84 lines
2 KiB
C++
84 lines
2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifdef ENABLE_SCI32
|
|
|
|
#ifndef GRAPHICS_VIDEO_VMD_DECODER_H
|
|
#define GRAPHICS_VIDEO_VMD_DECODER_H
|
|
|
|
#include "graphics/video/coktelvideo/coktelvideo.h"
|
|
#include "graphics/video/video_player.h"
|
|
#include "sound/mixer.h"
|
|
|
|
namespace Sci {
|
|
|
|
/**
|
|
* Wrapper for the Coktel Vision VMD video decoder
|
|
* for videos by Coktel Vision/Sierra.
|
|
*
|
|
* VMD videos were used in the following SCI21/SCI3
|
|
* adventure games, developed by Sierra:
|
|
* - Gabriel Knight 2: The Beast Within
|
|
* - Leisure Suit Larry 7
|
|
* - Lighthouse
|
|
* - Phantasmagoria 1
|
|
* - RAMA
|
|
* - Shivers
|
|
* - Shivers 2: Harvest of Souls
|
|
* - Torin's Passage
|
|
*/
|
|
class VMDDecoder : public Graphics::VideoDecoder {
|
|
public:
|
|
VMDDecoder(Audio::Mixer *mixer);
|
|
virtual ~VMDDecoder();
|
|
|
|
uint32 getFrameWaitTime();
|
|
|
|
/**
|
|
* Load a VMD encoded video file
|
|
* @param filename the filename to load
|
|
*/
|
|
bool loadFile(const char *filename);
|
|
|
|
/**
|
|
* Close a VMD encoded video file
|
|
*/
|
|
void closeFile();
|
|
|
|
bool decodeNextFrame();
|
|
|
|
private:
|
|
Graphics::Vmd *_vmdDecoder;
|
|
Audio::Mixer *_mixer;
|
|
byte _palette[256 * 3];
|
|
|
|
void getPalette();
|
|
};
|
|
|
|
} // End of namespace Graphics
|
|
|
|
#endif
|
|
|
|
#endif
|