Player can choose to use or not the restored cut content. Does not affect fixed bugs in original game.
1302 lines
38 KiB
C++
1302 lines
38 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "bladerunner/script/ai_script.h"
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namespace BladeRunner {
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AIScriptZuben::AIScriptZuben(BladeRunnerEngine *vm) : AIScriptBase(vm) {
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_animationLoopCounter = 0;
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_animationLoopLength = 0;
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_animationLoopFrameMin = 0;
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_animationLoopDirection = 0;
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_animationLoopFrameMax = 0;
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}
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void AIScriptZuben::Initialize() {
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_animationState = 0;
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_animationFrame = 0;
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_animationLoopCounter = 0;
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_animationLoopLength = 30;
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_animationLoopFrameMin = 0;
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_animationLoopDirection = 1;
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_animationLoopFrameMax = 2;
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Actor_Put_In_Set(kActorZuben, kSetCT01_CT12);
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Actor_Set_At_XYZ(kActorZuben, -165.01f, -6.5f, 413.12f, 103);
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenDefault);
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}
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bool AIScriptZuben::Update() {
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenGone
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&& Actor_Query_Which_Set_In(kActorZuben) != kSetFreeSlotI
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&& Actor_Query_Which_Set_In(kActorZuben) != Player_Query_Current_Set()
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) {
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Actor_Put_In_Set(kActorZuben, kSetFreeSlotI);
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Actor_Set_At_Waypoint(kActorZuben, 41, 0);
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}
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if ( Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault
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&& Player_Query_Current_Scene() == kSceneCT01
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&& !Game_Flag_Query(kFlagCT01ZubenMcCoyCheck)
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) {
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AI_Countdown_Timer_Reset(kActorZuben, kActorTimerAIScriptCustomTask2);
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AI_Countdown_Timer_Start(kActorZuben, kActorTimerAIScriptCustomTask2, 30);
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Game_Flag_Set(kFlagCT01ZubenMcCoyCheck);
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return true;
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}
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault
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&& Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) < 48
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&& Actor_Query_Is_In_Current_Set(kActorZuben)
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) {
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Actor_Face_Actor(kActorZuben, kActorHowieLee, true);
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Actor_Says(kActorZuben, 0, 14);
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if (Random_Query(1, 3) == 1) {
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Actor_Clue_Acquire(kActorZuben, kClueMcCoysDescription, true, -1);
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}
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Game_Flag_Set(kFlagCT01ZubenLeft);
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT01WalkToCT02);
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return true;
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}
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if ( Global_Variable_Query(kVariableChapter) >= 4
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&& !Game_Flag_Query(kFlagZubenRetired)
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&& Actor_Query_Goal_Number(kActorZuben) < 200
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) {
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AI_Movement_Track_Flush(kActorZuben);
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Actor_Set_Goal_Number(kActorZuben, 200);
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return true;
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}
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if ( Global_Variable_Query(kVariableChapter) == 5
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&& !Game_Flag_Query(kFlagZubenRetired)
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&& Actor_Query_Goal_Number(kActorZuben) < 400
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) {
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AI_Movement_Track_Flush(kActorZuben);
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Actor_Set_Goal_Number(kActorZuben, 400);
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return true;
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}
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06AttackMcCoy
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&& Player_Query_Current_Scene() == kSceneCT07
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) {
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AI_Countdown_Timer_Reset(kActorZuben, kActorTimerAIScriptCustomTask0);
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Game_Flag_Set(kFlagCT05WarehouseOpen);
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Actor_Set_Targetable(kActorZuben, true);
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoDefault) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT01Leave);
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}
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return true;
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}
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if ( Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02PotDodgeCheck
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&& !Game_Flag_Query(kFlagCT02ZubenFled)
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) {
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Game_Flag_Set(kFlagCT02ZubenFled);
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return true;
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}
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return false;
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}
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void AIScriptZuben::TimerExpired(int timer) {
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if (timer == kActorTimerAIScriptCustomTask2) { // Check on McCoy every 30s
