742 lines
20 KiB
C++
742 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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#include "access/access.h"
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#include "access/video/movie_decoder.h"
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// for Test-Code
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#include "common/system.h"
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#include "common/events.h"
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#include "common/keyboard.h"
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#include "engines/engine.h"
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#include "engines/util.h"
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#include "graphics/palette.h"
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#include "graphics/pixelformat.h"
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#include "graphics/surface.h"
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namespace Access {
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AccessVIDMovieDecoder::AccessVIDMovieDecoder()
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: _stream(0), _videoTrack(0), _audioTrack(0) {
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_streamSeekOffset = 0;
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_streamVideoIndex = 0;
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_streamAudioIndex = 0;
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}
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AccessVIDMovieDecoder::~AccessVIDMovieDecoder() {
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close();
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}
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bool AccessVIDMovieDecoder::loadStream(Common::SeekableReadStream *stream) {
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uint32 videoCodecTag = 0;
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uint32 videoHeight = 0;
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uint32 videoWidth = 0;
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uint16 regularDelay = 0;
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uint32 audioSampleRate = 0;
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close();
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_stream = stream;
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_streamSeekOffset = 15; // offset of first chunk
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_streamVideoIndex = 0;
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_streamAudioIndex = 0;
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// read header
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// ID [dword] "VID"
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// ?? [byte]
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// ?? [word]
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// width [word]
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// height [word]
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// regular delay between frames (60 per second) [word]
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// ?? [word]
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videoCodecTag = _stream->readUint32BE();
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if (videoCodecTag != MKTAG('V','I','D',0x00)) {
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warning("AccessVIDMoviePlay: bad codec tag, not a video file?");
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close();
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return false;
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}
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_stream->skip(3);
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videoWidth = _stream->readUint16LE();
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videoHeight = _stream->readUint16LE();
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regularDelay = _stream->readUint16LE();
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_stream->skip(2);
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if (!regularDelay) {
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warning("AccessVIDMoviePlay: delay between frames is zero?");
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close();
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return false;
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}
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// create video track
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_videoTrack = new StreamVideoTrack(videoWidth, videoHeight, regularDelay);
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addTrack(_videoTrack);
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//warning("width %d, height %d", videoWidth, videoHeight);
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// Look through the first few packets
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static const int maxPacketCheckCount = 10;
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for (int i = 0; i < maxPacketCheckCount; i++) {
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byte chunkId = _stream->readByte();
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// Bail out if done
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if (_stream->eos())
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break;
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// Bail also in case end of file chunk was found
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if (chunkId == kVIDMovieChunkId_EndOfFile)
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break;
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uint32 chunkStartOffset = _stream->pos();
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//warning("data chunk at %x", chunkStartOffset);
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switch (chunkId) {
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case kVIDMovieChunkId_FullFrame:
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case kVIDMovieChunkId_FullFrameCompressed:
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case kVIDMovieChunkId_PartialFrameCompressed:
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case kVIDMovieChunkId_FullFrameCompressedFill: {
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if (!_videoTrack->skipOverFrame(_stream, chunkId)) {
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close();
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return false;
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}
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break;
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}
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case kVIDMovieChunkId_Palette: {
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if (!_videoTrack->skipOverPalette(_stream)) {
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close();
