scummvm/engines/gnap
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
..
scenes JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
character.cpp GNAP: Remove duplicate code 2016-05-30 07:19:21 +02:00
character.h GNAP: Rename two Facing enums 2016-05-23 07:48:37 +02:00
configure.engine GNAP: Enable engine for the release 2016-10-07 11:53:31 +02:00
datarchive.cpp GNAP: Remove debug message 2016-06-02 23:46:19 +02:00
datarchive.h GNAP: Fix some spacing 2016-05-17 22:10:10 +02:00
debugger.cpp GNAP: Fix Set-But-Unused Variable Compiler Warning. 2017-01-15 14:26:11 +00:00
debugger.h GNAP: Fix Set-But-Unused Variable Compiler Warning. 2017-01-15 14:26:11 +00:00
detection.cpp GNAP: Enable engine for the release 2016-10-07 11:53:31 +02:00
fontdata.h GNAP: Split font description array in two 2017-03-22 21:35:22 +01:00
gamesys.cpp GNAP: Fix a warning in the PSP port 2017-03-22 21:44:21 +01:00
gamesys.h JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
gnap.cpp ENGINES: Remove default1x scaler flag 2017-10-07 12:30:29 -05:00
gnap.h GNAP: Change two variables to bool, remove two useless variables 2016-05-31 23:03:43 +02:00
grid.cpp GNAP: Add safeguard checks in PlayerGnap's getWalkStopSequenceId and getWalkFacing 2016-05-23 07:52:48 +02:00
menu.cpp GNAP: Fix leaking the save thumbnail MemoryWriteStreamDynamic buffer 2017-09-22 07:06:20 +02:00
module.mk GNAP: Add music when game is paused 2016-05-12 00:33:47 +02:00
music.cpp GNAP: Remove an irrelevant TODO copied from another engine 2016-05-23 01:51:31 +02:00
music.h GNAP: Add music when game is paused 2016-05-12 00:33:47 +02:00
POTFILES GNAP: Add POTFILES 2016-11-26 11:14:01 +01:00
resource.cpp GNAP: Fix sprites display on big endian systems 2016-05-30 22:21:49 +01:00
resource.h GNAP: Fix some uninitialized variables 2016-05-24 07:46:19 +02:00
sound.cpp GNAP: Consistently check the return value of find(resourceId) 2016-06-09 23:38:13 +02:00
sound.h GNAP: Add missing stars in header, change include guard name in gnap.h 2016-05-17 22:05:35 +02:00