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenDefault
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&& Player_Query_Current_Scene() == kSceneCT01
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&& Random_Query(1, 3) < 3
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) {
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Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, -1);
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}
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Game_Flag_Reset(kFlagCT01ZubenMcCoyCheck);
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// return true;
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} else if (timer == kActorTimerAIScriptCustomTask1) {
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02RunToFreeSlotG) { // Zuben fleeing, after 10s
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Music_Stop(10);
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT06HideAtFreeSlotA);
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AI_Countdown_Timer_Reset(kActorZuben, kActorTimerAIScriptCustomTask1);
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// return true;
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}
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} else if (timer == kActorTimerAIScriptCustomTask0) { // Zuben fleeing, after 70s
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if (Player_Query_Current_Set() != kSetCT01_CT12) {
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Music_Stop(2);
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}
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenFled); // Let Zuben flee completly, he will catch McCoy on MA01
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AI_Countdown_Timer_Reset(kActorZuben, kActorTimerAIScriptCustomTask0);
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// return true;
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}
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// return false;
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}
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void AIScriptZuben::CompletedMovementTrack() {
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02RunToFreeSlotG
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&& Game_Flag_Query(kFlagCT02McCoyFell)
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) {
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Set_Enter(kSetCT03_CT04, kSceneCT03);
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}
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if (Actor_Query_Goal_Number(kActorZuben) == 3) { // not set anywhere
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT07RunToFreeSlotA);
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//return true;
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} else if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06HideAtFreeSlotA
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&& Game_Flag_Query(kFlagCT02McCoyFell)
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) {
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AI_Countdown_Timer_Reset(kActorZuben, kActorTimerAIScriptCustomTask0);
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Game_Flag_Reset(kFlagCT02McCoyFell);
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Game_Flag_Set(kFlagCT02McCoyCombatReady);
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Game_Flag_Set(kFlagNotUsed721);
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Music_Stop(2);
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenFled);
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Set_Enter(kSetCT02, kSceneCT02);
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//return true;
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} else if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02RunToDoor) {
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02OpenDoor);
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//return true;
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} else {
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT07RunToFreeSlotA) {
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Music_Stop(2);
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Sound_Play(kSfxDOORLOCK, 40, 100, 100, 50);
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Delay(2000);
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Game_Flag_Set(kFlagCT07toCT06);
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Game_Flag_Set(kFlagZubenSpared);
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Game_Flag_Set(kFlagCT01ZubenGone);
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenSpared);
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Actor_Set_Goal_Number(kActorGaff, kGoalGaffCT12WaitForMcCoy);
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Set_Enter(kSetCT06, kSceneCT06);
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}
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenMA01AttackMcCoy) {
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Non_Player_Actor_Combat_Mode_On(kActorZuben, kActorCombatStateIdle, false, kActorMcCoy, 6, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 15, 300, false);
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}
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int goal = Actor_Query_Goal_Number(kActorZuben);
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if (goal == 200) {
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Actor_Set_Goal_Number(kActorZuben, 205);
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} else if (goal == 205) {
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Actor_Set_Goal_Number(kActorZuben, 206);
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} else if (goal == 100) {
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Actor_Set_Goal_Number(kActorZuben, 105);
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} else if (goal == 105) {
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Actor_Set_Goal_Number(kActorZuben, 106);
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}
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// return false;
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}
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}
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void AIScriptZuben::ReceivedClue(int clueId, int fromActorId) {
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//return false;
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}
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void AIScriptZuben::ClickedByPlayer() {
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if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenGone) {
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if (Player_Query_Current_Scene() == kSceneCT06) {
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// return true;
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return;
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}
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Actor_Face_Actor(kActorMcCoy, kActorZuben, true);
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Actor_Says(kActorMcCoy, 8529, 13);
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}
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if (Global_Variable_Query(kVariableChapter) > 1
