Apple's desktop operating system was formerly called "Mac OS X" and "OS X", but since 2016 it has been called "macOS" (starting with version 10.12). Changing across all comments and documentation to use this current terminology, except in cases where the historical versions are explicitly referenced. No code changes are made; we should consider changing those in future PRs.
341 lines
9.7 KiB
C++
341 lines
9.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#ifdef MACOSX
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#include <AvailabilityMacros.h>
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// With the release of Mac OS X 10.5 in October 2007, Apple deprecated the
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// AUGraphNewNode & AUGraphGetNodeInfo APIs in favor of the new AUGraphAddNode &
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// AUGraphNodeInfo APIs. While it is easy to switch to those, it breaks
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// compatibility with all pre-10.5 systems.
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//
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// Since 10.5 was the last system to support PowerPC, we use the old, deprecated
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// APIs on PowerPC based systems by default. On all other systems (such as macOS
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// running on Intel hardware, or iOS running on ARM), we use the new API by
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// default.
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//
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// This leaves Mac OS X 10.4 running on x86 processors as the only system
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// combination that this code will not support by default. It seems quite
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// reasonable to assume that anybody with an Intel system has since then moved
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// on to a newer macOS release. But if for some reason you absolutely need to
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// build an x86 version of this code using the old, deprecated API, you can
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// simply do so by manually enable the USE_DEPRECATED_COREAUDIO_API switch (e.g.
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// by adding setting it suitably in CPPFLAGS).
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#if !defined(USE_DEPRECATED_COREAUDIO_API)
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#if TARGET_CPU_PPC || TARGET_CPU_PPC64 || !defined(MAC_OS_X_VERSION_10_6)
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#define USE_DEPRECATED_COREAUDIO_API 1
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#else
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#define USE_DEPRECATED_COREAUDIO_API 0
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#endif
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#endif
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#if USE_DEPRECATED_COREAUDIO_API
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// Try to silence warnings about use of deprecated APIs
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#undef DEPRECATED_ATTRIBUTE
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#define DEPRECATED_ATTRIBUTE
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#endif
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#include "common/config-manager.h"
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#include "common/error.h"
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#include "common/textconsole.h"
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#include "common/util.h"
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#include "audio/musicplugin.h"
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#include "audio/mpu401.h"
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#include <CoreServices/CoreServices.h>
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#include <AudioToolbox/AUGraph.h>
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// Activating the following switch disables reverb support in the CoreAudio
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// midi backend. Reverb will suck away a *lot* of CPU time, so on slower
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// systems, you may want to turn it off completely.
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// TODO: Maybe make this a config option?
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//#define COREAUDIO_DISABLE_REVERB
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// A macro to simplify error handling a bit.
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#define RequireNoErr(error) \
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do { \
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err = error; \
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if (err != noErr) \
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goto bail; \
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} while (false)
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/* CoreAudio MIDI driver
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* By Max Horn / Fingolfin
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* Based on code by Benjamin W. Zale
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*/
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class MidiDriver_CORE : public MidiDriver_MPU401 {
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public:
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MidiDriver_CORE();
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~MidiDriver_CORE();
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int open() override;
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bool isOpen() const override { return _auGraph != 0; }
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void close() override;
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void send(uint32 b) override;
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void sysEx(const byte *msg, uint16 length) override;
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private:
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void loadSoundFont(const char *soundfont);
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AUGraph _auGraph;
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AudioUnit _synth;
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};
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MidiDriver_CORE::MidiDriver_CORE()
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: _auGraph(0) {
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}
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MidiDriver_CORE::~MidiDriver_CORE() {
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if (_auGraph) {
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AUGraphStop(_auGraph);
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DisposeAUGraph(_auGraph);
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_auGraph = 0;
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}
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}
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int MidiDriver_CORE::open() {
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OSStatus err = 0;
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if (isOpen())
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return MERR_ALREADY_OPEN;
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// Open the Music Device.
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RequireNoErr(NewAUGraph(&_auGraph));
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AUNode outputNode, synthNode;
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#if USE_DEPRECATED_COREAUDIO_API
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ComponentDescription desc;
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#else
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AudioComponentDescription desc;
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#endif
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// The default output device
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desc.componentType = kAudioUnitType_Output;
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desc.componentSubType = kAudioUnitSubType_DefaultOutput;
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desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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desc.componentFlags = 0;
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desc.componentFlagsMask = 0;
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#if USE_DEPRECATED_COREAUDIO_API
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RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &outputNode));
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#else
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RequireNoErr(AUGraphAddNode(_auGraph, &desc, &outputNode));
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#endif
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// The built-in default (softsynth) music device
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desc.componentType = kAudioUnitType_MusicDevice;
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desc.componentSubType = kAudioUnitSubType_DLSSynth;
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desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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#if USE_DEPRECATED_COREAUDIO_API
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RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &synthNode));
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#else
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RequireNoErr(AUGraphAddNode(_auGraph, &desc, &synthNode));
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#endif
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// Connect the softsynth to the default output
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RequireNoErr(AUGraphConnectNodeInput(_auGraph, synthNode, 0, outputNode, 0));
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// Open and initialize the whole graph
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RequireNoErr(AUGraphOpen(_auGraph));
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RequireNoErr(AUGraphInitialize(_auGraph));
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// Get the music device from the graph.
