OD Beta is a mips linux OS based on buildroot, that runs on ingenic gaming handhelds like the gcw0, rg350 and many more. There was a previous GCW0 port, that was running on legacy opendingux, but that OS is not maintained since 2014 and has an outdated kernel and toolchain. Od Beta on the other hand, runs with linux 5.15, has a GCC 10 toolchain and an active developpment community. This adds support for 3 flavors : gcw0 that runs on all jz4770 cpus lepus that runs on all jz4760 cpus rg99 which is a jz4725 device Signed-off-by: Christophe Branchereau <cbranchereau@gmail.com>
194 lines
7 KiB
C++
194 lines
7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#define FORBIDDEN_SYMBOL_EXCEPTION_system
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/translation.h"
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#include "backends/platform/sdl/opendingux/opendingux.h"
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#include "backends/fs/posix/posix-fs-factory.h"
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#include "backends/fs/posix/posix-fs.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/keymapper/action.h"
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#include "backends/keymapper/keymapper-defaults.h"
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#include "backends/keymapper/hardware-input.h"
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#include "backends/keymapper/keymap.h"
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#include "backends/keymapper/keymapper.h"
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#define SCUMM_DIR "~/.scummvm"
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#define CONFIG_FILE "~/.scummvmrc"
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#define SAVE_PATH "~/.scummvm/saves"
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#define LOG_FILE "~/.scummvm/scummvm.log"
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#define JOYSTICK_DIR "/sys/devices/platform/joystick"
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static const Common::KeyTableEntry odKeyboardButtons[] = {
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{ "JOY_A", Common::KEYCODE_LCTRL, _s("A") },
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{ "JOY_B", Common::KEYCODE_LALT, _s("B") },
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{ "JOY_X", Common::KEYCODE_SPACE, _s("X") },
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{ "JOY_Y", Common::KEYCODE_LSHIFT, _s("Y") },
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{ "JOY_BACK", Common::KEYCODE_ESCAPE, _s("Select") },
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{ "JOY_START", Common::KEYCODE_RETURN, _s("Start") },
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{ "JOY_LEFT_SHOULDER", Common::KEYCODE_TAB, _s("L") },
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{ "JOY_RIGHT_SHOULDER", Common::KEYCODE_BACKSPACE, _s("R") },
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{ "JOY_UP", Common::KEYCODE_UP, _s("D-pad Up") },
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{ "JOY_DOWN", Common::KEYCODE_DOWN, _s("D-pad Down") },
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{ "JOY_LEFT", Common::KEYCODE_LEFT, _s("D-pad Left") },
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{ "JOY_RIGHT", Common::KEYCODE_RIGHT, _s("D-pad Right") },
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{0, Common::KEYCODE_INVALID, 0 }
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};
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static const Common::HardwareInputTableEntry odJoystickButtons[] = {
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{ "JOY_LEFT_TRIGGER", Common::JOYSTICK_BUTTON_LEFT_STICK, _s("L3") },
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{ nullptr, 0, nullptr }
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};
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static const Common::AxisTableEntry odJoystickAxes[] = {
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{ "JOY_LEFT_STICK_X", Common::JOYSTICK_AXIS_LEFT_STICK_X, Common::kAxisTypeFull, _s("Left Stick X") },
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{ "JOY_LEFT_STICK_Y", Common::JOYSTICK_AXIS_LEFT_STICK_Y, Common::kAxisTypeFull, _s("Left Stick Y") },
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{ nullptr, 0, Common::kAxisTypeFull, nullptr }
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};
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Common::KeymapperDefaultBindings *OSystem_SDL_Opendingux::getKeymapperDefaultBindings() {
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Common::KeymapperDefaultBindings *keymapperDefaultBindings = new Common::KeymapperDefaultBindings();
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if (!Posix::assureDirectoryExists(JOYSTICK_DIR)) {
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keymapperDefaultBindings->setDefaultBinding(Common::kGlobalKeymapName, "VMOUSEUP", "JOY_UP");
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keymapperDefaultBindings->setDefaultBinding(Common::kGlobalKeymapName, "VMOUSEDOWN", "JOY_DOWN");
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keymapperDefaultBindings->setDefaultBinding(Common::kGlobalKeymapName, "VMOUSELEFT", "JOY_LEFT");
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keymapperDefaultBindings->setDefaultBinding(Common::kGlobalKeymapName, "VMOUSERIGHT", "JOY_RIGHT");
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keymapperDefaultBindings->setDefaultBinding(Common::kGuiKeymapName, "UP", "");
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keymapperDefaultBindings->setDefaultBinding(Common::kGuiKeymapName, "DOWN", "");
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keymapperDefaultBindings->setDefaultBinding(Common::kGuiKeymapName, "LEFT", "");
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keymapperDefaultBindings->setDefaultBinding(Common::kGuiKeymapName, "RIGHT", "");
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keymapperDefaultBindings->setDefaultBinding("engine-default", "UP", "");
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keymapperDefaultBindings->setDefaultBinding("engine-default", "DOWN", "");
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keymapperDefaultBindings->setDefaultBinding("engine-default", "LEFT", "");
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keymapperDefaultBindings->setDefaultBinding("engine-default", "RIGHT", "");
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}
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return keymapperDefaultBindings;
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}
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void OSystem_SDL_Opendingux::init() {
