.. |
combat.cpp
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WAGE: Fix random direction choosing logic
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2016-02-16 11:32:47 +01:00 |
configure.engine
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WAGE: Sync with modern ScummVM
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2015-12-27 15:39:52 +01:00 |
debugger.cpp
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WAGE: Implement script command in debugger
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2016-03-16 13:27:59 +01:00 |
debugger.h
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WAGE: Implement script command in debugger
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2016-03-16 13:27:59 +01:00 |
design.cpp
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WAGE: Improved accuracy of think line drawing.
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2016-04-17 13:25:41 +02:00 |
design.h
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WAGE: Switch to ManagedSurface
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2016-04-15 17:24:14 +02:00 |
detection.cpp
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WAGE: Increased md5 byte count to avoid large number of duplicates
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2016-03-31 11:01:36 +02:00 |
detection_tables.h
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WAGE: Update game status
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2016-04-12 20:02:05 +02:00 |
dialog.cpp
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WAGE: Fix int/uint comparison
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2016-02-14 17:13:25 +01:00 |
dialog.h
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WAGE: Switch to ManagedSurface
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2016-04-15 17:24:14 +02:00 |
entities.cpp
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WAGE: Switch to ManagedSurface
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2016-04-15 17:24:14 +02:00 |
entities.h
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WAGE: Switch to ManagedSurface
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2016-04-15 17:24:14 +02:00 |
gui-console.cpp
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WAGE: Draw console via MacWindow
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2016-04-15 17:24:16 +02:00 |
gui.cpp
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WAGE: Draw windows with WindowManager
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2016-04-19 09:35:49 +02:00 |
gui.h
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WAGE: Draw console via MacWindow
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2016-04-15 17:24:16 +02:00 |
macwindow.cpp
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WAGE: Manage window redraws in the WM
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2016-04-18 13:11:48 +02:00 |
macwindow.h
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WAGE: Manage window redraws in the WM
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2016-04-18 13:11:48 +02:00 |
macwindowmanager.cpp
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WAGE: Silence signed/unsigned comparison warning
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2016-04-18 22:55:19 +02:00 |
macwindowmanager.h
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WAGE: Draw windows with WindowManager
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2016-04-19 09:35:49 +02:00 |
menu.cpp
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WAGE: Benefit from ManagedSurface methods
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2016-04-15 17:24:14 +02:00 |
menu.h
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WAGE: Switch to ManagedSurface
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2016-04-15 17:24:14 +02:00 |
module.mk
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WAGE: Added stub of MacWindowManager class
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2016-04-13 11:23:39 +02:00 |
randomhat.cpp
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WAGE: Implement RandomHat
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2016-01-09 01:48:38 +01:00 |
randomhat.h
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WAGE: Implement RandomHat
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2016-01-09 01:48:38 +01:00 |
script.cpp
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WAGE: Fix sorting of objects during move
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2016-04-11 10:49:47 +02:00 |
script.h
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WAGE: Implement script command in debugger
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2016-03-16 13:27:59 +01:00 |
sound.cpp
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WAGE: Implement sound decoder
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2016-02-16 21:41:41 +01:00 |
sound.h
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WAGE: Implement sound decoder
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2016-02-16 21:41:41 +01:00 |
util.cpp
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WAGE: Fix bugs in original, when people mistype storage scene name
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2016-04-05 18:48:29 +02:00 |
wage.cpp
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WAGE: Redraw scene on object move to match original.
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2016-04-12 19:43:43 +02:00 |
wage.h
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WAGE: Draw border in MacWindow
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2016-04-14 12:08:27 +02:00 |
world.cpp
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WAGE: Fix object sorting. Fixes many glitches
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2016-04-12 10:59:53 +02:00 |
world.h
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WAGE: Fix bugs in original, when people mistype storage scene name
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2016-04-05 18:48:29 +02:00 |