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&& Global_Variable_Query(kVariableChapter) < 5
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) {
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if (Actor_Query_Friendliness_To_Other(kActorZuben, kActorMcCoy) <= 20) {
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Actor_Face_Actor(kActorMcCoy, kActorZuben, true);
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Actor_Says(kActorMcCoy, 8910, 11);
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} else if (!Game_Flag_Query(kFlagTalkToZuben)) {
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AI_Movement_Track_Pause(kActorZuben);
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Actor_Face_Actor(kActorZuben, kActorMcCoy, true);
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Actor_Says(kActorZuben, 140, 14);
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Actor_Face_Actor(kActorMcCoy, kActorZuben, true);
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Actor_Says(kActorMcCoy, 7280, 11);
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Actor_Says(kActorZuben, 150, 15);
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Actor_Says(kActorMcCoy, 7285, 12);
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dialogue();
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Game_Flag_Set(kFlagTalkToZuben);
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AI_Movement_Track_Unpause(kActorZuben);
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} else {
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Actor_Face_Actor(kActorMcCoy, kActorZuben, true);
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Actor_Says(kActorMcCoy, 8910, 11);
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}
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// return true;
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}
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// return false;
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}
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void AIScriptZuben::EnteredScene(int sceneId) {
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//return false;
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}
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void AIScriptZuben::OtherAgentEnteredThisScene(int otherActorId) {
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//return false;
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}
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void AIScriptZuben::OtherAgentExitedThisScene(int otherActorId) {
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//return false;
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}
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void AIScriptZuben::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
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if ( otherActorId == kActorMcCoy
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&& !combatMode
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&& Game_Flag_Query(kFlagCT07ZubenAttack)
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&& !Game_Flag_Query(kFlagMcCoyShotAtZuben)
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) {
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Non_Player_Actor_Combat_Mode_Off(kActorZuben);
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Game_Flag_Reset(kFlagCT07ZubenAttack);
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AI_Movement_Track_Flush(kActorZuben);
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Actor_Says(kActorMcCoy, 455, 18);
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Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, 5);
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT07Spared);
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// return true;
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}
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// return false;
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}
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void AIScriptZuben::ShotAtAndMissed() {
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//return false;
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}
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bool AIScriptZuben::ShotAtAndHit() {
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Game_Flag_Set(kFlagMcCoyShotAtZuben);
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if ( Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT07RunToFreeSlotA
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&& !Actor_Clue_Query(kActorZuben, kClueMcCoyShotZubenInTheBack)
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) {
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Actor_Clue_Acquire(kActorZuben, kClueMcCoyShotZubenInTheBack, true, -1);
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Actor_Clue_Lose(kActorZuben, kClueMcCoyLetZubenEscape);
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Actor_Start_Speech_Sample(kActorMcCoy, 490);
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}
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if (Player_Query_Current_Scene() == kSceneCT07) {
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Music_Stop(2);
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}
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return false;
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}
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void AIScriptZuben::Retired(int byActorId) {
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if (!Actor_Query_In_Set(kActorZuben, kSetKP07)) {
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#if BLADERUNNER_ORIGINAL_BUGS
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#else
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenDiesInChapter1);
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#endif // BLADERUNNER_ORIGINAL_BUGS
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// return false;
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return;
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}
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Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoonbus, 1);
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenGone);
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if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoonbus) == 0) {
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Player_Loses_Control();
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Delay(2000);
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Player_Set_Combat_Mode(false);
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Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0);
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Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
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Ambient_Sounds_Remove_All_Looping_Sounds(1);
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Game_Flag_Set(kFlagKP07toKP06);
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Game_Flag_Reset(kFlagMcCoyIsHelpingReplicants);
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Set_Enter(kSetKP05_KP06, kSceneKP06);
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// return true;
