scummvm/backends/events/sdl
Bastien Bouclet 0a8049e30c SDL: Fix gamepad mouse cursor wrapping on hi-res screens
The cursor position was overflowing a signed 16-bits integer once
multiplied with MULTIPLIER when using a resolution such as 2560x1440.

It would be nice changing this code to make more sense, sadly it is
thightly coupled with platform specific subclasses.

Fixes #10996.
2019-06-27 20:12:52 +02:00
..
sdl-events.cpp SDL: Fix gamepad mouse cursor wrapping on hi-res screens 2019-06-27 20:12:52 +02:00
sdl-events.h SDL: Fix gamepad mouse cursor wrapping on hi-res screens 2019-06-27 20:12:52 +02:00