scummvm/engines/director/score.cpp
2017-02-26 23:08:22 +01:00

1059 lines
29 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/config-manager.h"
#include "common/events.h"
#include "common/memstream.h"
#include "engines/util.h"
#include "graphics/font.h"
#include "graphics/palette.h"
#include "graphics/macgui/macfontmanager.h"
#include "graphics/macgui/macwindowmanager.h"
#include "director/cast.h"
#include "director/score.h"
#include "director/frame.h"
#include "director/archive.h"
#include "director/sound.h"
#include "director/sprite.h"
#include "director/lingo/lingo.h"
namespace Director {
const char *scriptTypes[] = {
"MovieScript",
"SpriteScript",
"FrameScript",
"CastScript"
};
const char *scriptType2str(ScriptType scr) {
if (scr < 0)
return "NoneScript";
if (scr > kMaxScriptType)
return "<unknown>";
return scriptTypes[scr];
}
Score::Score(DirectorEngine *vm, Archive *archive) {
_vm = vm;
_surface = new Graphics::ManagedSurface;
_trailSurface = new Graphics::ManagedSurface;
_movieArchive = archive;
_lingo = _vm->getLingo();
_soundManager = _vm->getSoundManager();
// FIXME: TODO: Check whether the original truely does it
if (_vm->getVersion() <= 3) {
_lingo->executeScript(kMovieScript, 0);
}
_lingo->processEvent(kEventPrepareMovie, kMovieScript, 0);
_movieScriptCount = 0;
_labels = NULL;
_font = NULL;
_versionMinor = _versionMajor = 0;
_currentFrameRate = 20;
_castArrayStart = _castArrayEnd = 0;
_currentFrame = 0;
_nextFrameTime = 0;
_flags = 0;
_stopPlay = false;
_stageColor = 0;
if (archive->hasResource(MKTAG('M', 'C', 'N', 'M'), 0)) {
_macName = archive->getName(MKTAG('M', 'C', 'N', 'M'), 0).c_str();
} else {
_macName = archive->getFileName();
}
if (archive->hasResource(MKTAG('V', 'W', 'L', 'B'), 1024)) {
loadLabels(*archive->getResource(MKTAG('V', 'W', 'L', 'B'), 1024));
}
}
void Score::loadArchive() {
Common::Array<uint16> clutList = _movieArchive->getResourceIDList(MKTAG('C', 'L', 'U', 'T'));
if (clutList.size() > 1)
warning("More than one palette was found (%d)", clutList.size());
if (clutList.size() == 0) {
warning("CLUT resource not found, using default Mac palette");
g_system->getPaletteManager()->setPalette(defaultPalette, 0, 256);
_vm->setPalette(defaultPalette, 256);
} else {
Common::SeekableSubReadStreamEndian *pal = _movieArchive->getResource(MKTAG('C', 'L', 'U', 'T'), clutList[0]);
loadPalette(*pal);
g_system->getPaletteManager()->setPalette(_vm->getPalette(), 0, _vm->getPaletteColorCount());
}
if (_movieArchive->hasResource(MKTAG('F', 'O', 'N', 'D'), -1)) {
debug("Movie has fonts. Loading....");
}
assert(_movieArchive->hasResource(MKTAG('V', 'W', 'S', 'C'), 1024));
assert(_movieArchive->hasResource(MKTAG('V', 'W', 'C', 'F'), 1024));
loadFrames(*_movieArchive->getResource(MKTAG('V', 'W', 'S', 'C'), 1024));
loadConfig(*_movieArchive->getResource(MKTAG('V', 'W', 'C', 'F'), 1024));
if (_vm->getVersion() < 4) {
assert(_movieArchive->hasResource(MKTAG('V', 'W', 'C', 'R'), 1024));
