scummvm/backends/platform/ds/arm9/makefile
Max Horn a4610df482 Merge branch 'branch-1-3-0' into master
I manually resolved all conflicts, and inspected every single change.
Many were due to the version string mismatch and thus easily resolved.
The MSVC project files add in the 1-3-0 branch were not merged,
neither where the changes to gui/themes/translations.dat.

Conflicts:
	NEWS
	backends/base-backend.cpp
	backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp
	backends/module.mk
	backends/platform/ds/arm9/makefile
	backends/platform/psp/README.PSP
	backends/platform/samsungtv/main.cpp
	backends/platform/samsungtv/samsungtv.cpp
	backends/saves/posix/posix-saves.cpp
	base/commandLine.cpp
	base/internal_version.h
	base/main.cpp
	common/array.h
	configure
	devtools/create_project/create_project.cpp
	dists/android/AndroidManifest.xml
	dists/android/plugin-manifest.xml
	dists/iphone/Info.plist
	dists/irix/scummvm.spec
	dists/macosx/Info.plist
	dists/redhat/scummvm-tools.spec
	dists/redhat/scummvm.spec
	dists/scummvm.rc
	dists/slackware/scummvm.SlackBuild
	dists/wii/meta.xml
	engines/sci/parser/vocabulary.cpp
	engines/tinsel/handle.cpp
	gui/themes/translations.dat
2011-06-01 15:15:31 +02:00

421 lines
10 KiB
Makefile

srcdir ?= .
DEPDIR := .deps
#DYNAMIC_MODULES = 1
libndsdir = $(DEVKITPRO)/libnds
#libndsdir = /home/neil/devkitpror21/libnds
# Select the build by setting SCUMM_BUILD to a,b,c,d,e,f or g.
# Anything else gets build a.
ifeq ($(SCUMM_BUILD),k)
DS_BUILD_K = 1
else
ifeq ($(SCUMM_BUILD),j)
DS_BUILD_J = 1
else
ifeq ($(SCUMM_BUILD),i)
DS_BUILD_I = 1
else
ifeq ($(SCUMM_BUILD),h)
DS_BUILD_H = 1
else
ifeq ($(SCUMM_BUILD),g)
DS_BUILD_G = 1
else
ifeq ($(SCUMM_BUILD),f)
DS_BUILD_F = 1
else
ifeq ($(SCUMM_BUILD),e)
DS_BUILD_E = 1
else
ifeq ($(SCUMM_BUILD),d)
DS_BUILD_D = 1
else
ifeq ($(SCUMM_BUILD),c)
DS_BUILD_C = 1
else
ifeq ($(SCUMM_BUILD),b)
