scummvm/engines/sci
Martin Kiewitz dfe4c8d9a0 SCI: fixing typo
svn-id: r51809
2010-08-06 22:14:38 +00:00
..
engine SCI: fixing typo 2010-08-06 22:14:38 +00:00
graphics SCI: adding script patching 2010-08-06 18:54:58 +00:00
parser SCI: Fix using the parser in SCI Fan Games 2010-07-28 19:03:49 +00:00
sound SCI: Turned a warning into a debugC 2010-08-04 13:35:56 +00:00
video GRAPHICS: Change signature of VideoDecoder::load() 2010-08-04 08:25:05 +00:00
console.cpp SCI: adding bpk debug command 2010-08-03 19:06:40 +00:00
console.h SCI: adding bpk debug command 2010-08-03 19:06:40 +00:00
debug.h SCI: Turn global object g_debugState into SciEngine member var 2010-07-12 23:20:33 +00:00
decompressor.cpp SCI: dont write palette in reorderView() if there is no palette :P 2010-06-23 16:49:03 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection.cpp SCI: Fix leaks in ResourceManager::listResources caller code. 2010-08-02 22:27:26 +00:00
detection_tables.h SCI: changing hoyle 4 workaround 2010-08-05 07:49:19 +00:00
event.cpp SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
event.h SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
module.mk SCI: Moved the actual workaround arrays inside a cpp file 2010-07-22 08:58:59 +00:00
resource.cpp SCI: Hopefully fix signedness warning with some compilers 2010-08-03 15:33:35 +00:00
resource.h SCI: Add support for SCI2.1 chunk resources 2010-08-03 14:58:57 +00:00
resource_audio.cpp SCI: Fix size of wave files inside audio volumes (thanks to LordHoto for pointing out) 2010-08-04 22:45:10 +00:00
resource_intern.h SCI: Add support for SCI2.1 chunk resources 2010-08-03 14:58:57 +00:00
sci.cpp SCI: Fixed bug #3039477 - "KQ5CD: No speech after restoring from ScummVM" and added a TODO for loading through the game launcher 2010-08-05 11:19:32 +00:00
sci.h SCI: Switch to Common::RandomSource. 2010-07-30 22:47:01 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00