loadCastDataVWCR(*_movieArchive->getResource(MKTAG('V', 'W', 'C', 'R'), 1024));
}
if (_movieArchive->hasResource(MKTAG('V', 'W', 'A', 'C'), 1024)) {
loadActions(*_movieArchive->getResource(MKTAG('V', 'W', 'A', 'C'), 1024));
}
if (_movieArchive->hasResource(MKTAG('V', 'W', 'F', 'I'), 1024)) {
loadFileInfo(*_movieArchive->getResource(MKTAG('V', 'W', 'F', 'I'), 1024));
}
if (_movieArchive->hasResource(MKTAG('V', 'W', 'F', 'M'), 1024)) {
_vm->_wm->_fontMan->clearFontMapping();
loadFontMap(*_movieArchive->getResource(MKTAG('V', 'W', 'F', 'M'), 1024));
}
Common::Array<uint16> vwci = _movieArchive->getResourceIDList(MKTAG('V', 'W', 'C', 'I'));
if (vwci.size() > 0) {
for (Common::Array<uint16>::iterator iterator = vwci.begin(); iterator != vwci.end(); ++iterator)
loadCastInfo(*_movieArchive->getResource(MKTAG('V', 'W', 'C', 'I'), *iterator), *iterator);
}
Common::Array<uint16> cast = _movieArchive->getResourceIDList(MKTAG('C', 'A', 'S', 't'));
if (cast.size() > 0) {
for (Common::Array<uint16>::iterator iterator = cast.begin(); iterator != cast.end(); ++iterator) {
Common::SeekableSubReadStreamEndian *stream = _movieArchive->getResource(MKTAG('C', 'A', 'S', 't'), *iterator);
Resource res = _movieArchive->getResourceDetail(MKTAG('C', 'A', 'S', 't'), *iterator);
loadCastData(*stream, *iterator, &res);
}
}
setSpriteCasts();
// Try to load movie script, it sits in resource A11
if (_vm->getVersion() <= 3) {
Common::Array<uint16> stxt = _movieArchive->getResourceIDList(MKTAG('S','T','X','T'));
if (stxt.size() > 0) {
for (Common::Array<uint16>::iterator iterator = stxt.begin(); iterator != stxt.end(); ++iterator) {
loadScriptText(*_movieArchive->getResource(MKTAG('S','T','X','T'), *iterator));
}
}
}
}
Score::~Score() {
if (_surface)
_surface->free();
if (_trailSurface)
_trailSurface->free();
delete _surface;
delete _trailSurface;
if (_movieArchive)
_movieArchive->close();
delete _font;
delete _labels;
}
void Score::loadPalette(Common::SeekableSubReadStreamEndian &stream) {
uint16 steps = stream.size() / 6;
uint16 index = (steps * 3) - 1;
uint16 _paletteColorCount = steps;
byte *_palette = new byte[index + 1];
for (uint8 i = 0; i < steps; i++) {
_palette[index - 2] = stream.readByte();
stream.readByte();
_palette[index - 1] = stream.readByte();
stream.readByte();
_palette[index] = stream.readByte();
stream.readByte();
index -= 3;
}
_vm->setPalette(_palette, _paletteColorCount);
}
void Score::loadFrames(Common::SeekableSubReadStreamEndian &stream) {
uint32 size = stream.readUint32();
size -= 4;
if (_vm->getVersion() > 3) {
uint32 unk1 = stream.readUint32();
uint32 unk2 = stream.readUint32();
uint16 unk3 = stream.readUint16();
uint16 unk4 = stream.readUint16();
uint16 unk5 = stream.readUint16();
uint16 unk6 = stream.readUint16();
size -= 16;
warning("STUB: Score::loadFrames. unk1: %x unk2: %x unk3: %x unk4: %x unk5: %x unk6: %x", unk1, unk2, unk3, unk4, unk5, unk6);
// Unknown, some bytes - constant (refer to contuinity).