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return false;
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}
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break;
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}
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case kVIDMovieChunkId_AudioFirstChunk:
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case kVIDMovieChunkId_Audio: {
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// sync [word]
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// sampling rate [byte]
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// size of audio data [word]
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// sample data [] (mono, 8-bit, unsigned)
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//
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// Only first chunk has sync + sampling rate
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if (chunkId == kVIDMovieChunkId_AudioFirstChunk) {
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byte soundblasterRate;
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_stream->skip(2); // skip over sync
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soundblasterRate = _stream->readByte();
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audioSampleRate = 1000000 / (256 - soundblasterRate);
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_audioTrack = new StreamAudioTrack(audioSampleRate, getSoundType());
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addTrack(_audioTrack);
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_stream->seek(chunkStartOffset); // seek back
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}
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if (!_audioTrack) {
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warning("AccessVIDMoviePlay: regular audio chunk, before audio chunk w/ header");
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close();
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return false;
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}
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if (!_audioTrack->skipOverAudio(_stream, chunkId)) {
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close();
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return false;
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}
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break;
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}
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default:
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warning("AccessVIDMoviePlay: Unknown chunk-id '%x' inside VID movie", chunkId);
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close();
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return false;
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}
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// Remember this chunk inside our cache
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IndexCacheEntry indexCacheEntry;
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indexCacheEntry.chunkId = chunkId;
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indexCacheEntry.offset = chunkStartOffset;
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_indexCacheTable.push_back(indexCacheEntry);
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// Got an audio chunk now? -> exit b/c we are done
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if (audioSampleRate)
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break;
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}
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// Remember offset of latest not-indexed-yet chunk
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_streamSeekOffset = _stream->pos();
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// If sample rate was found, create an audio track
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if (audioSampleRate) {
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_audioTrack = new StreamAudioTrack(audioSampleRate, getSoundType());
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addTrack(_audioTrack);
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}
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// Rewind back to the beginning right to the first chunk
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_stream->seek(15);
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return true;
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}
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void AccessVIDMovieDecoder::close() {
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Video::VideoDecoder::close();
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delete _stream; _stream = 0;
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_videoTrack = 0;
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_indexCacheTable.clear();
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}
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// We try to at least decode 1 frame
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// and also try to get at least 0.5 seconds of audio queued up
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void AccessVIDMovieDecoder::readNextPacket() {
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uint32 currentMovieTime = getTime();
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uint32 wantedAudioQueued = currentMovieTime + 500; // always try to be 0.500 seconds in front of movie time
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uint32 streamIndex = 0;
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IndexCacheEntry indexEntry;
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bool currentlySeeking = false;
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bool videoDone = false;
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bool audioDone = false;
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// Seek to smallest stream offset
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if ((_streamVideoIndex <= _streamAudioIndex) || (!_audioTrack)) {
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streamIndex = _streamVideoIndex;
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} else {
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streamIndex = _streamAudioIndex;
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}
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if (_audioTrack) {
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if (wantedAudioQueued <= _audioTrack->getTotalAudioQueued()) {
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// already got enough audio queued up
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audioDone = true;
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}
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} else {
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// no audio track, audio is always done
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audioDone = true;
