +08:00
primitives.h Working savegame support. 2011-03-21 05:41:30 +08:00
registry.cpp * initial works on GUI, launcher works, not external themes yet 2009-10-04 10:58:28 +00:00
registry.h update headers 2009-05-26 14:13:08 +00:00
resource.cpp Do not cache the Costume instances. 2011-03-27 22:26:14 +02:00
resource.h Do not cache the Costume instances. 2011-03-27 22:26:14 +02:00
savegame.cpp Save/restore the visibility of the meshes in the costumes. Bumped savegame version to 6. 2011-03-28 13:36:07 +02:00
savegame.h Cleanings. Mostly indent fixes. 2011-03-21 17:18:04 +01:00
scene.cpp Fixed the closest point returned by Scene::findClosestSector. 2011-04-04 20:45:54 +02:00
scene.h Cleanings. Mostly indent fixes. 2011-03-21 17:18:04 +01:00
textobject.cpp Paint the TextObjects after restore. Bumped savegame version to 3. 2011-03-22 17:51:34 +01:00
textobject.h Cleanings. Mostly indent fixes. 2011-03-21 17:18:04 +01:00
textsplit.cpp fix warnings 2009-10-17 13:25:12 +00:00
textsplit.h update headers 2009-05-26 14:13:08 +00:00
walkplane.cpp GRIM: Implemented a following boxes version of Actor::walkTo 2011-04-03 20:41:00 +02:00
walkplane.h GRIM: Implemented a following boxes version of Actor::walkTo 2011-04-03 20:41:00 +02:00