}
uint16 channelSize;
uint16 channelOffset;
Frame *initial = new Frame(_vm);
_frames.push_back(initial);
// This is a representation of the channelData. It gets overridden
// partically by channels, hence we keep it and read the score from left to right
//
// TODO Merge it with shared cast
byte channelData[kChannelDataSize];
memset(channelData, 0, kChannelDataSize);
while (size != 0) {
uint16 frameSize = stream.readUint16();
debugC(kDebugLoading, 8, "++++ score frame %d (frameSize %d) size %d", _frames.size(), frameSize, size);
size -= frameSize;
frameSize -= 2;
Frame *frame = new Frame(_vm);
while (frameSize != 0) {
if (_vm->getVersion() < 4) {
channelSize = stream.readByte() * 2;
channelOffset = stream.readByte() * 2;
frameSize -= channelSize + 2;
} else {
channelSize = stream.readUint16();
channelOffset = stream.readUint16();
frameSize -= channelSize + 4;
}
assert(channelOffset + channelSize < kChannelDataSize);
stream.read(&channelData[channelOffset], channelSize);
}
Common::MemoryReadStreamEndian *str = new Common::MemoryReadStreamEndian(channelData, ARRAYSIZE(channelData), stream.isBE());
//Common::hexdump(channelData, ARRAYSIZE(channelData));
frame->readChannels(str);
debugC(3, kDebugLoading, "Frame %d actionId: %d", _frames.size(), frame->_actionId);
delete str;
_frames.push_back(frame);
}
// Remove initial frame
_frames.remove_at(0);
}
void Score::loadConfig(Common::SeekableSubReadStreamEndian &stream) {
/*uint16 unk1 = */ stream.readUint16();
/*ver1 = */ stream.readUint16();
_movieRect = Score::readRect(stream);
_castArrayStart = stream.readUint16();
_castArrayEnd = stream.readUint16();
_currentFrameRate = stream.readByte();
stream.skip(9);
_stageColor = stream.readUint16();
}
void Score::readVersion(uint32 rid) {
_versionMinor = rid & 0xffff;
_versionMajor = rid >> 16;
debug("Version: %d.%d", _versionMajor, _versionMinor);
}
void Score::loadCastDataVWCR(Common::SeekableSubReadStreamEndian &stream) {
debugC(1, kDebugLoading, "Score::loadCastDataVWCR(). start: %d, end: %d", _castArrayStart, _castArrayEnd);
for (uint16 id = _castArrayStart; id <= _castArrayEnd; id++) {
byte size = stream.readByte();
if (size == 0)
continue;
if (debugChannelSet(5, kDebugLoading))
stream.hexdump(size);
uint8 castType = stream.readByte();
switch (castType) {
case kCastBitmap:
_casts[id] = new BitmapCast(stream);
_casts[id]->type = kCastBitmap;
break;
case kCastText:
_casts[id] = new TextCast(stream);
_casts[id]->type = kCastText;
break;
case kCastShape:
_casts[id] = new ShapeCast(stream);
_casts[id]->type = kCastShape;
break;
case kCastButton:
_casts[id] = new ButtonCast(stream);
_casts[id]->type = kCastButton;
break;
default:
warning("Score::loadCastDataVWCR(): Unhandled cast type: %d", castType);
stream.skip(size - 1);
break;
}
}
}
void Score::setSpriteCasts() {
// Set cast pointers to sprites
for (uint16 i = 0; i < _frames.size(); i++) {
for (uint16 j = 0; j < _frames[i]->_sprites.size(); j++) {
byte castId = _frames[i]->_sprites[j]->_castId;
if (_casts.contains(castId))
_frames[i]->_sprites[j]->_cast = _casts.find(castId)->_value;
}
}
}
void Score::loadCastData(Common::SeekableSubReadStreamEndian &stream, uint16 id, Resource *res) {
// d4+ variant
if (stream.size() == 0)
return;
//TODO: Determine if there really is a minimum size.
//This value was too small for Shape Casts.