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return;
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}
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// return false;
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}
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int AIScriptZuben::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
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return 0;
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}
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bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) {
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switch (newGoalNumber) {
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case kGoalZubenCT01WalkToCT02:
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AI_Movement_Track_Flush(kActorZuben);
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AI_Movement_Track_Append(kActorZuben, 86, 0);
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AI_Movement_Track_Append(kActorZuben, 106, 0);
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AI_Movement_Track_Append_With_Facing(kActorZuben, 45, 0, 481);
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AI_Movement_Track_Repeat(kActorZuben);
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return false;
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case kGoalZubenCT02RunToFreeSlotG:
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AI_Movement_Track_Flush(kActorZuben);
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AI_Movement_Track_Append_Run(kActorZuben, 84, 0);
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AI_Movement_Track_Append_Run(kActorZuben, 85, 0);
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AI_Movement_Track_Append(kActorZuben, 39, 0);
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AI_Countdown_Timer_Reset(kActorZuben, kActorTimerAIScriptCustomTask1);
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AI_Countdown_Timer_Start(kActorZuben, kActorTimerAIScriptCustomTask1, 10);
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AI_Countdown_Timer_Reset(kActorZuben, kActorTimerAIScriptCustomTask0);
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AI_Countdown_Timer_Start(kActorZuben, kActorTimerAIScriptCustomTask0, 70);
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AI_Movement_Track_Repeat(kActorZuben);
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return false;
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case kGoalZubenCT07Spared:
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AI_Movement_Track_Flush(kActorZuben);
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Actor_Face_Actor(kActorZuben, kActorMcCoy, true);
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Music_Stop(3);
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Actor_Says(kActorZuben, 100, 19);
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Actor_Says(kActorMcCoy, 470, 12);
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Actor_Says(kActorZuben, 110, 18);
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Actor_Says(kActorMcCoy, 475, 12);
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Actor_Says(kActorZuben, 120, 15);
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Actor_Says(kActorMcCoy, 480, 16);
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Actor_Says(kActorZuben, 130, 17);
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Actor_Says(kActorMcCoy, 485, 14);
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if (Random_Query(1, 3) < 3) {
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Actor_Clue_Acquire(kActorZuben, kClueMcCoysDescription, true, -1);
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}
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if (Random_Query(1, 5) < 5) {
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Actor_Clue_Acquire(kActorZuben, kClueMcCoyIsABladeRunner, true, -1);
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}
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Actor_Clue_Acquire(kActorZuben, kClueMcCoyLetZubenEscape, true, -1);
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT07RunToFreeSlotA);
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return false;
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case kGoalZubenCT07RunToFreeSlotA:
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AI_Movement_Track_Flush(kActorZuben);
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AI_Movement_Track_Append_Run(kActorZuben, 94, 0);
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AI_Movement_Track_Append_Run(kActorZuben, 33, 0);
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AI_Movement_Track_Repeat(kActorZuben);
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return false;
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case kGoalZubenDie:
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Game_Flag_Set(kFlagZubenRetired);
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Game_Flag_Set(kFlagCT01ZubenGone);
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if (Actor_Query_In_Set(kActorZuben, kSetCT07)) {
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Game_Flag_Set(kFlagCT07toCT06);
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Actor_Set_Goal_Number(kActorGaff, kGoalGaffCT12WaitForMcCoy);
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Set_Enter(kSetCT06, kSceneCT06);
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} else if (Actor_Query_In_Set(kActorZuben, kSetMA01)) {
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Player_Set_Combat_Mode(false);
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Actor_Set_Goal_Number(kActorGaff, kGoalGaffMA01ApproachMcCoy);
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}
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Actor_Set_Goal_Number(kActorZuben, kGoalZubenGone);
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return false;
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case kGoalZubenCT02PushPot:
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_animationFrame = 0;
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_animationState = 26;
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return false;
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case kGoalZubenCT02RunToDoor:
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AI_Movement_Track_Flush(kActorZuben);
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AI_Movement_Track_Append_Run(kActorZuben, 46, 0);
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AI_Movement_Track_Repeat(kActorZuben);
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return false;
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case kGoalZubenCT02OpenDoor:
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Actor_Face_Heading(kActorZuben, kActorMcCoy, false);
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_animationFrame = 0;
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_animationState = 27;
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return false;
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case kGoalZubenCT06JumpDown:
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AI_Countdown_Timer_Reset(kActorZuben, kActorTimerAIScriptCustomTask0);
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Actor_Put_In_Set(kActorZuben, kSetCT06);