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#if USE_DEPRECATED_COREAUDIO_API
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RequireNoErr(AUGraphGetNodeInfo(_auGraph, synthNode, NULL, NULL, NULL, &_synth));
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#else
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RequireNoErr(AUGraphNodeInfo(_auGraph, synthNode, NULL, &_synth));
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#endif
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// Load custom soundfont, if specified
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if (ConfMan.hasKey("soundfont"))
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loadSoundFont(ConfMan.get("soundfont").c_str());
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#ifdef COREAUDIO_DISABLE_REVERB
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// Disable reverb mode, as that sucks up a lot of CPU power, which can
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// be painful on low end machines.
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// TODO: Make this customizable via a config key?
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UInt32 usesReverb = 0;
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AudioUnitSetProperty (_synth, kMusicDeviceProperty_UsesInternalReverb,
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kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
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#endif
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// Finally: Start the graph!
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RequireNoErr(AUGraphStart(_auGraph));
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return 0;
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bail:
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if (_auGraph) {
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AUGraphStop(_auGraph);
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DisposeAUGraph(_auGraph);
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_auGraph = 0;
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}
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return MERR_CANNOT_CONNECT;
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}
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void MidiDriver_CORE::loadSoundFont(const char *soundfont) {
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// TODO: We should really check whether the file contains an
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// actual soundfont...
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OSStatus err = 0;
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#if USE_DEPRECATED_COREAUDIO_API
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FSRef fsref;
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err = FSPathMakeRef((const byte *)soundfont, &fsref, NULL);
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SInt32 version;
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err = Gestalt(gestaltSystemVersion, &version);
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if (err == noErr) {
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if (version >= 0x1030) {
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// Use kMusicDeviceProperty_SoundBankFSRef in >= 10.3
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// HACK HACK HACK HACK SUPER HACK: Using the value of 1012 instead of
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// kMusicDeviceProperty_SoundBankFSRef so this compiles with the 10.2
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// SDK (which does not have that symbol).
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if (err == noErr) {
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err = AudioUnitSetProperty(
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_synth,
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/*kMusicDeviceProperty_SoundBankFSRef*/ 1012, kAudioUnitScope_Global,
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0,
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&fsref, sizeof(fsref)
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);
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}
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} else {
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// In 10.2, only kMusicDeviceProperty_SoundBankFSSpec is available
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FSSpec fsSpec;
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if (err == noErr)
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err = FSGetCatalogInfo(&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
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if (err == noErr) {
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err = AudioUnitSetProperty(
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_synth,
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kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
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0,
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&fsSpec, sizeof(fsSpec)
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);
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}
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}
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}
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#else
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// kMusicDeviceProperty_SoundBankURL was added in 10.5 as a replacement
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// In addition, the File Manager API became deprecated starting in 10.8
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CFURLRef url = CFURLCreateFromFileSystemRepresentation(kCFAllocatorDefault, (const UInt8 *)soundfont, strlen(soundfont), false);
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if (url) {
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err = AudioUnitSetProperty(
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_synth,
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kMusicDeviceProperty_SoundBankURL, kAudioUnitScope_Global,
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0,
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&url, sizeof(url)
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);
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CFRelease(url);
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} else {
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warning("Failed to allocate CFURLRef from '%s'", soundfont);
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}
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#endif // USE_DEPRECATED_COREAUDIO_API
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if (err != noErr)
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error("Failed loading custom SoundFont '%s' (error %ld)", soundfont, (long)err);
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}
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void MidiDriver_CORE::close() {
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MidiDriver_MPU401::close();
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if (_auGraph) {
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AUGraphStop(_auGraph);
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DisposeAUGraph(_auGraph);
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_auGraph = 0;
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}
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}
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void MidiDriver_CORE::send(uint32 b) {
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assert(isOpen());
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midiDriverCommonSend(b);
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byte status_byte = (b & 0x000000FF);
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byte first_byte = (b & 0x0000FF00) >> 8;
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byte second_byte = (b & 0x00FF0000) >> 16;
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MusicDeviceMIDIEvent(_synth, status_byte, first_byte, second_byte, 0);
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}
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void MidiDriver_CORE::sysEx(const byte *msg, uint16 length) {
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unsigned char buf[266];
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assert(length + 2 <= ARRAYSIZE(buf));
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assert(isOpen());
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// Add SysEx frame
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buf[0] = 0xF0;
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memcpy(buf + 1, msg, length);
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buf[length + 1] = 0xF7;
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// Send it
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MusicDeviceSysEx(_synth, buf, length+2);
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}
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// Plugin interface
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class CoreAudioMusicPlugin : public MusicPluginObject {
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public:
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const char *getName() const {
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return "Apple DLS Software Synthesizer";
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}
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const char *getId() const {
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return "core";
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}
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MusicDevices getDevices() const;
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Common::Error createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle = 0) const;
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};
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MusicDevices CoreAudioMusicPlugin::getDevices() const {
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MusicDevices devices;
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devices.push_back(MusicDevice(this, "", MT_GM));
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return devices;
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}
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Common::Error CoreAudioMusicPlugin::createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle) const {
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*mididriver = new MidiDriver_CORE();
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return Common::kNoError;
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}
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//#if PLUGIN_ENABLED_DYNAMIC(COREAUDIO)
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//REGISTER_PLUGIN_DYNAMIC(COREAUDIO, PLUGIN_TYPE_MUSIC, CoreAudioMusicPlugin);
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//#else
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REGISTER_PLUGIN_STATIC(COREAUDIO, PLUGIN_TYPE_MUSIC, CoreAudioMusicPlugin);
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//#endif
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#endif // MACOSX
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