if (stream.size() < 10) {
warning("CAST data id %d is too small", id);
return;
}
debugC(3, kDebugLoading, "CASt: id: %d", id);
if (debugChannelSet(5, kDebugLoading))
stream.hexdump(stream.size());
uint32 size1, size2, size3, castType;
byte unk1 = 0, unk2 = 0, unk3 = 0;
if (_vm->getVersion() <= 3) {
size1 = stream.readUint16();
size2 = stream.readUint32();
size3 = 0;
castType = stream.readByte();
unk1 = stream.readByte();
unk2 = stream.readByte();
unk3 = stream.readByte();
} else if (_vm->getVersion() == 4) {
size1 = stream.readUint16() + 2;
size2 = stream.readUint32();
size3 = 0;
castType = stream.readByte();
unk1 = stream.readByte();
} else {
// FIXME: only the cast type and the strings are good
castType = stream.readUint32();
size2 = stream.readUint32();
size3 = stream.readUint32();
size1 = stream.readUint32();
assert(size1 == 0x14);
size1 = 0;
}
debugC(3, kDebugLoading, "CASt: id: %d type: %x size1: %d size2: %d (%x) size3: %d unk1: %d unk2: %d unk3: %d",
id, castType, size1, size2, size2, size3, unk1, unk2, unk3);
byte *data = (byte *)calloc(size1 + 16, 1); // 16 is for bounding rects
stream.read(data, size1 + 16);
Common::MemoryReadStreamEndian castStream(data, size1 + 16, stream.isBE());
switch (castType) {
case kCastBitmap:
_casts[id] = new BitmapCast(castStream, _vm->getVersion());
_casts[id]->type = kCastBitmap;
break;
case kCastText:
_casts[id] = new TextCast(castStream, _vm->getVersion());
_casts[id]->type = kCastText;
break;
case kCastShape:
_casts[id] = new ShapeCast(castStream, _vm->getVersion());
_casts[id]->type = kCastShape;
break;
case kCastButton:
_casts[id] = new ButtonCast(castStream, _vm->getVersion());
_casts[id]->type = kCastButton;
break;
case kCastLingoScript:
_casts[id] = new ScriptCast(castStream, _vm->getVersion());
_casts[id]->type = kCastLingoScript;
break;
default:
warning("Score::loadCastData(): Unhandled cast type: %d", castType);
break;
}
if (res != NULL) {
for (uint child = 0; child < res->children.size(); child++)
_casts[id]->children.push_back(res->children[child]);
}
free(data);
if (size2) {
uint32 entryType = 0;
Common::Array<Common::String> castStrings = loadStrings(stream, entryType, false);
debugCN(4, kDebugLoading, "str(%d): '", castStrings.size());
for (uint i = 0; i < castStrings.size(); i++) {
debugCN(4, kDebugLoading, "%s'", castStrings[i].c_str());
if (i != castStrings.size() - 1)
debugCN(4, kDebugLoading, ", '");
}
debugC(4, kDebugLoading, "'");
CastInfo *ci = new CastInfo();
if (castStrings.size() >= 5) {
ci->script = castStrings[0];
ci->name = castStrings[1];
ci->directory = castStrings[2];
ci->fileName = castStrings[3];
ci->type = castStrings[4];
if (!ci->script.empty()) {
// the script type here could be wrong!
if (ConfMan.getBool("dump_scripts"))
dumpScript(ci->script.c_str(), kCastScript, id);
_lingo->addCode(ci->script.c_str(), kCastScript, id);
}
}
_castsInfo[id] = ci;
}
if (size3)
warning("size3: %x", size3);
}
void Score::loadLabels(Common::SeekableSubReadStreamEndian &stream) {
_labels = new Common::SortedArray<Label *>(compareLabels);
uint16 count = stream.readUint16() + 1;
uint16 offset = count * 4 + 2;
uint16 frame = stream.readUint16();
uint16 stringPos = stream.readUint16() + offset;
for (uint16 i = 0; i < count; i++) {
uint16 nextFrame = stream.readUint16();
uint16 nextStringPos = stream.readUint16() + offset;
uint16 streamPos = stream.pos();
stream.seek(stringPos);
Common::String label;
for (uint16 j = stringPos; j < nextStringPos; j++) {
label += stream.readByte();
}
_labels->insert(new Label(label, frame));
stream.seek(streamPos);
frame = nextFrame;
stringPos = nextStringPos;
}
Common::SortedArray<Label *>::iterator j;
for (j = _labels->begin(); j != _labels->end(); ++j) {
debugC(2, kDebugLoading, "Frame %d, Label %s", (*j)->number, (*j)->name.c_str());
}
}
int Score::compareLabels(const void *a, const void *b) {
return ((const Label *)a)->number - ((const Label *)b)->number;
}
void Score::loadActions(Common::SeekableSubReadStreamEndian &stream) {
uint16 count = stream.readUint16() + 1;
uint16 offset = count * 4 + 2;
byte id = stream.readByte();
byte subId = stream.readByte(); // I couldn't find how it used in continuity (except print). Frame actionId = 1 byte.