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Actor_Set_At_XYZ(kActorZuben, 37.14f, -58.23f, 4.0f, 256);
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_animationFrame = 0;
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_animationState = 28;
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return false;
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case kGoalZubenCT06AttackMcCoy:
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Player_Loses_Control();
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if (!Player_Query_Combat_Mode()) {
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Player_Set_Combat_Mode(true);
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}
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Player_Gains_Control();
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Game_Flag_Set(kFlagNotUsed142);
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Set_Enter(kSetCT07, kSceneCT07);
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return false;
|
|
|
|
case kGoalZubenCT06HideAtFreeSlotA:
|
|
Actor_Set_Targetable(kActorZuben, true);
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append_Run(kActorZuben, 51, 0);
|
|
AI_Movement_Track_Append_Run(kActorZuben, 48, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 33, 1); // Hide Zuben
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
return false;
|
|
|
|
case kGoalZubenCT02PotDodgeCheck:
|
|
if (Actor_Query_Goal_Number(kActorMcCoy) != kGoalMcCoyDodge) {
|
|
Player_Loses_Control();
|
|
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeDie);
|
|
Game_Flag_Set(kFlagCT02ZubenFled);
|
|
Game_Flag_Set(kFlagCT02McCoyFell);
|
|
}
|
|
Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02RunToDoor);
|
|
return false;
|
|
|
|
case kGoalZubenMA01AttackMcCoy:
|
|
Game_Flag_Set(kFlagCT05WarehouseOpen);
|
|
Actor_Set_Targetable(kActorZuben, true);
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append_Run(kActorZuben, 125, 0);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
return false;
|
|
|
|
case 22: // is never set
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append_Run(kActorZuben, 125, 0);
|
|
AI_Movement_Track_Append_Run(kActorZuben, 33, 0);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
return false;
|
|
|
|
case kGoalZubenDiesInChapter1:
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
Scene_Exits_Enable();
|
|
Music_Stop(2);
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
#else
|
|
Actor_Set_Goal_Number(kActorZuben, kGoalZubenDie);
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
return false;
|
|
|
|
case 100:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append_Run(kActorZuben, 33, 3);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
return false;
|
|
|
|
case 105:
|
|
{
|
|
int rnd1 = Random_Query(1, 3);
|
|
|
|
if (rnd1 == 1) {
|
|
int rnd2 = Random_Query(1, 3);
|
|
if (rnd2 == 1) {
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 472, 0);
|
|
AI_Movement_Track_Append_With_Facing(kActorZuben, 470, 2, 506);
|
|
AI_Movement_Track_Append(kActorZuben, 471, 5);
|
|
AI_Movement_Track_Append(kActorZuben, 470, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 469, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 468, 2);
|
|
} else if (rnd2 == 2) {
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 471, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 472, 5);
|
|
AI_Movement_Track_Append_With_Facing(kActorZuben, 470, 3, 506);
|
|
AI_Movement_Track_Append(kActorZuben, 471, 5);
|
|
AI_Movement_Track_Append(kActorZuben, 472, 0);
|
|
} else if (rnd2 == 3){
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 468, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 469, 3);
|
|
AI_Movement_Track_Append(kActorZuben, 470, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 471, 0);
|
|
}
|
|
AI_Movement_Track_Append(kActorZuben, 33, 15);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
}
|
|
|
|
if (rnd1 == 1 || rnd1 == 2) {
|
|
int rnd2 = Random_Query(1, 3);
|
|
if (rnd2 == 1) {
|
|
AI_Movement_Track_Append(kActorZuben, 473, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 474, 5);
|
|
AI_Movement_Track_Append(kActorZuben, 473, 5);
|
|
AI_Movement_Track_Append(kActorZuben, 475, 0);
|
|
} else if (rnd2 == 2) {
|
|
AI_Movement_Track_Append(kActorZuben, 473, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 476, 0);
|
|
} else if (rnd2 == 3) {
|
|
AI_Movement_Track_Append(kActorZuben, 475, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 473, 5);
|
|
AI_Movement_Track_Append(kActorZuben, 474, 5);
|
|
}
|
|
AI_Movement_Track_Append(kActorZuben, 33, 15);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
}
|
|
|
|
if (rnd1 == 1 || rnd1 == 2 || rnd1 == 3) {
|
|
int rnd2 = Random_Query(1, 3);
|
|
if (rnd2 == 1) {
|
|
AI_Movement_Track_Append(kActorZuben, 477, 3);
|
|
AI_Movement_Track_Append(kActorZuben, 478, 0);
|
|
} else if (rnd2 == 2) {
|
|
AI_Movement_Track_Append(kActorZuben, 479, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 488, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 489, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 480, 0);
|
|
} else if (rnd2 == 3) {
|
|
AI_Movement_Track_Append(kActorZuben, 481, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 482, 5);
|
|
AI_Movement_Track_Append(kActorZuben, 483, 5);
|
|
}
|
|
AI_Movement_Track_Append(kActorZuben, 33, 15);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
}
|
|
return false;
|
|
}
|
|
case 106:
|
|
Actor_Set_Goal_Number(kActorZuben, 105);
|
|
return true;
|
|
|
|
case 200:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append_Run(kActorZuben, 33, 3);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
return false;
|
|
|
|
case 205:
|
|
switch (Random_Query(1, 8)) {
|
|
case 1:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 490, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 491, 8);
|
|
AI_Movement_Track_Append(kActorZuben, 492, 2);
|
|
AI_Movement_Track_Append(kActorZuben, 493, 5);
|
|
AI_Movement_Track_Append(kActorZuben, 494, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Append(kActorZuben, 33, Random_Query(15, 45));
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
break;
|
|
case 2:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 495, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 496, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 33, Random_Query(15, 45));
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
break;
|
|
case 3:
|
|
AI_Movement_Track_Append(kActorZuben, 498, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 497, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Append(kActorZuben, 33, 30);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
break;
|
|
case 4:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 499, 2);
|
|
AI_Movement_Track_Append(kActorZuben, 500, 3);
|
|
AI_Movement_Track_Append(kActorZuben, 499, 2);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Append(kActorZuben, 33, 30);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
break;
|
|
case 5:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 503, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 504, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 505, 5);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Append(kActorZuben, 33, 30);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