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}
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while (1) {
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// Check, if stream-index is already cached
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if (streamIndex < _indexCacheTable.size()) {
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indexEntry.chunkId = _indexCacheTable[streamIndex].chunkId;
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indexEntry.offset = _indexCacheTable[streamIndex].offset;
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currentlySeeking = false;
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} else {
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// read from file
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_stream->seek(_streamSeekOffset);
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indexEntry.chunkId = _stream->readByte();
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indexEntry.offset = _stream->pos();
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currentlySeeking = true;
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// and store that as well
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_indexCacheTable.push_back(indexEntry);
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}
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// end of stream -> exit
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if (_stream->eos())
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break;
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// end of file chunk -> exit
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if (indexEntry.chunkId == kVIDMovieChunkId_EndOfFile)
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break;
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// warning("chunk %x", indexEntry.chunkId);
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switch (indexEntry.chunkId) {
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case kVIDMovieChunkId_FullFrame:
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case kVIDMovieChunkId_FullFrameCompressed:
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case kVIDMovieChunkId_PartialFrameCompressed:
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case kVIDMovieChunkId_FullFrameCompressedFill: {
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if ((_streamVideoIndex <= streamIndex) && (!videoDone)) {
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// We are at an index, that is still relevant for video decoding
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// and we are not done with video yet
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if (!currentlySeeking) {
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// seek to stream position in case we used the cache
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_stream->seek(indexEntry.offset);
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}
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//warning("video decode chunk %x at %lx", indexEntry.chunkId, _stream->pos());
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_videoTrack->decodeFrame(_stream, indexEntry.chunkId);
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videoDone = true;
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_streamVideoIndex = streamIndex + 1;
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} else {
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if (currentlySeeking) {
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// currently seeking, so we have to skip the frame bytes manually
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_videoTrack->skipOverFrame(_stream, indexEntry.chunkId);
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}
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}
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break;
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}
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case kVIDMovieChunkId_Palette: {
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if ((_streamVideoIndex <= streamIndex) && (!videoDone)) {
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// We are at an index, that is still relevant for video decoding
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// and we are not done with video yet
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if (!currentlySeeking) {
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// seek to stream position in case we used the cache
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_stream->seek(indexEntry.offset);
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}
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_videoTrack->decodePalette(_stream);
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_streamVideoIndex = streamIndex + 1;
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} else {
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if (currentlySeeking) {
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// currently seeking, so we have to skip the frame bytes manually
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_videoTrack->skipOverPalette(_stream);
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}
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}
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break;
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}
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case kVIDMovieChunkId_AudioFirstChunk:
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case kVIDMovieChunkId_Audio: {
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if ((_streamAudioIndex <= streamIndex) && (!audioDone)) {
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// We are at an index that is still relevant for audio decoding
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if (!currentlySeeking) {
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// seek to stream position in case we used the cache
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_stream->seek(indexEntry.offset);
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}
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_audioTrack->queueAudio(_stream, indexEntry.chunkId);
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_streamAudioIndex = streamIndex + 1;
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if (wantedAudioQueued <= _audioTrack->getTotalAudioQueued()) {
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// Got enough audio
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audioDone = true;
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}
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} else {
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if (!_audioTrack) {
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error("AccessVIDMoviePlay: audio chunks found without audio track active");
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}
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if (currentlySeeking) {