uint16 stringPos = stream.readUint16() + offset;
for (uint16 i = 0; i < count; i++) {
uint16 nextId = stream.readByte();
byte nextSubId = stream.readByte();
uint16 nextStringPos = stream.readUint16() + offset;
uint16 streamPos = stream.pos();
stream.seek(stringPos);
for (uint16 j = stringPos; j < nextStringPos; j++) {
byte ch = stream.readByte();
if (ch == 0x0d) {
ch = '\n';
}
_actions[i + 1] += ch;
}
debugC(3, kDebugLoading, "id: %d nextId: %d subId: %d, code: %s", id, nextId, subId, _actions[id].c_str());
stream.seek(streamPos);
id = nextId;
subId = nextSubId;
stringPos = nextStringPos;
if (stringPos == stream.size())
break;
}
Common::HashMap<uint16, Common::String>::iterator j;
if (ConfMan.getBool("dump_scripts"))
for (j = _actions.begin(); j != _actions.end(); ++j) {
if (!j->_value.empty())
dumpScript(j->_value.c_str(), kFrameScript, j->_key);
}
for (j = _actions.begin(); j != _actions.end(); ++j)
if (!j->_value.empty())
_lingo->addCode(j->_value.c_str(), kFrameScript, j->_key);
}
void Score::loadScriptText(Common::SeekableSubReadStreamEndian &stream) {
/*uint32 unk1 = */ stream.readUint32();
uint32 strLen = stream.readUint32();
/*uin32 dataLen = */ stream.readUint32();
Common::String script;
for (uint32 i = 0; i < strLen; i++) {
byte ch = stream.readByte();
// Convert Mac line endings
if (ch == 0x0d)
ch = '\n';
script += ch;
}
// Check if the script has macro. They must start with a comment.
// See D2 Interactivity Manual pp.46-47 (Ch.2.11. Using a macro)
if (script.empty() || !script.hasPrefix("--"))
return;
if (ConfMan.getBool("dump_scripts"))
dumpScript(script.c_str(), kMovieScript, _movieScriptCount);
_lingo->addCode(script.c_str(), kMovieScript, _movieScriptCount);
_movieScriptCount++;
}
void Score::setStartToLabel(Common::String label) {
if (!_labels) {
warning("setStartToLabel: No labels set");
return;
}
Common::SortedArray<Label *>::iterator i;
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->name == label) {
_currentFrame = (*i)->number;
return;
}
}
warning("Label %s not found", label.c_str());
}
void Score::dumpScript(const char *script, ScriptType type, uint16 id) {
Common::DumpFile out;
Common::String typeName;
char buf[256];
switch (type) {
case kNoneScript:
error("Incorrect dumpScript() call");
case kFrameScript:
typeName = "frame";
break;
case kMovieScript:
typeName = "movie";
break;
case kSpriteScript:
typeName = "sprite";
break;
case kCastScript:
typeName = "cast";
break;
}
sprintf(buf, "./dumps/%s-%s-%d.txt", _macName.c_str(), typeName.c_str(), id);
if (!out.open(buf)) {
warning("Can not open dump file %s", buf);
return;
}
out.write(script, strlen(script));
out.flush();
out.close();
}
void Score::loadCastInfo(Common::SeekableSubReadStreamEndian &stream, uint16 id) {
uint32 entryType = 0;
Common::Array<Common::String> castStrings = loadStrings(stream, entryType);
CastInfo *ci = new CastInfo();
ci->script = castStrings[0];
if (!ci->script.empty() && ConfMan.getBool("dump_scripts"))
dumpScript(ci->script.c_str(), kSpriteScript, id);
if (!ci->script.empty())
_lingo->addCode(ci->script.c_str(), kSpriteScript, id);
ci->name = getString(castStrings[1]);
ci->directory = getString(castStrings[2]);
ci->fileName = getString(castStrings[3]);
ci->type = castStrings[4];
debugC(5, kDebugLoading, "CastInfo: name: '%s' directory: '%s', fileName: '%s', type: '%s'",
ci->name.c_str(), ci->directory.c_str(), ci->fileName.c_str(), ci->type.c_str());
if (!ci->name.empty())
_castsNames[ci->name] = id;
_castsInfo[id] = ci;
}
void Score::gotoLoop() {
// This command has the playback head contonuously return to the first marker to to the left and then loop back.
