scummvm/backends/networking/sdl_net/handlers/uploadfilehandler.cpp
Alexander Tkachev e4bb7c4e75 CLOUD: Add UploadFileClientHandler
Now Client reads the first headers block, then LocalWebserver decides
which Handler to use. In case of "/upload", UploadFileHandler is used.

But now it only knows the "path" parameter. If that's valid, actual
UploadFileClientHandler is created, which reads the contents of the
request and, when finds there  an "upload_file" field, starts saving it
in the directory specified by "path".

With that we don't need temp files approach from Reader class.
2016-08-24 16:07:55 +06:00

75 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/networking/sdl_net/handlers/uploadfilehandler.h"
#include "backends/networking/sdl_net/handlerutils.h"
#include "backends/networking/sdl_net/localwebserver.h"
#include "backends/networking/sdl_net/uploadfileclienthandler.h"
#include "backends/fs/fs-factory.h"
#include "common/file.h"
#include "common/translation.h"
namespace Networking {
UploadFileHandler::UploadFileHandler() {}
UploadFileHandler::~UploadFileHandler() {}
void UploadFileHandler::handle(Client &client) {
Common::String path = client.queryParameter("path");
debug("path = <%s>", path.c_str());
// check that <path> is not an absolute root
if (path == "" || path == "/" || path == "\\") {
HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
return;
}
// transform virtual path to actual file system one
Common::String prefixToRemove = "", prefixToAdd = "";
if (!transformPath(path, prefixToRemove, prefixToAdd, false) || path.empty()) {
HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Invalid path!"));
return;
}
// check that <path> exists and is directory
AbstractFSNode *node = g_system->getFilesystemFactory()->makeFileNodePath(path);
if (!node->exists()) {
HandlerUtils::setFilesManagerErrorMessageHandler(client, _("The parent directory doesn't exist!"));
return;
}
if (!node->isDirectory()) {
HandlerUtils::setFilesManagerErrorMessageHandler(client, _("Can't upload into a file!"));
return;
}
// if all OK, set special handler
client.setHandler(new UploadFileClientHandler(path));
}
/// public
ClientHandlerCallback UploadFileHandler::getHandler() {
return new Common::Callback<UploadFileHandler, Client &>(this, &UploadFileHandler::handle);
}
} // End of namespace Networking