scummvm/engines/ags/engine/debugging/filebasedagsdebugger.cpp
2021-03-06 19:43:13 -08:00

94 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "ags/engine/debugging/filebasedagsdebugger.h"
#include "ags/engine/ac/file.h" // filelength()
#include "ags/shared/util/stream.h"
#include "ags/shared/util/textstreamwriter.h"
#include "ags/shared/util/wgt2allg.h" // exists()
#include "ags/engine/platform/base/agsplatformdriver.h"
#include "common/system.h"
#include "common/savefile.h"
namespace AGS3 {
using AGS::Shared::Stream;
using AGS::Shared::TextStreamWriter;
const char *SENT_MESSAGE_FILE_NAME = "dbgrecv.tmp";
static bool exists(const char *filename) {
Common::InSaveFile *save = g_system->getSavefileManager()->openForLoading(filename);
bool result = save != nullptr;
delete save;
return result;
}
static bool remove(const char *filename) {
return g_system->getSavefileManager()->removeSavefile(filename);
}
bool FileBasedAGSDebugger::Initialize() {
if (exists(SENT_MESSAGE_FILE_NAME)) {
remove(SENT_MESSAGE_FILE_NAME);
}
return true;
}
void FileBasedAGSDebugger::Shutdown() {
}
bool FileBasedAGSDebugger::SendMessageToEditor(const char *message) {
while (exists(SENT_MESSAGE_FILE_NAME)) {
platform->YieldCPU();
}
Stream *out = Shared::File::CreateFile(SENT_MESSAGE_FILE_NAME);
// CHECKME: originally the file was opened as "wb" for some reason,
// which means the message should be written as a binary array;
// or shouldn't it?
out->Write(message, strlen(message));
delete out;
return true;
}
bool FileBasedAGSDebugger::IsMessageAvailable() {
return exists("dbgsend.tmp");
}
char *FileBasedAGSDebugger::GetNextMessage() {
Stream *in = Shared::File::OpenFileRead("dbgsend.tmp");
if (in == nullptr) {
// check again, because the editor might have deleted the file in the meantime
return nullptr;
}
int fileSize = in->GetLength();
char *msg = (char *)malloc(fileSize + 1);
in->Read(msg, fileSize);
delete in;
::remove("dbgsend.tmp");
msg[fileSize] = 0;
return msg;
}
} // namespace AGS3