// If no marker are to the left of the playback head, the playback head continues to the right.
Common::SortedArray<Label *>::iterator i;
if (_labels == NULL) {
_currentFrame = 0;
return;
} else {
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->name == _currentLabel) {
_currentFrame = (*i)->number;
return;
}
}
}
g_director->_skipFrameAdvance = true;
}
int Score::getCurrentLabelNumber() {
Common::SortedArray<Label *>::iterator i;
int frame = 0;
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->number <= _currentFrame)
frame = (*i)->number;
}
return frame;
}
void Score::gotoNext() {
// we can just try to use the current frame and get the next label
_currentFrame = getNextLabelNumber(_currentFrame);
g_director->_skipFrameAdvance = true;
}
void Score::gotoPrevious() {
// we actually need the frame of the label prior to the most recent label.
_currentFrame = getPreviousLabelNumber(getCurrentLabelNumber());
g_director->_skipFrameAdvance = true;
}
int Score::getNextLabelNumber(int referenceFrame) {
if (_labels == NULL || _labels->size() == 0)
return 0;
Common::SortedArray<Label *>::iterator i;
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->number >= referenceFrame) {
if (i != _labels->end()) {
// return to the first marker to to the right
++i;
return (*i)->number;
} else {
// if no markers are to the right of the playback head,
// the playback head goes to the first marker to the left
return (*i)->number;
}
}
}
// If there are not markers to the left,
// the playback head goes to frame 1, (Director frame array start from 1, engine from 0)
return 0;
}
int Score::getPreviousLabelNumber(int referenceFrame) {
if (_labels == NULL || _labels->size() == 0)
return 0;
// One label
if (_labels->begin() == _labels->end())
return (*_labels->begin())->number;
Common::SortedArray<Label *>::iterator previous = _labels->begin();
Common::SortedArray<Label *>::iterator i;
for (i = (previous + 1); i != _labels->end(); ++i, ++previous) {
if ((*i)->number >= referenceFrame)
return (*previous)->number;
}
return 0;
}
Common::String Score::getString(Common::String str) {
if (str.size() == 0) {
return str;
}
uint8 f = static_cast<uint8>(str.firstChar());
if (f == 0) {
return "";
}
str.deleteChar(0);
if (str.lastChar() == '\x00') {
str.deleteLastChar();
}
return str;
}
void Score::loadFileInfo(Common::SeekableSubReadStreamEndian &stream) {
Common::Array<Common::String> fileInfoStrings = loadStrings(stream, _flags);
_script = fileInfoStrings[0];
if (!_script.empty() && ConfMan.getBool("dump_scripts"))
dumpScript(_script.c_str(), kMovieScript, _movieScriptCount);
if (!_script.empty())
_lingo->addCode(_script.c_str(), kMovieScript, _movieScriptCount);
_movieScriptCount++;
_changedBy = fileInfoStrings[1];
_createdBy = fileInfoStrings[2];
_directory = fileInfoStrings[3];
}
Common::Array<Common::String> Score::loadStrings(Common::SeekableSubReadStreamEndian &stream, uint32 &entryType, bool hasHeader) {