break;
|
|
case 6:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 508, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 509, 2);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Append(kActorZuben, 33, 30);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
break;
|
|
case 7:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 514, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 515, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Append(kActorZuben, 33, 30);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
break;
|
|
case 8:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
AI_Movement_Track_Append(kActorZuben, 510, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 511, 0);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Append(kActorZuben, 33, 40);
|
|
AI_Movement_Track_Append(kActorZuben, 39, 10);
|
|
AI_Movement_Track_Repeat(kActorZuben);
|
|
break;
|
|
}
|
|
return false;
|
|
|
|
case 206:
|
|
Actor_Set_Goal_Number(kActorZuben, 205);
|
|
return true;
|
|
|
|
case 400:
|
|
AI_Movement_Track_Flush(kActorZuben);
|
|
Actor_Put_In_Set(kActorZuben, kSetFreeSlotA);
|
|
Actor_Set_At_Waypoint(kActorZuben, 33, 0);
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) {
|
|
switch (_animationState) {
|
|
case 0:
|
|
if (Actor_Query_Goal_Number(kActorZuben) != kGoalZubenDefault) {
|
|
*animation = 408;
|
|
if (_animationLoopCounter < _animationLoopLength) {
|
|
_animationFrame += _animationLoopDirection;
|
|
if (_animationFrame > _animationLoopFrameMax) {
|
|
_animationFrame = _animationLoopFrameMax;
|
|
_animationLoopDirection = -1;
|
|
} else if (_animationFrame < _animationLoopFrameMin) {
|
|
_animationFrame = _animationLoopFrameMin;
|
|
_animationLoopDirection = 1;
|
|
}
|
|
_animationLoopCounter++;
|
|
} else {
|
|
_animationFrame += _animationLoopDirection;
|
|
_animationLoopLength = 0;
|
|
|
|
if (_animationFrame == 13 && Random_Query(0, 1)) {
|
|
_animationLoopDirection = -1;
|
|
_animationLoopCounter = 0;
|
|
_animationLoopFrameMin = 8;
|
|
_animationLoopFrameMax = 13;
|
|
_animationLoopLength = Random_Query(0, 30);
|
|
}
|
|
|
|
if (_animationFrame == 23) {
|
|
if (Random_Query(0, 1)) {
|
|
_animationLoopDirection = -1;
|
|
_animationLoopCounter = 0;
|
|
_animationLoopFrameMin = 20;
|
|
_animationLoopFrameMax = 23;
|
|
_animationLoopLength = Random_Query(0, 30);
|
|
}
|
|
}
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
if (Random_Query(0, 1)) {
|
|
_animationLoopCounter = 0;
|
|
_animationLoopFrameMin = 0;
|
|
_animationLoopFrameMax = 2;
|
|
_animationLoopLength = Random_Query(0, 45);
|
|
}
|
|
}
|
|
|
|
if (_animationFrame < 0) {
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
|
|
}
|
|
}
|
|
} else {
|
|
*animation = 418;
|
|
_animationFrame++;
|
|
if (_animationFrame >= 24) {
|
|
_animationFrame = 5;
|
|
}
|
|
*frame = _animationFrame;
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
*animation = 399;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
*animation = 391;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
*animation = 400;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
*animation = 392;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 5:
|
|
*animation = 396;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02PotDodgeCheck) {
|
|
_animationState = 8;
|
|
} else {
|
|
_animationState = 7;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 6:
|
|
*animation = 397;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 0;
|
|
}
|
|
break;
|
|
|
|
case 7:
|
|
*animation = 388;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 8:
|
|
*animation = 398;
|
|
_animationFrame++;
|
|
if (_animationFrame == 8) {
|
|
int sentenceId;
|
|
if (Random_Query(1, 2) == 1) {
|
|
sentenceId = 9010;
|
|
} else {
|
|
sentenceId = 9015;
|
|
}
|
|
Sound_Play_Speech_Line(kActorZuben, sentenceId, 75, 0, 99);
|
|
}
|
|
|
|
if (_animationFrame == 11) {
|
|
Actor_Combat_AI_Hit_Attempt(kActorZuben);
|
|
}
|
|
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT02PotDodgeCheck) {
|
|
Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02RunToDoor);
|
|
_animationFrame = 0;
|
|
_animationState = 0;
|
|
} else {
|
|
_animationFrame = 0;
|
|
_animationState = 7;
|
|
*animation = 388;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeCombatIdle);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 9:
|
|
*animation = 403;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
if (Actor_Query_Goal_Number(kActorZuben) == 99) {
|
|
_animationFrame = 0;
|
|
_animationState = 13;
|
|
*animation = 405;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeDie);
|
|
} else {
|
|
_animationFrame = 0;
|
|
_animationState = 0;
|
|
*animation = 406;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeIdle);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 10:
|
|
*animation = 404;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
if (Actor_Query_Goal_Number(kActorZuben) == 99) {
|
|
_animationFrame = 0;
|
|
_animationState = 13;
|
|
*animation = 405;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeDie);
|
|
} else {
|
|
_animationFrame = 0;
|
|
_animationState = 0;
|
|
*animation = 406;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeIdle);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 11:
|
|
*animation = 389;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
if (Actor_Query_Goal_Number(kActorZuben) == 99) {
|
|
_animationFrame = 0;
|
|
_animationState = 14;
|
|
*animation = 393;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeDie);
|
|
} else {
|
|
_animationFrame = 0;
|
|
_animationState = 7;
|
|
*animation = 388;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeCombatIdle);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 12:
|
|
*animation = 390;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
if (Actor_Query_Goal_Number(kActorZuben) == 99) {
|
|
_animationFrame = 0;
|
|
_animationState = 14;
|
|
*animation = 393;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeDie);
|
|
} else {
|
|
_animationFrame = 0;
|
|
_animationState = 7;
|
|
*animation = 388;
|
|
Actor_Change_Animation_Mode(kActorZuben, kAnimationModeCombatIdle);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 13:
|
|
*animation = 405;
|
|
_animationFrame++;
|
|
if (_animationFrame == 7) {
|
|
Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50);
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
Actor_Set_Goal_Number(kActorZuben, kGoalZubenDie);
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
_animationState = 15;
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
|
|
Actor_Set_Targetable(kActorZuben, false);
|
|
}
|
|
break;
|
|
|
|
case 14:
|
|
*animation = 393;
|
|
_animationFrame++;
|
|
if (_animationFrame == 7) {
|
|
Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50);
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
Actor_Set_Goal_Number(kActorZuben, kGoalZubenDie);
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
_animationState = 16;
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
|
|
Actor_Set_Targetable(kActorZuben, false);
|
|
}
|
|
break;
|
|
|
|
case 15:
|
|
*animation = 405;
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
|
|
#if BLADERUNNER_ORIGINAL_BUGS
|
|
// This enables exits when it should not at the moonbus massacre
|
|
// but it was also used to enable the exits when Zuben is retired at McCoy's roof top.
