scummvm/backends/graphics/opengl/pipelines
2016-05-03 20:43:18 +02:00
..
clut8.cpp OPENGL: Let Shader store the uniform state. 2016-03-16 20:29:31 +01:00
clut8.h OPENGL: Make shader pipelines use fixed shaders. 2016-03-16 20:29:31 +01:00
fixed.cpp
fixed.h
pipeline.cpp OPENGL: Only set projection matrix once on pipeline activation. 2016-03-16 20:29:31 +01:00
pipeline.h OPENGL: Make shader pipelines use fixed shaders. 2016-03-16 20:29:31 +01:00
shader.cpp OPENGL: Assure color attributes for shader pipeline are always set. 2016-05-03 20:43:18 +02:00
shader.h OPENGL: Fix black screen for some GL implementations with shaders. 2016-03-23 22:30:25 +01:00