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// currently seeking, so we have to skip the audio bytes manually
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_audioTrack->skipOverAudio(_stream, indexEntry.chunkId);
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}
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}
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break;
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}
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default:
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error("AccessVIDMoviePlay: Unknown chunk-id '%x' inside VID movie", indexEntry.chunkId);
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}
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if (currentlySeeking) {
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// remember currently stream offset in case we are seeking
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_streamSeekOffset = _stream->pos();
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}
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// go to next index
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streamIndex++;
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if ((videoDone) && (audioDone)) {
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return;
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}
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}
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if (!videoDone) {
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// no more video frames? set end of video track
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_videoTrack->setEndOfTrack();
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}
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}
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AccessVIDMovieDecoder::StreamVideoTrack::StreamVideoTrack(uint32 width, uint32 height, uint16 regularFrameDelay) {
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_width = width;
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_height = height;
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_regularFrameDelay = regularFrameDelay;
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_curFrame = -1;
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_nextFrameStartTime = 0;
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_endOfTrack = false;
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_dirtyPalette = false;
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memset(&_palette, 0, sizeof(_palette));
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_surface = new Graphics::Surface();
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_surface->create(_width, _height, Graphics::PixelFormat::createFormatCLUT8());
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}
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AccessVIDMovieDecoder::StreamVideoTrack::~StreamVideoTrack() {
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delete _surface;
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}
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bool AccessVIDMovieDecoder::StreamVideoTrack::endOfTrack() const {
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return _endOfTrack;
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}
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Graphics::PixelFormat AccessVIDMovieDecoder::StreamVideoTrack::getPixelFormat() const {
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return _surface->format;
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}
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void AccessVIDMovieDecoder::StreamVideoTrack::decodeFrame(Common::SeekableReadStream *stream, byte chunkId) {
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byte *framePixelsPtr = (byte *)_surface->getPixels();
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byte *pixelsPtr = framePixelsPtr;
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byte rleByte = 0;
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uint16 additionalDelay = 0;
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int32 expectedPixels = 0;
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switch (chunkId) {
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case kVIDMovieChunkId_FullFrame: {
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// Full frame is:
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// data [width * height]
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additionalDelay = stream->readUint16LE();
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stream->read(framePixelsPtr, _width * _height);
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break;
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}
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case kVIDMovieChunkId_FullFrameCompressed:
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case kVIDMovieChunkId_PartialFrameCompressed: {
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// Skip manually over compressed data
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// Full frame compressed is:
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// additional delay [word]
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// REPEAT:
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// RLE [byte]
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// RLE upper bit set: skip over RLE & 0x7F pixels
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// RLE upper bit not set: draw RLE amount of pixels (those pixels follow right after RLE byte)
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//
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// Partial frame compressed is:
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// sync [word]
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// horizontal start position [word]
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// REPEAT:
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// see full frame compressed
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uint16 horizontalStartPosition = 0;
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additionalDelay = stream->readUint16LE();
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if (chunkId == kVIDMovieChunkId_PartialFrameCompressed) {
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horizontalStartPosition = stream->readUint16LE();
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if (horizontalStartPosition >= _height) {
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error("AccessVIDMoviePlay: starting position larger than height during partial frame compressed, data corrupt?");
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return;
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}
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}
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expectedPixels = _width * (_height - horizontalStartPosition);
