scummvm/engines/wage
2016-04-19 09:35:49 +02:00
..
combat.cpp WAGE: Fix random direction choosing logic 2016-02-16 11:32:47 +01:00
configure.engine WAGE: Sync with modern ScummVM 2015-12-27 15:39:52 +01:00
debugger.cpp WAGE: Implement script command in debugger 2016-03-16 13:27:59 +01:00
debugger.h WAGE: Implement script command in debugger 2016-03-16 13:27:59 +01:00
design.cpp WAGE: Improved accuracy of think line drawing. 2016-04-17 13:25:41 +02:00
design.h WAGE: Switch to ManagedSurface 2016-04-15 17:24:14 +02:00
detection.cpp WAGE: Increased md5 byte count to avoid large number of duplicates 2016-03-31 11:01:36 +02:00
detection_tables.h WAGE: Update game status 2016-04-12 20:02:05 +02:00
dialog.cpp WAGE: Fix int/uint comparison 2016-02-14 17:13:25 +01:00
dialog.h WAGE: Switch to ManagedSurface 2016-04-15 17:24:14 +02:00
entities.cpp WAGE: Switch to ManagedSurface 2016-04-15 17:24:14 +02:00
entities.h WAGE: Switch to ManagedSurface 2016-04-15 17:24:14 +02:00
gui-console.cpp WAGE: Draw console via MacWindow 2016-04-15 17:24:16 +02:00
gui.cpp WAGE: Draw windows with WindowManager 2016-04-19 09:35:49 +02:00
gui.h WAGE: Draw console via MacWindow 2016-04-15 17:24:16 +02:00
macwindow.cpp WAGE: Manage window redraws in the WM 2016-04-18 13:11:48 +02:00
macwindow.h WAGE: Manage window redraws in the WM 2016-04-18 13:11:48 +02:00
macwindowmanager.cpp WAGE: Silence signed/unsigned comparison warning 2016-04-18 22:55:19 +02:00
macwindowmanager.h WAGE: Draw windows with WindowManager 2016-04-19 09:35:49 +02:00
menu.cpp WAGE: Benefit from ManagedSurface methods 2016-04-15 17:24:14 +02:00
menu.h WAGE: Switch to ManagedSurface 2016-04-15 17:24:14 +02:00
module.mk WAGE: Added stub of MacWindowManager class 2016-04-13 11:23:39 +02:00
randomhat.cpp WAGE: Implement RandomHat 2016-01-09 01:48:38 +01:00
randomhat.h WAGE: Implement RandomHat 2016-01-09 01:48:38 +01:00
script.cpp WAGE: Fix sorting of objects during move 2016-04-11 10:49:47 +02:00
script.h WAGE: Implement script command in debugger 2016-03-16 13:27:59 +01:00
sound.cpp WAGE: Implement sound decoder 2016-02-16 21:41:41 +01:00
sound.h WAGE: Implement sound decoder 2016-02-16 21:41:41 +01:00
util.cpp WAGE: Fix bugs in original, when people mistype storage scene name 2016-04-05 18:48:29 +02:00
wage.cpp WAGE: Redraw scene on object move to match original. 2016-04-12 19:43:43 +02:00
wage.h WAGE: Draw border in MacWindow 2016-04-14 12:08:27 +02:00
world.cpp WAGE: Fix object sorting. Fixes many glitches 2016-04-12 10:59:53 +02:00
world.h WAGE: Fix bugs in original, when people mistype storage scene name 2016-04-05 18:48:29 +02:00