This is better than using an hardcoded delay for two main reasons. The first one is that the application can terminate as soon as it has finished saving the state, and the second one is that it will still work if saving the state takes longer than the delay that was hardcoded.
122 lines
4.7 KiB
Text
122 lines
4.7 KiB
Text
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/platform/ios7/ios7_osys_main.h"
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#include <UIKit/UIKit.h>
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#include <SystemConfiguration/SCNetworkReachability.h>
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#include "common/translation.h"
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#include "backends/platform/ios7/ios7_app_delegate.h"
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#include "backends/platform/ios7/ios7_video.h"
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static inline void execute_on_main_thread_async(void (^block)(void)) {
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if ([NSThread currentThread] == [NSThread mainThread]) {
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block();
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} else {
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dispatch_async(dispatch_get_main_queue(), block);
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}
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}
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Common::String OSystem_iOS7::getSystemLanguage() const {
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NSString *locale = [[NSLocale currentLocale] localeIdentifier];
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if (locale == nil)
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return Common::String();
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return Common::String([locale cStringUsingEncoding:NSISOLatin1StringEncoding]);
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}
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bool OSystem_iOS7::hasTextInClipboard() {
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return [[UIPasteboard generalPasteboard] containsPasteboardTypes:UIPasteboardTypeListString];
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}
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Common::String OSystem_iOS7::getTextFromClipboard() {
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if (!hasTextInClipboard())
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return Common::String();
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UIPasteboard *pb = [UIPasteboard generalPasteboard];
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NSString *str = pb.string;
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if (str == nil)
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return Common::String();
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// If translations are supported, use the current TranslationManager charset and otherwise
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// use ASCII. If the string cannot be represented using the requested encoding we get a null
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// pointer below, which is fine as ScummVM would not know what to do with the string anyway.
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#ifdef USE_TRANSLATION
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NSString* encStr = [NSString stringWithCString:TransMan.getCurrentCharset().c_str() encoding:NSASCIIStringEncoding];
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NSStringEncoding encoding = CFStringConvertEncodingToNSStringEncoding(CFStringConvertIANACharSetNameToEncoding((CFStringRef)encStr));
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#else
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NSStringEncoding encoding = NSISOLatin1StringEncoding;
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#endif
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return Common::String([str cStringUsingEncoding:encoding]);
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}
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bool OSystem_iOS7::setTextInClipboard(const Common::String &text) {
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#ifdef USE_TRANSLATION
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NSString* encStr = [NSString stringWithCString:TransMan.getCurrentCharset().c_str() encoding:NSASCIIStringEncoding];
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NSStringEncoding encoding = CFStringConvertEncodingToNSStringEncoding(CFStringConvertIANACharSetNameToEncoding((CFStringRef)encStr));
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#else
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NSStringEncoding encoding = NSISOLatin1StringEncoding;
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#endif
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UIPasteboard *pb = [UIPasteboard generalPasteboard];
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[pb setString:[NSString stringWithCString:text.c_str() encoding:encoding]];
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return true;
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}
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bool OSystem_iOS7::openUrl(const Common::String &url) {
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UIApplication *application = [UIApplication sharedApplication];
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NSURL *nsurl = [NSURL URLWithString:[NSString stringWithCString:url.c_str() encoding:NSISOLatin1StringEncoding]];
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// The way to oipen a URL has changed in iOS 10. Check if the iOS 10 method is recognized
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// and otherwise use the old method.
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if ([application respondsToSelector:@selector(openURL:options:completionHandler:)]) {
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execute_on_main_thread_async(^ {
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[application openURL:nsurl options:@{} completionHandler:nil];
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});
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} else {
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execute_on_main_thread_async(^ {
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[application openURL:nsurl];
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});
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}
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return true;
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}
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bool OSystem_iOS7::isConnectionLimited() {
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// If we are connected to the internet through a cellular network, return true
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SCNetworkReachabilityRef ref = SCNetworkReachabilityCreateWithName(CFAllocatorGetDefault(), [@"www.google.com" UTF8String]);
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if (!ref)
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return false;
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SCNetworkReachabilityFlags flags = 0;
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SCNetworkReachabilityGetFlags(ref, &flags);
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CFRelease(ref);
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return (flags & kSCNetworkReachabilityFlagsIsWWAN);
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}
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void OSystem_iOS7::handleEvent_applicationEnteredBackground() {
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[[iOS7AppDelegate iPhoneView] beginBackgroundSaveStateTask];
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saveState();
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[[iOS7AppDelegate iPhoneView] endBackgroundSaveStateTask];
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}
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void OSystem_iOS7::handleEvent_applicationEnteredForeground() {
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restoreState();
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}
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