|
|
Scene_Exits_Enable();
|
|
#endif // BLADERUNNER_ORIGINAL_BUGS
|
|
break;
|
|
|
|
case 16:
|
|
*animation = 393;
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
|
|
break;
|
|
|
|
case 17:
|
|
*animation = 409;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 18:
|
|
*animation = 410;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 17;
|
|
*animation = 409;
|
|
}
|
|
break;
|
|
|
|
case 19:
|
|
*animation = 411;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 17;
|
|
*animation = 409;
|
|
}
|
|
break;
|
|
|
|
case 20:
|
|
*animation = 412;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 17;
|
|
*animation = 409;
|
|
}
|
|
break;
|
|
|
|
case 21:
|
|
*animation = 413;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 17;
|
|
*animation = 409;
|
|
}
|
|
break;
|
|
|
|
case 22:
|
|
*animation = 414;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 17;
|
|
*animation = 409;
|
|
}
|
|
break;
|
|
|
|
case 23:
|
|
*animation = 415;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 17;
|
|
*animation = 409;
|
|
}
|
|
break;
|
|
|
|
case 24:
|
|
*animation = 416;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 17;
|
|
*animation = 409;
|
|
}
|
|
break;
|
|
|
|
case 25:
|
|
*animation = 417;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 17;
|
|
*animation = 409;
|
|
}
|
|
break;
|
|
|
|
case 26:
|
|
Actor_Set_Frame_Rate_FPS(kActorZuben, -1);
|
|
*animation = 419;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
// Time for McCoy to react and avoid tipping pot
|
|
Actor_Set_Frame_Rate_FPS(kActorZuben, -2);
|
|
_animationState = 0;
|
|
_animationFrame = 0;
|
|
Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02PotDodgeCheck);
|
|
}
|
|
break;
|
|
|
|
case 27: // Opening the door
|
|
Actor_Set_Frame_Rate_FPS(kActorZuben, -1);
|
|
*animation = 420;
|
|
_animationFrame++;
|
|
if (_animationFrame == 5) {
|
|
Overlay_Play("ct02over", 1, false, true, 0);
|
|
}
|
|
if (_animationFrame == 6) {
|
|
Sound_Play(kSfxMTLDOOR2, 40, 0, 0, 50);
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
Actor_Set_Frame_Rate_FPS(kActorZuben, -2);
|
|
_animationState = 0;
|
|
_animationFrame = 0;
|
|
Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02RunToFreeSlotG);
|
|
}
|
|
break;
|
|
|
|
case 28:
|
|
*animation = 421;
|
|
_animationFrame++;
|
|
if (_animationFrame == 1) {
|
|
Sound_Play(kSfxZUBLAND1, 80, 0, 0, 50);
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
_animationState = 5;
|
|
*animation = 396;
|
|
Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT06AttackMcCoy);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
*animation = 399;
|
|
break;
|
|
}
|
|
*frame = _animationFrame;
|
|
return true;
|
|
}
|
|
|
|
bool AIScriptZuben::ChangeAnimationMode(int mode) {
|
|
switch (mode) {
|
|
case kAnimationModeIdle:
|
|
_animationState = 0;
|
|
_animationFrame = 0;
|
|
break;
|
|
case kAnimationModeWalk:
|
|
_animationState = 1;
|
|
_animationFrame = 0;
|
|
break;
|
|
case kAnimationModeRun:
|
|
_animationState = 3;
|
|
_animationFrame = 0;
|
|
break;
|
|
case kAnimationModeTalk:
|
|
_animationState = 17;
|
|
_animationFrame = 0;
|
|
break;
|
|
case kAnimationModeCombatIdle:
|
|
switch (_animationState) {
|
|
case 2:
|
|
case 4:
|
|
_animationState = 7;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 5:
|
|
case 7:
|
|
break;
|
|
default:
|
|
_animationState = 5;
|
|
_animationFrame = 0;
|
|
break;
|
|
}
|
|
break;
|
|
case kAnimationModeCombatAttack:
|
|
_animationState = 8;
|
|
_animationFrame = 0;
|
|
break;
|
|
case kAnimationModeCombatWalk:
|
|
_animationState = 2;
|
|
_animationFrame = 0;
|
|
break;
|
|
case kAnimationModeCombatRun:
|
|
_animationState = 4;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 12:
|
|
_animationState = 18;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 13:
|
|
_animationState = 19;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 14:
|
|
_animationState = 20;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 15:
|
|
_animationState = 21;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 16:
|
|
_animationState = 22;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 17:
|
|
_animationState = 23;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 18:
|
|
_animationState = 24;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 19:
|
|
_animationState = 25;
|
|
_animationFrame = 0;
|
|
break;
|
|
case kAnimationModeHit:
|
|
switch (_animationState) {