DS_BUILD_B = 1
else
DS_BUILD_A = 1
endif
endif
endif
endif
endif
endif
endif
endif
endif
endif
# To do:
# - FAT cache?
# Uncomment the following line to build in support for MP3 audio
# using libmad:
ifdef DS_BUILD_F
# TODO: Fix this. When libmad is compiled in, the Kyrandia resource loading
# searches through it's entire index to find an mp3 each time a voice sample is requested
# this causes a nasty pause.
else
ifdef DS_BUILD_E
# TODO: Inherit the earth uses so much RAM that I have removed libmad in order to
# claw some back.
else
ifdef DS_BUILD_I
else
ifdef DS_BUILD_K
else
USE_MAD = 1
endif
endif
endif
endif
# Uncomment the following line to enable support for the
# ace DS Debugger (remembering to make the same change in the arm7 makefile):
#USE_DEBUGGER = 1
# Uncomment the following line to enable the profiler
#USE_PROFILER = 1
# NOTE: The header and libs for the debugger is assumed to be in the libnds
# folder.
vpath %.h $(srcdir)
vpath %.cpp $(srcdir)
vpath %.c $(srcdir)
vpath %.m $(srcdir)
vpath %.asm $(srcdir)
vpath %.s $(srcdir)
# Command to build libmad is:
# ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork'
#
# I actually had to use
# ./configure --host=arm-elf --enable-speed --enable-sso -enable-fpm=arm CFLAGS='-specs=ds_arm9.specs -mthumb-interwork' LDFLAGS='C:/Progra~1/devkitpro/libnds/lib/libnds9.a' --disable-shared --disable-debugging
# handy command to find where the big symbols are in the ELF:
# arm-eabi-nm -S --radix=d --demangle scummvm.elf |sort -n -r --key=2 |less
ARM = 1
USE_ARM_SOUND_ASM = 1
USE_ARM_COSTUME_ASM = 1
#WRAP_MALLOC = 1
ifdef DS_BUILD_A
DEFINES = -DDS_BUILD_A -DUSE_ARM_GFX_ASM -DUSE_ARM_COSTUME_ASM
LOGO = logoa.bmp
ENABLE_SCUMM = STATIC_PLUGIN
USE_ARM_GFX_ASM = 1
BUILD=scummvm-A
endif
ifdef DS_BUILD_B
DEFINES = -DDS_BUILD_B
LOGO = logob.bmp
ENABLE_SKY = STATIC_PLUGIN
ENABLE_QUEEN = STATIC_PLUGIN
BUILD=scummvm-B
endif
ifdef DS_BUILD_C
DEFINES = -DDS_BUILD_C
LOGO = logoc.bmp
ENABLE_AGOS = STATIC_PLUGIN
BUILD=scummvm-C
endif
ifdef DS_BUILD_D
DEFINES = -DDS_BUILD_D
LOGO = logod.bmp
ENABLE_GOB = STATIC_PLUGIN
ENABLE_CINE = STATIC_PLUGIN
ENABLE_AGI = STATIC_PLUGIN
BUILD=scummvm-D
endif
ifdef DS_BUILD_E
DEFINES = -DDS_BUILD_E
LOGO = logoe.bmp
ENABLE_SAGA = STATIC_PLUGIN
BUILD=scummvm-E
endif
ifdef DS_BUILD_F
DEFINES = -DDS_BUILD_F
LOGO = logof.bmp
ENABLE_KYRA = STATIC_PLUGIN
BUILD=scummvm-F
endif
ifdef DS_BUILD_G
DEFINES = -DDS_BUILD_G
LOGO = logog.bmp
ENABLE_LURE = STATIC_PLUGIN
BUILD=scummvm-G
endif
ifdef DS_BUILD_H
DEFINES = -DDS_BUILD_H
LOGO = logoh.bmp
ENABLE_PARALLACTION = STATIC_PLUGIN
BUILD=scummvm-H
endif
ifdef DS_BUILD_I
DEFINES = -DDS_BUILD_I
LOGO = logoi.bmp
ENABLE_MADE = STATIC_PLUGIN
BUILD=scummvm-I
endif
ifdef DS_BUILD_K
DEFINES = -DDS_BUILD_K
LOGO = logok.bmp
ENABLE_CRUISE = STATIC_PLUGIN
BUILD=scummvm-K
endif
#ifdef DS_BUILD_L
# DEFINES = -DDS_BUILD_L
# LOGO = logog.bmp
# ENABLE_DRASCULA = STATIC_PLUGIN
# BUILD=scummvm-K
#endif
#ifdef DS_BUILD_M
# DEFINES = -DDS_BUILD_M
# LOGO = logog.bmp
# ENABLE_TUCKER = STATIC_PLUGIN
# BUILD=scummvm-K
#endif
ARM7BIN := -7 $(CURDIR)/../../arm7/arm7.bin
CC = arm-eabi-gcc
CXX = arm-eabi-g++
LD = arm-eabi-g++
CFLAGS = -Wno-multichar -Wall\
-mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer\
-mthumb-interwork -DUSE_ARM_COSTUME_ASM=1 -DDISABLE_SID
# -ffast-math
ifdef USE_DEBUGGER
DEFINES += -DUSE_DEBUGGER
CFLAGS += -g
endif
ifdef USE_PROFILER
CFLAGS += -mpoke-function-name -finstrument-functions -g
DEFINES += -DUSE_PROFILER
endif
CXXFLAGS= $(CFLAGS) -Wno-non-virtual-dtor -Wno-unknown-pragmas -Wno-reorder \
-fno-exceptions -fno-rtti -mthumb-interwork -ffunction-sections -fdata-sections -fno-strict-aliasing
# -mthumb
# -fno-gcse\
# -fno-schedule-insns2
# -fno-inline-functions-called-once\
# -fno-gcse-lm\
# -fno-rerun-cse-after-loop\
# -fno-cse-follow-jumps -fno-cse-skip-blocks\
ASFLAGS = -mcpu=arm9tdmi -mthumb-interwork
DEFINES += -D__DS__ -DNDS -DARM9 -DNONSTANDARD_PORT -DDISABLE_TEXT_CONSOLE -DDISABLE_FANCY_THEMES -DVECTOR_RENDERER_FORMAT=1555 -DDISABLE_DOSBOX_OPL -DDISABLE_DEFAULT_SAVEFILEMANAGER -DARM
ifdef USE_MAD
DEFINES += -DUSE_MAD
endif
DEFINES += -DREDUCE_MEMORY_USAGE -DDISABLE_DEBUGGER -DUSE_TEXT_CONSOLE_FOR_DEBUGGER -DDISABLE_MASS_ADD -DDISABLE_NES_APU
# for release builds:
#DEFINES += -DNDEBUG
LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt -Wl,--gc-sections