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// adjust frame destination pointer
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pixelsPtr += (horizontalStartPosition * _width);
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while (expectedPixels >= 0) {
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rleByte = stream->readByte();
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if (!rleByte) // NUL means end of stream
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break;
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if (rleByte & 0x80) {
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rleByte = rleByte & 0x7F;
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expectedPixels -= rleByte;
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} else {
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// skip over pixels
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expectedPixels -= rleByte;
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stream->read(pixelsPtr, rleByte); // read pixel data into frame
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}
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pixelsPtr += rleByte;
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}
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// expectedPixels may be positive here in case stream got terminated with a NUL
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if (expectedPixels < 0) {
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error("AccessVIDMoviePlay: pixel count mismatch during full/partial frame compressed, data corrupt?");
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}
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break;
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}
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case kVIDMovieChunkId_FullFrameCompressedFill: {
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// Full frame compressed fill is:
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// additional delay [word]
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// REPEAT:
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// RLE [byte]
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// RLE upper bit set: draw RLE amount (& 0x7F) of pixels with specified color (color byte follows after RLE byte)
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// RLE upper bit not set: draw RLE amount of pixels (those pixels follow right after RLE byte)
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additionalDelay = stream->readUint16LE();
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expectedPixels = _width * _height;
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while (expectedPixels > 0) {
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rleByte = stream->readByte();
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if (rleByte & 0x80) {
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rleByte = rleByte & 0x7F;
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expectedPixels -= rleByte;
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byte fillColor = stream->readByte();
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memset(pixelsPtr, fillColor, rleByte);
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} else {
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// skip over pixels
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expectedPixels -= rleByte;
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stream->read(pixelsPtr, rleByte); // read pixel data into frame
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}
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pixelsPtr += rleByte;
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}
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if (expectedPixels < 0) {
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error("AccessVIDMoviePlay: pixel count mismatch during full frame compressed fill, data corrupt?");
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}
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break;
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}
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default:
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assert(0);
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break;
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}
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_curFrame++;
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// TODO: not sure, if additionalDelay is supposed to affect the follow-up frame or the current frame
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// the videos, that I found, don't have it set
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uint32 currentFrameStartTime = getNextFrameStartTime();
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uint32 nextFrameStartTime = (_regularFrameDelay * _curFrame) * 1000 / 60;
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if (additionalDelay) {
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nextFrameStartTime += additionalDelay * 1000 / 60;
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}
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assert(currentFrameStartTime <= nextFrameStartTime);
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setNextFrameStartTime(nextFrameStartTime);
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}
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bool AccessVIDMovieDecoder::StreamVideoTrack::skipOverFrame(Common::SeekableReadStream *stream, byte chunkId) {
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byte rleByte = 0;
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int32 expectedPixels = 0;
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switch (chunkId) {
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case kVIDMovieChunkId_FullFrame: {
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// Full frame is:
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// additional delay [word]
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// data [width * height]
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stream->skip(2);
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stream->skip(_width * _height);
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break;
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}
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case kVIDMovieChunkId_FullFrameCompressed:
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case kVIDMovieChunkId_PartialFrameCompressed: {
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// Skip manually over compressed data
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// Full frame compressed is:
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// additional delay [word]
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// REPEAT:
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// RLE [byte]
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// RLE upper bit set: skip over RLE & 0x7F pixels