|
|
case 2:
|
|
case 4:
|
|
case 5:
|
|
case 7:
|
|
case 8:
|
|
if (Random_Query(0, 1)) {
|
|
_animationState = 11;
|
|
} else {
|
|
_animationState = 12;
|
|
}
|
|
_animationFrame = 0;
|
|
break;
|
|
default:
|
|
if (Random_Query(0, 1)) {
|
|
_animationState = 9;
|
|
} else {
|
|
_animationState = 10;
|
|
}
|
|
_animationFrame = 0;
|
|
break;
|
|
}
|
|
break;
|
|
case kAnimationModeCombatHit:
|
|
if (Random_Query(0, 1)) {
|
|
_animationState = 11;
|
|
} else {
|
|
_animationState = 12;
|
|
}
|
|
_animationFrame = 0;
|
|
break;
|
|
case 24:
|
|
_animationState = 26;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 25:
|
|
_animationState = 27;
|
|
_animationFrame = 0;
|
|
break;
|
|
case 26:
|
|
_animationState = 28;
|
|
_animationFrame = 0;
|
|
break;
|
|
case kAnimationModeDie:
|
|
Actor_Set_Targetable(kActorZuben, false);
|
|
if (_vm->_cutContent) {
|
|
// original code used no voice here
|
|
Sound_Play_Speech_Line(kActorZuben, 9020, 75, 0, 99); // add Zuben's death rattle here
|
|
}
|
|
switch (_animationState) {
|
|
case 2:
|
|
case 4:
|
|
case 5:
|
|
case 7:
|
|
case 8:
|
|
case 11:
|
|
case 12:
|
|
_animationState = 14;
|
|
_animationFrame = 0;
|
|
break;
|
|
default:
|
|
_animationState = 13;
|
|
_animationFrame = 0;
|
|
break;
|
|
}
|
|
break;
|
|
case kAnimationModeCombatDie:
|
|
Actor_Set_Targetable(kActorZuben, false);
|
|
_animationState = 14;
|
|
_animationFrame = 0;
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void AIScriptZuben::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
|
|
*animationState = _animationState;
|
|
*animationFrame = _animationFrame;
|
|
*animationStateNext = _animationStateNext;
|
|
*animationNext = _animationNext;
|
|
}
|
|
|
|
void AIScriptZuben::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
|
|
_animationState = animationState;
|
|
_animationFrame = animationFrame;
|
|
_animationStateNext = animationStateNext;
|
|
_animationNext = animationNext;
|
|
}
|
|
|
|
bool AIScriptZuben::ReachedMovementTrackWaypoint(int waypointId) {
|
|
return true;
|
|
}
|
|
|
|
void AIScriptZuben::FledCombat() {
|
|
// return false;
|
|
}
|
|
|
|
void AIScriptZuben::dialogue() {
|
|
Dialogue_Menu_Clear_List();
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(1490, 5, 5, -1);
|
|
if (Actor_Query_Goal_Number(kActorLucy) != kGoalLucyGone) {
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(1500, 5, 5, 5);
|
|
}
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(1510, -1, 5, 5);
|
|
Dialogue_Menu_Add_DONE_To_List(1520);
|
|
Dialogue_Menu_Appear(320, 240);
|
|
int answer = Dialogue_Menu_Query_Input();
|
|
Dialogue_Menu_Disappear();
|
|
switch (answer) {
|
|
case 1490:
|
|
Actor_Says(kActorMcCoy, 7290, 12);
|
|
Actor_Says(kActorZuben, 180, 15);
|
|
Actor_Says(kActorMcCoy, 7310, 16);
|
|
Actor_Says(kActorZuben, 190, 15);
|
|
break;
|
|
|
|
case 1500:
|
|
Actor_Says(kActorMcCoy, 7295, 11);
|
|
Actor_Says(kActorZuben, 200, 12);
|
|
Actor_Says(kActorMcCoy, 7315, 16);
|
|
Actor_Says(kActorZuben, 210, 12);
|
|
Delay(1000);
|
|
Actor_Says(kActorZuben, 220, 14);
|
|
Actor_Says(kActorMcCoy, 7320, 17);
|
|
if (Game_Flag_Query(kFlagLucyIsReplicant)) {
|
|
Actor_Says(kActorZuben, 230, 14);
|
|
Actor_Says(kActorMcCoy, 7325, 17);
|
|
Actor_Says(kActorZuben, 240, 15);
|
|
Actor_Says(kActorMcCoy, 7330, 16);
|
|
Actor_Clue_Acquire(kActorMcCoy, kClueZubenTalksAboutLucy1, false, kActorZuben);
|
|
} else {
|
|
Actor_Says(kActorZuben, 250, 14);
|
|
Actor_Says(kActorMcCoy, 7335, 14);
|
|
Actor_Says(kActorZuben, 260, 15);
|
|
Actor_Says(kActorMcCoy, 7340, 16);
|
|
Actor_Says(kActorZuben, 340, 15);
|
|
Actor_Says(kActorMcCoy, 7345, 12);
|
|
Actor_Clue_Acquire(kActorMcCoy, kClueZubenTalksAboutLucy2, false, kActorZuben);
|
|
}
|
|
break;
|
|
|
|
case 1510:
|
|
Actor_Says(kActorMcCoy, 7300, 13);
|
|
Actor_Says(kActorZuben, 280, 12);
|
|
Actor_Says(kActorMcCoy, 7355, 14);
|
|
Actor_Says(kActorZuben, 290, 15);
|
|
Actor_Says(kActorMcCoy, 7360, 14);
|
|
Actor_Says(kActorZuben, 300, 14);
|
|
Actor_Says(kActorZuben, 310, 13);
|
|
Delay(2000);
|
|
Actor_Says(kActorMcCoy, 7360, 11);
|
|
Actor_Says(kActorZuben, 320, 12);
|
|
Actor_Says(kActorZuben, 330, 12);
|
|
Actor_Clue_Acquire(kActorMcCoy, kClueZubensMotive, false, kActorZuben);
|
|
break;
|
|
|
|
case 1520:
|
|
Actor_Says(kActorZuben, 160, 13);
|
|
Actor_Says(kActorMcCoy, 7305, 15);
|
|
Actor_Says(kActorZuben, 170, 14);
|
|
break;
|
|
}
|
|
}
|
|
|
|
} // End of namespace BladeRunner
|