205 lines
6.4 KiB
C++
205 lines
6.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// We cannot use common/scummsys.h directly as it will include
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// windows.h and we need to do it by hand to allow excluded functions
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#if defined(HAVE_CONFIG_H)
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#include "config.h"
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#endif
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#if defined(WIN32) && defined(USE_SYSDIALOGS)
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// HACK: To get __MINGW64_VERSION_foo defines we need to manually include
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// _mingw.h in this file because we do not include any system headers at this
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// point on purpose. The defines are required to detect whether this is a
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// classic MinGW toolchain or a MinGW-w64 based one.
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#if defined(__MINGW32__)
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#include <_mingw.h>
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#endif
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// Needed for dialog functions
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// HACK: MinGW-w64 based toolchains include the symbols we require in their
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// headers. The 32 bit incarnation only defines __MINGW32__. This leads to
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// build breakage due to clashes with our compat header. Luckily MinGW-w64
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// based toolchains define __MINGW64_VERSION_foo macros inside _mingw.h,
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// which is included from all system headers. Thus we abuse that to detect
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// them.
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#if defined(__GNUC__) && defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR)
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#include "backends/dialogs/win32/mingw-compat.h"
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#else
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// We use functionality introduced with Vista in this file.
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// To assure that including the respective system headers gives us all
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// required definitions we set Vista as minimum version we target.
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// See: https://msdn.microsoft.com/en-us/library/windows/desktop/aa383745%28v=vs.85%29.aspx#macros_for_conditional_declarations
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#include <sdkddkver.h>
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#undef _WIN32_WINNT
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#define _WIN32_WINNT _WIN32_WINNT_VISTA
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#include <shlobj.h>
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#include "common/scummsys.h"
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#include "backends/dialogs/win32/win32-dialogs.h"
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#include "backends/platform/sdl/win32/win32_wrapper.h"
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#include "backends/platform/sdl/win32/win32-window.h"
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#include "common/config-manager.h"
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#include "common/system.h"
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#include "common/events.h"
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#include "common/translation.h"
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Win32DialogManager::Win32DialogManager(SdlWindow_Win32 *window) : _window(window) {
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CoInitialize(NULL);
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}
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Win32DialogManager::~Win32DialogManager() {
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CoUninitialize();
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}
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// Wrapper for old Windows versions
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HRESULT winCreateItemFromParsingName(PCWSTR pszPath, IBindCtx *pbc, REFIID riid, void **ppv) {
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typedef HRESULT(WINAPI *SHFunc)(PCWSTR, IBindCtx *, REFIID, void **);
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SHFunc func = (SHFunc)GetProcAddress(GetModuleHandle(TEXT("shell32.dll")), "SHCreateItemFromParsingName");
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if (func == NULL)
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return E_NOTIMPL;
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return func(pszPath, pbc, riid, ppv);
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}
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HRESULT getShellPath(IShellItem *item, Common::String &path) {
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LPWSTR name = NULL;
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HRESULT hr = item->GetDisplayName(SIGDN_FILESYSPATH, &name);
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if (SUCCEEDED(hr)) {
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char *str = Win32::unicodeToAnsi(name);
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path = Common::String(str);
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CoTaskMemFree(name);
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delete[] str;
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}
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return hr;
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}
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Common::DialogManager::DialogResult Win32DialogManager::showFileBrowser(const char *title, Common::FSNode &choice, bool isDirBrowser) {
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DialogResult result = kDialogError;
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// Do nothing if not running on Windows Vista or later
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if (!Win32::confirmWindowsVersion(6, 0))
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return result;
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IFileOpenDialog *dialog = NULL;
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HRESULT hr = CoCreateInstance(CLSID_FileOpenDialog,
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NULL,
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CLSCTX_INPROC_SERVER,
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IID_IFileOpenDialog,
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reinterpret_cast<void **> (&(dialog)));
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if (SUCCEEDED(hr)) {
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// If in fullscreen mode, switch to windowed mode
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bool wasFullscreen = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
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if (wasFullscreen) {
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureFullscreenMode, false);
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g_system->endGFXTransaction();
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}
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// Customize dialog
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bool showHidden = ConfMan.getBool("gui_browser_show_hidden", Common::ConfigManager::kApplicationDomain);
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DWORD dwOptions;
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hr = dialog->GetOptions(&dwOptions);
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if (SUCCEEDED(hr)) {
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if (isDirBrowser)
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dwOptions |= FOS_PICKFOLDERS;
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if (showHidden)
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dwOptions |= FOS_FORCESHOWHIDDEN;
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hr = dialog->SetOptions(dwOptions);
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}
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LPWSTR str = Win32::ansiToUnicode(title, Win32::getCurrentCharset());
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hr = dialog->SetTitle(str);
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delete[] str;
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str = Win32::ansiToUnicode(_("Choose"), Win32::getCurrentCharset());
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hr = dialog->SetOkButtonLabel(str);
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delete[] str;
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if (ConfMan.hasKey("browser_lastpath")) {
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str = Win32::ansiToUnicode(ConfMan.get("browser_lastpath").c_str());
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IShellItem *item = NULL;
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hr = winCreateItemFromParsingName(str, NULL, IID_IShellItem, reinterpret_cast<void **> (&(item)));
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if (SUCCEEDED(hr)) {
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hr = dialog->SetDefaultFolder(item);
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}
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delete[] str;
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}
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// Show dialog
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hr = dialog->Show(_window->getHwnd());
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if (SUCCEEDED(hr)) {
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// Get the selection from the user
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IShellItem *selectedItem = NULL;
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hr = dialog->GetResult(&selectedItem);
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if (SUCCEEDED(hr)) {
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Common::String path;
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hr = getShellPath(selectedItem, path);
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if (SUCCEEDED(hr)) {
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choice = Common::FSNode(path);
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result = kDialogOk;
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}
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selectedItem->Release();
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}
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// Save last path
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IShellItem *lastFolder = NULL;
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hr = dialog->GetFolder(&lastFolder);
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if (SUCCEEDED(hr)) {
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Common::String path;
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hr = getShellPath(lastFolder, path);
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if (SUCCEEDED(hr)) {
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ConfMan.set("browser_lastpath", path);
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}
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lastFolder->Release();
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}
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}
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else if (hr == HRESULT_FROM_WIN32(ERROR_CANCELLED)) {
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result = kDialogCancel;
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}
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dialog->Release();
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// If we were in fullscreen mode, switch back
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if (wasFullscreen) {
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureFullscreenMode, true);
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g_system->endGFXTransaction();
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}
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}
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return result;
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}
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#endif
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