scummvm/engines/lab
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
..
anim.cpp LAB: Fix waiting for sounds embedded in animations 2016-05-17 11:22:27 +03:00
anim.h LAB: Remove superfluous class variables 2016-01-08 02:01:28 +02:00
configure.engine LAB: Enable by default. 2016-02-10 07:00:16 +01:00
console.cpp JANITORIAL: Typos 2016-10-31 09:56:43 +01:00
console.h LAB: Extend the scene_resources command and add the find_action command 2015-12-23 21:43:16 +01:00
detection.cpp ALL: Make simpleSaveNames() a MetaEngineFeature 2016-08-24 16:07:55 +06:00
dispman.cpp JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
dispman.h LAB: Remove unused variable 2015-12-29 10:45:39 +01:00
engine.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
eventman.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
eventman.h LAB: Separate the interface from the event manager 2016-01-15 21:03:57 +02:00
image.cpp LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
image.h LAB: Clean up Image._imageData memory handling 2015-12-26 21:59:10 +01:00
interface.cpp LAB: Separate the interface from the event manager 2016-01-15 21:03:57 +02:00
interface.h LAB: Separate the interface from the event manager 2016-01-15 21:03:57 +02:00
intro.cpp JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
intro.h LAB: Simplify and clean up the intro code 2016-01-05 21:47:31 +02:00
lab.cpp ENGINES: Remove default1x scaler flag 2017-10-07 12:30:29 -05:00
lab.h LAB: Get rid of _interfaceOff 2016-01-15 21:03:58 +02:00
labsets.cpp LAB: Replace char* by Common::String in several functions 2015-12-23 21:35:31 +01:00
labsets.h LAB: Replace char* by Common::String in several functions 2015-12-23 21:35:31 +01:00
map.cpp JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
module.mk LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
music.cpp JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
music.h JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
processroom.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
processroom.h LAB: Remove useless pragma 2015-12-27 01:30:00 +01:00
resource.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
resource.h LAB: Add a workaround for DOS version using long filenames 2016-01-24 13:34:37 +01:00
savegame.cpp LAB: Merge all the different scene restoring code after saving/loading 2016-02-08 00:19:05 +02:00
special.cpp JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
speciallocks.cpp LAB: Fix DOS filename in speciallocks 2016-01-24 01:36:00 +01:00
speciallocks.h LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose 2015-12-27 01:42:45 +02:00
utils.cpp LAB: Bugfixes for the lowres DOS version 2016-01-08 02:01:28 +02:00
utils.h LAB: Move some more comments to header files 2015-12-23 21:35:33 +01:00