Common::Array<Common::String> strings;
uint32 offset = 0;
if (hasHeader) {
offset = stream.readUint32();
/*uint32 unk1 = */ stream.readUint32();
/*uint32 unk2 = */ stream.readUint32();
entryType = stream.readUint32();
stream.seek(offset);
}
uint16 count = stream.readUint16() + 1;
uint32 *entries = (uint32 *)calloc(count, sizeof(uint32));
for (uint i = 0; i < count; i++)
entries[i] = stream.readUint32();
byte *data = (byte *)malloc(entries[count - 1]);
stream.read(data, entries[count - 1]);
for (uint16 i = 0; i < count - 1; i++) {
Common::String entryString;
for (uint j = entries[i]; j < entries[i + 1]; j++)
if (data[j] == '\r')
entryString += '\n';
else
entryString += data[j];
strings.push_back(entryString);
}
free(data);
free(entries);
return strings;
}
void Score::loadFontMap(Common::SeekableSubReadStreamEndian &stream) {
if (stream.size() == 0)
return;
uint16 count = stream.readUint16();
uint32 offset = (count * 2) + 2;
uint16 currentRawPosition = offset;
for (uint16 i = 0; i < count; i++) {
uint16 id = stream.readUint16();
uint32 positionInfo = stream.pos();
stream.seek(currentRawPosition);
uint16 size = stream.readByte();
Common::String font;
for (uint16 k = 0; k < size; k++) {
font += stream.readByte();
}
_fontMap[id] = font;
_vm->_wm->_fontMan->registerFontMapping(id, font);
debug(3, "Fontmap. ID %d Font %s", id, font.c_str());
currentRawPosition = stream.pos();
stream.seek(positionInfo);
}
}
Common::Rect Score::readRect(Common::ReadStreamEndian &stream) {
Common::Rect rect;
rect.top = stream.readUint16();
rect.left = stream.readUint16();
rect.bottom = stream.readUint16();
rect.right = stream.readUint16();
return rect;
}
void Score::startLoop() {
initGraphics(_movieRect.width(), _movieRect.height(), true);
_surface->create(_movieRect.width(), _movieRect.height());
_trailSurface->create(_movieRect.width(), _movieRect.height());
if (_stageColor == 0)
_trailSurface->clear(_vm->getPaletteColorCount() - 1);
else
_trailSurface->clear(_stageColor);
_currentFrame = 0;
_stopPlay = false;
_nextFrameTime = 0;
_frames[_currentFrame]->prepareFrame(this);
while (!_stopPlay && _currentFrame < _frames.size()) {
debugC(1, kDebugImages, "****************************** Current frame: %d", _currentFrame + 1);
update();
processEvents();
}
}
void Score::update() {
if (g_system->getMillis() < _nextFrameTime)
return;
_surface->clear();
_surface->copyFrom(*_trailSurface);
// Enter and exit from previous frame (Director 4)
_lingo->processEvent(kEventEnterFrame, kFrameScript, _frames[_currentFrame]->_actionId);
_lingo->processEvent(kEventExitFrame, kFrameScript, _frames[_currentFrame]->_actionId);
// TODO Director 6 - another order
// TODO Director 6 step: send beginSprite event to any sprites whose span begin in the upcoming frame
if (_vm->getVersion() >= 6) {
for (uint16 i = 0; i < CHANNEL_COUNT; i++) {
if (_frames[_currentFrame]->_sprites[i]->_enabled) {
//TODO: Check if this is also possibly a kSpriteScript?