ifdef WRAP_MALLOC
LDFLAGS += -Wl,--wrap,malloc
DEFINES += -DWRAP_MALLOC
endif
BACKEND := ds
INCLUDES= -I$(portdir)/$(BUILD) -I$(srcdir) -I$(srcdir)/engines \
-I$(portdir)/data -I$(portdir)/../commoninclude \
-I$(portdir)/source -I$(portdir)/source/mad \
-I$(libndsdir)/include -include $(portdir)/source/portdefs.h
LIBS = -lm -L$(libndsdir)/lib -L$(portdir)/lib -lnds9
ifdef USE_MAD
LIBS += -lmad
endif
ifdef USE_DEBUGGER
LIBS += -ldsdebugger -ldswifi9
endif
EXECUTABLE = scummvm.elf
MKDIR = mkdir -p
RM = rm -f
RM_REC = rm -rf
AR = arm-eabi-ar cru
RANLIB = arm-eabi-ranlib
OBJCOPY = arm-eabi-objcopy
AS = arm-eabi-as
HAVE_GCC3 = true
PORT_OBJS := \
$(portdir)/source/blitters_arm.o \
$(portdir)/source/cdaudio.o \
$(portdir)/source/dsmain.o \
$(portdir)/source/gbampsave.o \
$(portdir)/source/scummhelp.o \
$(portdir)/source/osystem_ds.o \
$(portdir)/source/touchkeyboard.o \
$(portdir)/source/zipreader.o \
$(portdir)/source/dsoptions.o \
$(portdir)/source/keys.o \
$(portdir)/source/wordcompletion.o \
$(portdir)/source/interrupt.o
ifdef USE_PROFILER
PORT_OBJS += $(portdir)/source/profiler/cyg-profile.o
endif
DATA_OBJS := \
$(portdir)/data/icons.o \
$(portdir)/data/keyboard.o \
$(portdir)/data/keyboard_pal.o \
$(portdir)/data/default_font.o \
$(portdir)/data/8x8font_tga.o
FAT_OBJS := \
$(portdir)/source/fat/disc_io.o \
$(portdir)/source/fat/gba_nds_fat.o \
$(portdir)/source/fat/io_fcsr.o \
$(portdir)/source/fat/io_m3cf.o \
$(portdir)/source/fat/io_mpcf.o \
$(portdir)/source/fat/io_sccf.o \
$(portdir)/source/fat/io_m3sd.o \
$(portdir)/source/fat/io_nmmc.o \
$(portdir)/source/fat/io_scsd.o \
$(portdir)/source/fat/io_scsd_asm.o \
$(portdir)/source/fat/io_njsd.o \
$(portdir)/source/fat/io_mmcf.o \
$(portdir)/source/fat/io_sd_common.o \
$(portdir)/source/fat/io_m3_common.o \
$(portdir)/source/fat/io_dldi.o \
$(portdir)/source/fat/m3sd.o
# Files in this list will be optimisied for speed, otherwise they will be optimised for space
OPTLIST := actor.cpp dsmain.cpp osystem_ds.cpp blitters.cpp mame.cpp rate.cpp isomap.cpp image.cpp gfx.cpp sprite.cpp actor_path.cpp actor_walk.cpp script.cpp
#OPTLIST :=
# Compiler options for files which should be optimised for speed
ifdef DS_BUILD_E
# Another attempt to save some RAM in ITE
OPT_SPEED := -O3 -mthumb
else
OPT_SPEED := -O3
endif
# Compiler options for files which should be optimised for space
OPT_SIZE := -Os -mthumb
OBJS := $(DATA_OBJS) $(PORT_OBJS) $(FAT_OBJS)
MODULE_DIRS += .
ndsall:
@[ -d $(BUILD) ] || mkdir -p $(BUILD)
$(MAKE) -C ./$(BUILD) -f ../makefile scummvm.nds scummvm.ds.gba
include $(srcdir)/Makefile.common
semiclean:
$(RM) $(portdir)/source/dsoptions.o $(portdir)/source/dsmain.o $(FAT_OBJS) $(DATA_OBJS) $(portdir)/source/wordcompletion.o $(portdir)/source/dsoptions.o
clean:
$(RM) $(OBJS) $(EXECUTABLE)
rm -fr $(BUILD)
dist : SCUMMVM.BIN plugins plugin_dist
#---------------------------------------------------------------------------------
# canned command sequence for binary data
#---------------------------------------------------------------------------------
define bin2o
bin2s $< | $(AS) -mthumb -mthumb-interwork -o $(@)
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(<F) | tr . _)`.h
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(<F) | tr . _)`.h
echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(<F) | tr . _)`.h
endef
##############
# Replacement rule for the one in makefile.common
##############
%.o: %.cpp
$(MKDIR) $(*D)/$(DEPDIR)
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(if $(findstring $(notdir $<), $(OPTLIST)), $(OPT_SPEED), $(OPT_SIZE)) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
%.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.raw
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.o : %.pal
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
#---------------------------------------------------------------------------------
%.nds: %.bin
ndstool -c $@ -9 $< $(ARM7BIN) -b ../../$(LOGO) "$(@F);ScummVM $(VERSION);DS Port"
%.ds.gba: %.nds
dsbuild $< -o $@ -l $(portdir)/ndsloader.bin
padbin 16 $@
#---------------------------------------------------------------------------------
%.bin: %.elf
$(OBJCOPY) -S -O binary $< $@
#%.o: %.s
# $(MKDIR) $(*D)/$(DEPDIR)
# $(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o