scummvm/backends/networking/curl/request.cpp
Alexander Tkachev eb63b50b7f CLOUD: Refactor Request
Added ErrorResponse and ErrorCallback. Each Request now has an
ErrorCallback, which should be called instead of usual callback in case
of failure.
2016-08-24 16:07:55 +06:00

70 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
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#include "backends/networking/curl/request.h"
namespace Networking {
ErrorResponse::ErrorResponse(Request *rq):
request(rq), interrupted(false), failed(true), response(""), httpResponseCode(-1) {}
ErrorResponse::ErrorResponse(Request *rq, bool interrupt, bool failure, Common::String resp, long httpCode):
request(rq), interrupted(interrupt), failed(failure), response(resp), httpResponseCode(httpCode) {}
Request::Request(DataCallback cb, ErrorCallback ecb):
_callback(cb), _errorCallback(ecb), _state(PROCESSING), _retryInSeconds(0) {}
Request::~Request() {
delete _callback;
delete _errorCallback;
}
void Request::handleRetry() {
if (_retryInSeconds > 0) --_retryInSeconds;
else {
_state = PROCESSING;
restart();
}
}
void Request::pause() { _state = PAUSED; }
void Request::finish() {
ErrorResponse error(this, true, false, "", -1);
finishError(error);
}
void Request::retry(uint32 seconds) {
_state = RETRY;
_retryInSeconds = seconds;
}
RequestState Request::state() const { return _state; }
void Request::finishError(ErrorResponse error) {
_state = FINISHED;
if (_errorCallback) (*_errorCallback)(error);
}
void Request::finishSuccess() { _state = FINISHED; }
} // End of namespace Networking