_lingo->processEvent(kEventBeginSprite, kCastScript, _frames[_currentFrame]->_sprites[i]->_scriptId);
}
}
}
// TODO: Director 6 step: send prepareFrame event to all sprites and the script channel in upcoming frame
if (_vm->getVersion() >= 6)
_lingo->processEvent(kEventPrepareFrame, kFrameScript, _currentFrame);
Common::SortedArray<Label *>::iterator i;
if (_labels != NULL) {
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->number == _currentFrame) {
_currentLabel = (*i)->name;
}
}
}
if (!g_director->_playbackPaused && !g_director->_skipFrameAdvance)
_currentFrame++;
g_director->_skipFrameAdvance = false;
if (_currentFrame >= _frames.size())
return;
_frames[_currentFrame]->prepareFrame(this);
// Stage is drawn between the prepareFrame and enterFrame events (Lingo in a Nutshell)
byte tempo = _frames[_currentFrame]->_tempo;
if (tempo) {
if (tempo > 161) {
// Delay
_nextFrameTime = g_system->getMillis() + (256 - tempo) * 1000;
return;
} else if (tempo <= 60) {
// FPS
_nextFrameTime = g_system->getMillis() + (float)tempo / 60 * 1000;
_currentFrameRate = tempo;
} else if (tempo >= 136) {
// TODO Wait for channel tempo - 135
warning("STUB: tempo >= 136");
} else if (tempo == 128) {
// TODO Wait for Click/Key
warning("STUB: tempo == 128");
} else if (tempo == 135) {
// Wait for sound channel 1
while (_soundManager->isChannelActive(1)) {
processEvents();
}
} else if (tempo == 134) {
// Wait for sound channel 2
while (_soundManager->isChannelActive(2)) {
processEvents();
}
}
}
_nextFrameTime = g_system->getMillis() + (float)_currentFrameRate / 60 * 1000;
}
void Score::processEvents() {
// TODO: re-instate when we know which script to run.
//if (_currentFrame > 0)
// _lingo->processEvent(kEventIdle, _currentFrame - 1);
Common::Event event;
uint endTime = g_system->getMillis() + 200;
while (g_system->getMillis() < endTime) {
while (g_system->getEventManager()->pollEvent(event)) {
if (event.type == Common::EVENT_QUIT)
_stopPlay = true;
if (event.type == Common::EVENT_LBUTTONDOWN) {
Common::Point pos = g_system->getEventManager()->getMousePos();
// D3 doesn't have both mouse up and down.
if (_vm->getVersion() > 3) {
// TODO: check that this is the order of script execution!
uint16 spriteId = _frames[_currentFrame]->getSpriteIDFromPos(pos);
_lingo->processEvent(kEventMouseDown, kCastScript, _frames[_currentFrame]->_sprites[spriteId]->_castId);
_lingo->processEvent(kEventMouseDown, kSpriteScript, _frames[_currentFrame]->_sprites[spriteId]->_scriptId);
}
}
if (event.type == Common::EVENT_LBUTTONUP) {
Common::Point pos = g_system->getEventManager()->getMousePos();
uint16 spriteId = _frames[_currentFrame]->getSpriteIDFromPos(pos);
if (_vm->getVersion() > 3) {
// TODO: check that this is the order of script execution!
_lingo->processEvent(kEventMouseUp, kCastScript, _frames[_currentFrame]->_sprites[spriteId]->_castId);
_lingo->processEvent(kEventMouseUp, kSpriteScript, _frames[_currentFrame]->_sprites[spriteId]->_scriptId);
} else {
// D3 doesn't have cast member or sprite scripts. Just Frame Scripts.
_lingo->processEvent(kEventMouseUp, kFrameScript, _frames[_currentFrame]->_sprites[spriteId]->_scriptId);
}
}
if (event.type == Common::EVENT_KEYDOWN) {
_vm->_keyCode = event.kbd.keycode;
_vm->_key = (unsigned char)(event.kbd.ascii & 0xff);
switch (_vm->_keyCode) {
case Common::KEYCODE_LEFT:
_vm->_keyCode = 123;
break;
case Common::KEYCODE_RIGHT:
_vm->_keyCode = 124;
break;
case Common::KEYCODE_DOWN:
_vm->_keyCode = 125;
break;
case Common::KEYCODE_UP:
_vm->_keyCode = 126;
break;
default:
warning("Keycode: %d", _vm->_keyCode);
}
// TODO: is movie script correct? Can this be elsewhere?
_lingo->processEvent(kEventKeyDown, kMovieScript, 0);
}
}
g_system->updateScreen();
g_system->delayMillis(10);
}
}
Sprite *Score::getSpriteById(uint16 id) {
if (_frames[_currentFrame]->_sprites[id]) {
return _frames[_currentFrame]->_sprites[id];
} else {
warning("Sprite on frame %d width id %d not found", _currentFrame, id);
return nullptr;
}
}
} // End of namespace Director