scummvm/backends/graphics
Thierry Crozat 1e51093102 Revert "OPENGL: Fix aspect ratio bug when switching render"
This reverts commit 8af0b8baa5.

That commit introduced a regression causing toggling the
aspect ratio correction using the hotkey to be ignored. And
I checked that reverting the commit did not reintroduced the
bug that it was supposed to fix. However since commit ceca0b5ae
the window size in OpenGL mode no longer depends on whether
the Aspect Ratio correction is enabled or not.
2021-06-02 21:50:18 +01:00
..
gph GPH: Don't call DownscaleSdlGraphicsManager anymore 2021-03-16 16:01:38 +02:00
maemosdl MAEMO: Add override and final keywords 2020-11-01 20:04:57 +00:00
null BACKENDS: Add a function to return if the overlay is visible 2020-09-15 00:09:11 +02:00
opengl Revert "OPENGL: Fix aspect ratio bug when switching render" 2021-06-02 21:50:18 +01:00
openglsdl BACKENDS: OPENGLSDL: Fix division by zero when no previous resizing events occured 2021-05-29 19:47:37 +02:00
openpandora GPH/DINGUX: Unify the downscaling code 2020-03-27 22:50:41 +01:00
sdl SDL: Use the window display index when querying display modes 2021-05-01 11:22:22 +03:00
surfacesdl GRAPHICS: fix Edge scaler glitch (bug no. 12553) 2021-05-28 20:26:28 +02:00
default-palette.h ALL: Merge from ScummVM rev 3a933138ce 2017-12-06 21:41:03 +01:00
graphics.h COMMON: removed wild living semicolons 2021-01-03 13:06:23 +01:00
windowed.h JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00