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_fsFactory = new POSIXFilesystemFactory();
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if (!Posix::assureDirectoryExists(SCUMM_DIR)) {
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system("mkdir " SCUMM_DIR);
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}
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// Invoke parent implementation of this method
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OSystem_SDL::init();
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}
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void OSystem_SDL_Opendingux::initBackend() {
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", true);
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ConfMan.registerDefault("themepath", "./themes");
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ConfMan.registerDefault("extrapath", "./engine-data");
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ConfMan.registerDefault("gui_theme", "builtin");
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ConfMan.registerDefault("scale_factor", "1");
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ConfMan.setBool("fullscreen", true);
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ConfMan.setInt("joystick_num", 0);
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if (!ConfMan.hasKey("aspect_ratio")) {
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ConfMan.setBool("aspect_ratio", true);
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}
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if (!ConfMan.hasKey("themepath")) {
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ConfMan.set("themepath", "./themes");
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}
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if (!ConfMan.hasKey("extrapath")) {
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ConfMan.set("extrapath", "./engine-data");
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}
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if (!ConfMan.hasKey("savepath")) {
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ConfMan.set("savepath", SAVE_PATH);
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}
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if (!ConfMan.hasKey("gui_theme")) {
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ConfMan.set("gui_theme", "builtin");
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}
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if (!ConfMan.hasKey("scale_factor")) {
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ConfMan.set("scale_factor", "1");
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}
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if (!ConfMan.hasKey("opl_driver")) {
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ConfMan.set("opl_driver", "db");
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}
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#ifdef LEPUS
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if (!ConfMan.hasKey("output_rate")) {
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ConfMan.set("output_rate", "22050");
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}
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#elif RS90
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if (!ConfMan.hasKey("output_rate")) {
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ConfMan.set("output_rate", "11025");
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}
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#endif
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// Create the savefile manager
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if (_savefileManager == 0) {
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_savefileManager = new DefaultSaveFileManager(SAVE_PATH);
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}
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OSystem_SDL::initBackend();
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}
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Common::String OSystem_SDL_Opendingux::getDefaultConfigFileName() {
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return CONFIG_FILE;
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}
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Common::String OSystem_SDL_Opendingux::getDefaultLogFileName() {
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return LOG_FILE;
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}
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bool OSystem_SDL_Opendingux::hasFeature(Feature f) {
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if (f == kFeatureFullscreenMode)
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return false;
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if (f == kFeatureAspectRatioCorrection)
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return false;
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return OSystem_SDL::hasFeature(f);
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}
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void OSystem_SDL_Opendingux::setFeatureState(Feature f, bool enable) {
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OSystem_SDL::setFeatureState(f, enable);
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}
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bool OSystem_SDL_Opendingux::getFeatureState(Feature f) {
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return OSystem_SDL::getFeatureState(f);
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}
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Common::HardwareInputSet *OSystem_SDL_Opendingux::getHardwareInputSet() {
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using namespace Common;
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CompositeHardwareInputSet *inputSet = new CompositeHardwareInputSet();
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// Users may use USB mice - keyboards currently not possible with SDL1 as it conflicts with gpios
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inputSet->addHardwareInputSet(new MouseHardwareInputSet(defaultMouseButtons));
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//inputSet->addHardwareInputSet(new KeyboardHardwareInputSet(defaultKeys, defaultModifiers));
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inputSet->addHardwareInputSet(new KeyboardHardwareInputSet(odKeyboardButtons, defaultModifiers));
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inputSet->addHardwareInputSet(new JoystickHardwareInputSet(odJoystickButtons, odJoystickAxes));
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return inputSet;
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}
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