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// RLE upper bit not set: draw RLE amount of pixels (those pixels follow right after RLE byte)
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//
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// Partial frame compressed is:
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// sync [word]
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// horizontal start position [word]
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// REPEAT:
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// see full frame compressed
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uint16 horizontalStartPosition = 0;
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stream->skip(2);
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if (chunkId == kVIDMovieChunkId_PartialFrameCompressed) {
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horizontalStartPosition = stream->readUint16LE();
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if (horizontalStartPosition >= _height) {
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warning("AccessVIDMoviePlay: starting position larger than height during partial frame compressed, data corrupt?");
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return false;
|
|
}
|
|
}
|
|
|
|
expectedPixels = _width * (_height - horizontalStartPosition);
|
|
|
|
while (expectedPixels >= 0) {
|
|
rleByte = stream->readByte();
|
|
if (!rleByte) // NUL means end of stream
|
|
break;
|
|
|
|
if (rleByte & 0x80) {
|
|
expectedPixels -= rleByte & 0x7F;
|
|
} else {
|
|
// skip over pixels
|
|
expectedPixels -= rleByte;
|
|
stream->skip(rleByte); // skip over pixel data
|
|
}
|
|
}
|
|
// expectedPixels may be positive here in case stream got terminated with a NUL
|
|
if (expectedPixels < 0) {
|
|
warning("AccessVIDMoviePlay: pixel count mismatch during full/partial frame compressed, data corrupt?");
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case kVIDMovieChunkId_FullFrameCompressedFill: {
|
|
// Full frame compressed fill is:
|
|
// additional delay [word]
|
|
// REPEAT:
|
|
// RLE [byte]
|
|
// RLE upper bit set: draw RLE amount (& 0x7F) of pixels with specified color (color byte follows after RLE byte)
|
|
// RLE upper bit not set: draw RLE amount of pixels (those pixels follow right after RLE byte)
|
|
stream->skip(2);
|
|
expectedPixels = _width * _height;
|
|
|
|
while (expectedPixels > 0) {
|
|
rleByte = stream->readByte();
|
|
|
|
if (rleByte & 0x80) {
|
|
expectedPixels -= rleByte & 0x7F;
|
|
stream->skip(1);
|
|
} else {
|
|
// skip over pixels
|
|
expectedPixels -= rleByte;
|
|
stream->skip(rleByte); // skip over pixel data
|
|
}
|
|
}
|
|
if (expectedPixels < 0) {
|
|
warning("AccessVIDMoviePlay: pixel count mismatch during full frame compressed fill, data corrupt?");
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool AccessVIDMovieDecoder::StreamVideoTrack::skipOverPalette(Common::SeekableReadStream *stream) {
|
|
stream->skip(0x300); // 3 bytes per color, 256 colors
|
|
return true;
|
|
}
|
|
|
|
void AccessVIDMovieDecoder::StreamVideoTrack::decodePalette(Common::SeekableReadStream *stream) {
|
|
byte red, green, blue;
|
|
assert(stream);
|
|
|
|
// VID files use a 6-bit palette and not a 8-bit one, we change it to 8-bit
|
|
for (uint16 curColor = 0; curColor < 256; curColor++) {
|
|
red = stream->readByte() & 0x3F;
|
|
green = stream->readByte() & 0x3F;
|
|
blue = stream->readByte() & 0x3F;
|
|
_palette[curColor * 3] = (red << 2) | (red >> 4);
|
|
_palette[curColor * 3 + 1] = (green << 2) | (green >> 4);
|
|
_palette[curColor * 3 + 2] = (blue << 2) | (blue >> 4);
|
|
}
|
|
|
|
_dirtyPalette = true;
|
|
}
|
|
|
|
const byte *AccessVIDMovieDecoder::StreamVideoTrack::getPalette() const {
|
|
_dirtyPalette = false;
|
|
return _palette;
|
|
}
|
|
|
|
bool AccessVIDMovieDecoder::StreamVideoTrack::hasDirtyPalette() const {
|
|
return _dirtyPalette;
|
|
}
|
|
|
|
AccessVIDMovieDecoder::StreamAudioTrack::StreamAudioTrack(uint32 sampleRate, Audio::Mixer::SoundType soundType) :
|
|
AudioTrack(soundType) {
|
|
_totalAudioQueued = 0; // currently 0 milliseconds queued
|
|
|
|
_sampleRate = sampleRate;
|
|
_stereo = false; // always mono
|
|
|
|
_audioStream = Audio::makeQueuingAudioStream(sampleRate, _stereo);
|
|
}
|
|
|
|
AccessVIDMovieDecoder::StreamAudioTrack::~StreamAudioTrack() {
|
|
delete _audioStream;
|
|
}
|
|
|
|
void AccessVIDMovieDecoder::StreamAudioTrack::queueAudio(Common::SeekableReadStream *stream, byte chunkId) {
|
|
Common::SeekableReadStream *rawAudioStream = 0;
|
|
Audio::RewindableAudioStream *audioStream = 0;
|
|
uint32 audioLengthMSecs = 0;
|
|
|
|
if (chunkId == kVIDMovieChunkId_AudioFirstChunk) {
|
|
stream->skip(3); // skip over additional delay + sample rate
|
|
}
|
|
|
|
uint32 audioSize = stream->readUint16LE();
|
|
|
|
// Read the specified chunk into memory
|
|
rawAudioStream = stream->readStream(audioSize);
|
|
audioLengthMSecs = audioSize * 1000 / _sampleRate; // 1 byte == 1 8-bit sample
|
|
|
|
audioStream = Audio::makeRawStream(rawAudioStream, _sampleRate, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN, DisposeAfterUse::YES);
|
|
if (audioStream) {
|
|
_totalAudioQueued += audioLengthMSecs;
|
|
_audioStream->queueAudioStream(audioStream, DisposeAfterUse::YES);
|
|
} else {
|
|
// in case there was an error
|
|
delete rawAudioStream;
|
|
}
|
|
}
|
|
|
|
bool AccessVIDMovieDecoder::StreamAudioTrack::skipOverAudio(Common::SeekableReadStream *stream, byte chunkId) {
|
|
if (chunkId == kVIDMovieChunkId_AudioFirstChunk) {
|
|
stream->skip(3); // skip over additional delay + sample rate
|
|
}
|
|
uint32 audioSize = stream->readUint16LE();
|
|
stream->skip(audioSize);
|
|
return true;
|
|
}
|
|
|
|
Audio::AudioStream *AccessVIDMovieDecoder::StreamAudioTrack::getAudioStream() const {
|
|
return _audioStream;
|
|
}
|
|
|
|
bool AccessEngine::playMovie(const Common::String &filename, const Common::Point &pos) {
|
|
AccessVIDMovieDecoder *videoDecoder = new AccessVIDMovieDecoder();
|
|
|
|
Common::Point framePos(pos.x, pos.y);
|
|
|
|
if (!videoDecoder->loadFile(filename)) {
|
|
warning("AccessVIDMoviePlay: could not open '%s'", filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
bool skipVideo = false;
|
|
|
|
_events->clearEvents();
|
|
videoDecoder->start();
|
|
|
|
while (!shouldQuit() && !videoDecoder->endOfVideo() && !skipVideo) {
|
|
if (videoDecoder->needsUpdate()) {
|
|
const Graphics::Surface *frame = videoDecoder->decodeNextFrame();
|
|
|
|
if (frame) {
|
|
_screen->blitFrom(*frame);
|
|
|
|
if (videoDecoder->hasDirtyPalette()) {
|
|
const byte *palette = videoDecoder->getPalette();
|
|
g_system->getPaletteManager()->setPalette(palette, 0, 256);
|
|
}
|
|
|
|
_screen->update();
|
|
}
|
|
}
|
|
|
|
_events->pollEventsAndWait();
|
|
|
|
Common::KeyState keyState;
|
|
if (_events->getKey(keyState)) {
|
|
if (keyState.keycode == Common::KEYCODE_ESCAPE)
|
|
skipVideo = true;
|
|
}
|
|
}
|
|
|
|
videoDecoder->close();
|
|
delete videoDecoder;
|
|
|
|
return !skipVideo;
|
|
}
|
|
|
|
} // End of namespace Access
|