.. |
features.cpp
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SCI: Don't error() out when autodetection fails
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2010-04-24 22:02:31 +00:00 |
features.h
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Split GameFeatures::autoDetectFeature into several methods, one for each feature
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2010-02-07 12:16:23 +00:00 |
game.cpp
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Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
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2010-05-19 08:50:24 +00:00 |
gc.cpp
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SCI: Revert r47925 and put fix inside GC instead.
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2010-02-06 19:41:55 +00:00 |
gc.h
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Patch
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2009-06-18 22:09:57 +00:00 |
kernel.cpp
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- Removed the wrapper kalloc, kmem and kfree functions. Now, the associated Segment manager functions allocateHunkEntry, getHunkPointer and freeHunkEntry are used directly (which are more descriptive, anyway)
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2010-05-18 13:05:09 +00:00 |
kernel.h
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- Moved kernel_lookup_text inside the Kernel class
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2010-05-18 12:16:48 +00:00 |
kernel32.cpp
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- Moved determine_reg_type() and kernel_matches_signature() inside the Kernel class, where they belong
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2010-05-18 11:23:13 +00:00 |
kevent.cpp
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SCI: Move GameFeatures from EngineState to SciEngine
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2010-02-13 17:44:58 +00:00 |
kfile.cpp
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SCI: fix possible heap error
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2010-05-03 13:55:49 +00:00 |
kgraphics.cpp
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Committing the rest of the VideoDecoder Rewrite from patch #2963496.
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2010-05-18 14:17:24 +00:00 |
klists.cpp
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SCI: Make EngineState parameter to INV_SEL explicit
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2010-03-08 21:54:07 +00:00 |
kmath.cpp
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Moved getAngle() inside kmovement.cpp, the only place where it's actually used
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2009-11-14 17:53:30 +00:00 |
kmenu.cpp
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SCI: split menu/item strings when displaying instead of when initializing - makes on-the-fly menu language changes possible (used by multilingual SCI01 games)
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2010-04-15 16:40:37 +00:00 |
kmisc.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
kmovement.cpp
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SCI: Make EngineState parameter to INV_SEL explicit
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2010-03-08 21:54:07 +00:00 |
kparse.cpp
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SCI: Make EngineState parameter to INV_SEL explicit
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2010-03-08 21:54:07 +00:00 |
kpathing.cpp
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Move DebugChannel related code to new header
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2010-05-04 11:59:22 +00:00 |
kscripts.cpp
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Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
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2010-05-19 08:50:24 +00:00 |
ksound.cpp
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Added the number of parameters passed in unknown kDoAudio subops
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2010-05-18 15:52:45 +00:00 |
kstring.cpp
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- Moved kernel_lookup_text inside the Kernel class
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2010-05-18 12:16:48 +00:00 |
message.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
message.h
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Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct)
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2009-10-10 10:46:11 +00:00 |
savegame.cpp
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SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priority
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2010-05-19 14:19:16 +00:00 |
savegame.h
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Updated the save game format for the changes in #49093
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2010-05-19 09:39:11 +00:00 |
script.cpp
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Slight cleanup
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2010-05-21 13:31:45 +00:00 |
script.h
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SCI: Use Common::List and Common::String to simplify breakpoint handling (untested)
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2010-02-02 22:52:41 +00:00 |
scriptdebug.cpp
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Fixed signed/unsigned warning, changed to CamelCase
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2010-05-19 14:45:56 +00:00 |
seg_manager.cpp
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Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
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2010-05-19 08:50:24 +00:00 |
seg_manager.h
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Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
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2010-05-19 08:50:24 +00:00 |
segment.cpp
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Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
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2010-05-19 08:50:24 +00:00 |
segment.h
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Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
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2010-05-19 08:50:24 +00:00 |
selector.cpp
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Made locateVarSelector() a method of the Object class
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2010-05-14 15:23:42 +00:00 |
selector.h
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SCI: Make EngineState parameter to INV_SEL explicit
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2010-03-08 21:54:07 +00:00 |
state.cpp
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Moved the breakpoint information inside the DebugState struct
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2010-05-19 07:25:06 +00:00 |
state.h
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Moved the breakpoint information inside the DebugState struct
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2010-05-19 07:25:06 +00:00 |
static_selectors.cpp
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COMMON: Get rid of Common::StringList
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2010-03-18 15:54:40 +00:00 |
vm.cpp
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Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
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2010-05-19 08:50:24 +00:00 |
vm.h
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Moved the breakpoint information inside the DebugState struct
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2010-05-19 07:25:06 +00:00 |
vm_types.h
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SCI: Remove PRINT_STK macro; cleanup
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2009-10-02 12:53:04 +00:00 |