scummvm/backends/platform/sdl/win32/win32-window.cpp
SupSuper d0512db25c WIN32: Move all ARRAYSIZE undefs to util.h
Instead of trying to undefine ARRAYSIZE everywhere we use a Windows header, let's just do it before we define our own
2018-12-17 12:28:33 +02:00

66 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#ifdef WIN32
#include "backends/platform/sdl/win32/win32-window.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
void SdlWindow_Win32::setupIcon() {
HMODULE handle = GetModuleHandle(NULL);
HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
if (ico) {
HWND hwnd = getHwnd();
if (hwnd) {
// Replace the handle to the icon associated with the window class by our custom icon
SetClassLongPtr(hwnd, GCLP_HICON, (ULONG_PTR)ico);
// Since there wasn't any default icon, we can't use the return value from SetClassLong
// to check for errors (it would be 0 in both cases: error or no previous value for the
// icon handle). Instead we check for the last-error code value.
if (GetLastError() == ERROR_SUCCESS)
return;
}
}
// If no icon has been set, fallback to default path
SdlWindow::setupIcon();
}
HWND SdlWindow_Win32::getHwnd() {
SDL_SysWMinfo wminfo;
if (getSDLWMInformation(&wminfo)) {
#if SDL_VERSION_ATLEAST(2, 0, 0)
return wminfo.info.win.window;
#else
return wminfo.window;
#endif
}
return NULL;
}
#endif